From 1099994748a7a1ba445f9ffc1c36ef35ca192ea5 Mon Sep 17 00:00:00 2001 From: Ryan Dwyer Date: Sat, 23 Jan 2021 21:06:56 +1000 Subject: [PATCH] Decompile sightRenderType2 --- src/game/game_0d7070.c | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) diff --git a/src/game/game_0d7070.c b/src/game/game_0d7070.c index 868133c0b..21b510709 100644 --- a/src/game/game_0d7070.c +++ b/src/game/game_0d7070.c @@ -2789,17 +2789,10 @@ glabel sightRenderClassic /* f0d9924: 00000000 */ nop ); -GLOBAL_ASM( -glabel sightRenderType2 -/* f0d9928: 27bdffe8 */ addiu $sp,$sp,-24 -/* f0d992c: afbf0014 */ sw $ra,0x14($sp) -/* f0d9930: 0fc36551 */ jal sightRenderClassic -/* f0d9934: 00000000 */ nop -/* f0d9938: 8fbf0014 */ lw $ra,0x14($sp) -/* f0d993c: 27bd0018 */ addiu $sp,$sp,0x18 -/* f0d9940: 03e00008 */ jr $ra -/* f0d9944: 00000000 */ nop -); +Gfx *sightRenderType2(Gfx *gdl, bool arg1) +{ + return sightRenderClassic(gdl, arg1); +} GLOBAL_ASM( glabel func0f0d9948