Decompile setupCountCommandType
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parent
9206b49f3f
commit
11da1004e8
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@ -722,46 +722,23 @@ void setupClearProxyMines(void)
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}
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}
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GLOBAL_ASM(
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glabel setupCountCommandType
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/* f00ce60: 27bdffd8 */ addiu $sp,$sp,-40
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/* f00ce64: afb00014 */ sw $s0,0x14($sp)
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/* f00ce68: 3c10800a */ lui $s0,%hi(g_StageSetup+0x10)
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/* f00ce6c: 8e10d040 */ lw $s0,%lo(g_StageSetup+0x10)($s0)
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/* f00ce70: afb10018 */ sw $s1,0x18($sp)
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/* f00ce74: afbf0024 */ sw $ra,0x24($sp)
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/* f00ce78: afb30020 */ sw $s3,0x20($sp)
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/* f00ce7c: afb2001c */ sw $s2,0x1c($sp)
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/* f00ce80: 12000010 */ beqz $s0,.L0f00cec4
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/* f00ce84: 00008825 */ or $s1,$zero,$zero
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/* f00ce88: 92030003 */ lbu $v1,0x3($s0)
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/* f00ce8c: 24130034 */ addiu $s3,$zero,0x34
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/* f00ce90: 309200ff */ andi $s2,$a0,0xff
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/* f00ce94: 5263000c */ beql $s3,$v1,.L0f00cec8
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/* f00ce98: 8fbf0024 */ lw $ra,0x24($sp)
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.L0f00ce9c:
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/* f00ce9c: 16430002 */ bne $s2,$v1,.L0f00cea8
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/* f00cea0: 00000000 */ nop
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/* f00cea4: 26310001 */ addiu $s1,$s1,0x1
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.L0f00cea8:
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/* f00cea8: 0fc24784 */ jal setupGetCommandLength
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/* f00ceac: 02002025 */ or $a0,$s0,$zero
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/* f00ceb0: 00027080 */ sll $t6,$v0,0x2
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/* f00ceb4: 01d08021 */ addu $s0,$t6,$s0
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/* f00ceb8: 92030003 */ lbu $v1,0x3($s0)
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/* f00cebc: 1663fff7 */ bne $s3,$v1,.L0f00ce9c
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/* f00cec0: 00000000 */ nop
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.L0f00cec4:
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/* f00cec4: 8fbf0024 */ lw $ra,0x24($sp)
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.L0f00cec8:
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/* f00cec8: 02201025 */ or $v0,$s1,$zero
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/* f00cecc: 8fb10018 */ lw $s1,0x18($sp)
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/* f00ced0: 8fb00014 */ lw $s0,0x14($sp)
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/* f00ced4: 8fb2001c */ lw $s2,0x1c($sp)
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/* f00ced8: 8fb30020 */ lw $s3,0x20($sp)
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/* f00cedc: 03e00008 */ jr $ra
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/* f00cee0: 27bd0028 */ addiu $sp,$sp,0x28
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);
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s32 setupCountCommandType(u32 type)
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{
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struct defaultobj *obj = (struct defaultobj *)g_StageSetup.props;
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s32 count = 0;
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if (obj) {
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while (obj->type != OBJTYPE_END) {
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if (obj->type == (u8)type) {
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count++;
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}
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obj = (struct defaultobj *)((u32 *)obj + setupGetCommandLength((u32 *)obj));
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}
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}
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return count;
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}
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GLOBAL_ASM(
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glabel setupGenericObject
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@ -11,7 +11,7 @@ void addConditionalScenery(struct linksceneryobj *link);
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void addBlockedPath(struct blockedpathobj *link);
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u32 func0f00cc8c(void);
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void setupClearProxyMines(void);
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s32 setupCountCommandType(u8 type);
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s32 setupCountCommandType(u32 type);
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void setupGenericObject(struct defaultobj *obj, s32 cmdindex);
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void weaponAssignToHome(struct weaponobj *weapon, s32 cmdindex);
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void setupHat(struct hatobj *hat, s32 cmdindex);
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