diff --git a/src/game/dlights.c b/src/game/dlights.c index 731c59359..aa1904f46 100644 --- a/src/game/dlights.c +++ b/src/game/dlights.c @@ -2296,7 +2296,7 @@ void func0f00372c(void) if (g_Vars.tickmode != var80061458) { if (TICKMODE_CUTSCENE == g_Vars.tickmode && TICKMODE_CUTSCENE != var80061458) { func0f003444(); - } else if (TICKMODE_1 == g_Vars.tickmode && TICKMODE_1 != var80061458) { + } else if (TICKMODE_NORMAL == g_Vars.tickmode && TICKMODE_NORMAL != var80061458) { func0f0035c0(); } diff --git a/src/game/game_097ba0.c b/src/game/game_097ba0.c index fb6f2daa5..1004f8a49 100644 --- a/src/game/game_097ba0.c +++ b/src/game/game_097ba0.c @@ -20721,7 +20721,7 @@ void currentPlayerTickInventory(bool triggeron) handSetFiring(0, gunsfiring[0]); handSetFiring(1, gunsfiring[1]); - if (g_Vars.tickmode == TICKMODE_1 && g_Vars.lvupdate240 > 0) { + if (g_Vars.tickmode == TICKMODE_NORMAL && g_Vars.lvupdate240 > 0) { func0f09cdc4(0); func0f09cdc4(1); func0f09ce8c(); diff --git a/src/game/game_0b63b0.c b/src/game/game_0b63b0.c index 1c2881654..d293eeeb7 100644 --- a/src/game/game_0b63b0.c +++ b/src/game/game_0b63b0.c @@ -3533,7 +3533,7 @@ void func0f0b9650(void) void func0f0b9674(void) { - setTickMode(TICKMODE_4); + setTickMode(TICKMODE_MPSWIRL); var80070744 = 0; currentPlayerSetMoveMode(MOVEMODE_WALK); var8009ddd8 = 0; @@ -3779,7 +3779,7 @@ glabel var7f1ad5c8 void func0f0b9a20(void) { - setTickMode(TICKMODE_1); + setTickMode(TICKMODE_NORMAL); var80070744 = 0; currentPlayerSetMoveMode(MOVEMODE_WALK); @@ -3804,7 +3804,7 @@ void func0f0b9afc(void) } else if (g_Vars.unk0004d3) { g_Vars.unk0004d6 = 1; } else { - setTickMode(TICKMODE_1); + setTickMode(TICKMODE_NORMAL); var80070744 = 0; setMoveModeForAllPlayers(MOVEMODE_WALK); } @@ -3812,7 +3812,7 @@ void func0f0b9afc(void) void warpBondToPad(s16 pad) { - setTickMode(TICKMODE_3); + setTickMode(TICKMODE_WARP); var80070744 = 0; setMoveModeForAllPlayers(MOVEMODE_CUTSCENE); allPlayersClearMemCamRoom(); @@ -3821,7 +3821,7 @@ void warpBondToPad(s16 pad) void func0f0b9bac(u32 *cmd, s32 arg1, s32 arg2) { - setTickMode(TICKMODE_3); + setTickMode(TICKMODE_WARP); var80070744 = 0; setMoveModeForAllPlayers(MOVEMODE_CUTSCENE); allPlayersClearMemCamRoom(); @@ -3833,7 +3833,7 @@ void func0f0b9bac(u32 *cmd, s32 arg1, s32 arg2) void func0f0b9c1c(f32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5) { - setTickMode(TICKMODE_3); + setTickMode(TICKMODE_WARP); var80070744 = 0; setMoveModeForAllPlayers(MOVEMODE_CUTSCENE); allPlayersClearMemCamRoom(); @@ -9334,7 +9334,7 @@ glabel var7f1ad6ac // currentPlayerSetGunSightVisible(GUNSIGHTREASON_1, true); // // // dc9c -// if ((g_Vars.tickmode == TICKMODE_0 || g_Vars.tickmode == TICKMODE_1) +// if ((g_Vars.tickmode == TICKMODE_0 || g_Vars.tickmode == TICKMODE_NORMAL) // && var80070764 == 0 // && var8005d9d0 == 0) { // g_Vars.currentplayer->bondviewlevtime60 += g_Vars.lvupdate240_60; @@ -9762,7 +9762,7 @@ glabel var7f1ad6ac // func0f0c1840(&sp764, &sp740, &sp752, NULL, NULL); // } // } else { -// if (g_Vars.tickmode == TICKMODE_1) { +// if (g_Vars.tickmode == TICKMODE_NORMAL) { // struct coord sp244; // // func0f0b9538(); @@ -10060,11 +10060,11 @@ glabel var7f1ad6ac // &g_Vars.currentplayer->bond2.unk1c, // &g_Vars.currentplayer->prop->pos, // g_Vars.currentplayer->prop->rooms); -// } else if (g_Vars.tickmode == TICKMODE_4) { +// } else if (g_Vars.tickmode == TICKMODE_MPSWIRL) { // func0f0b8ba0(); // currentPlayerUpdateFootsteps(0, 0, 0, 1); // func0f0b96e8(); -// } else if (g_Vars.tickmode == TICKMODE_3) { +// } else if (g_Vars.tickmode == TICKMODE_WARP) { // func0f0b8ba0(); // currentPlayerUpdateFootsteps(0, 0, 0, 1); // func0f0b9cbc(); @@ -10140,13 +10140,13 @@ glabel var7f1ad6ac // // if (g_Vars.currentplayer->autocontrol_walkspeed == 0) { // if (fVar18 >= -0.2f && fVar18 <= 0.2f) { -// setTickMode(TICKMODE_1); +// setTickMode(TICKMODE_NORMAL); // } // } else { // sp216 = sqrtf(sp216 * sp216 + sp212 * sp212); // // if (sp216 < g_Vars.currentplayer->autocontrol_dist) { -// setTickMode(TICKMODE_1); +// setTickMode(TICKMODE_NORMAL); // } // } // diff --git a/src/game/game_157db0.c b/src/game/game_157db0.c index c69494f7d..63db5b4a1 100644 --- a/src/game/game_157db0.c +++ b/src/game/game_157db0.c @@ -6647,7 +6647,7 @@ void func0f15ca00(void) tickmode = g_Vars.tickmode; - if (tickmode == TICKMODE_1) { + if (tickmode == TICKMODE_NORMAL) { var8007fc10 = 4; if (!IS4MB() && var8007fc0c) { diff --git a/src/include/constants.h b/src/include/constants.h index 959342456..ca412317a 100644 --- a/src/include/constants.h +++ b/src/include/constants.h @@ -2982,9 +2982,9 @@ #define THREAD_RESET 6 #define TICKMODE_0 0 -#define TICKMODE_1 1 -#define TICKMODE_3 3 -#define TICKMODE_4 4 +#define TICKMODE_NORMAL 1 +#define TICKMODE_WARP 3 +#define TICKMODE_MPSWIRL 4 #define TICKMODE_5 5 #define TICKMODE_CUTSCENE 6 #define TICKMODE_AUTOWALK 7