Decompile playerGetCrouchPos
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@ -13228,7 +13228,7 @@ glabel func0f0c2364
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/* f0c2614: 0c00744f */ jal animGetId
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/* f0c2618: 8e040020 */ lw $a0,0x20($s0)
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/* f0c261c: afa20078 */ sw $v0,0x78($sp)
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/* f0c2620: 0fc331ab */ jal func0f0cc6ac
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/* f0c2620: 0fc331ab */ jal playerGetCrouchPos
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/* f0c2624: 8fa400fc */ lw $a0,0xfc($sp)
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/* f0c2628: c62a0148 */ lwc1 $f10,0x148($s1)
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/* f0c262c: 8e260168 */ lw $a2,0x168($s1)
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@ -4510,20 +4510,9 @@ s32 currentPlayerGetCrouchPos(void)
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: g_Vars.currentplayer->autocrouchpos;
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}
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GLOBAL_ASM(
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glabel func0f0cc6ac
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/* f0cc6ac: 00047080 */ sll $t6,$a0,0x2
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/* f0cc6b0: 3c02800a */ lui $v0,0x800a
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/* f0cc6b4: 004e1021 */ addu $v0,$v0,$t6
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/* f0cc6b8: 8c42a024 */ lw $v0,-0x5fdc($v0)
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/* f0cc6bc: 8c4300ac */ lw $v1,0xac($v0)
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/* f0cc6c0: 8c4500b0 */ lw $a1,0xb0($v0)
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/* f0cc6c4: 0065082a */ slt $at,$v1,$a1
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/* f0cc6c8: 10200003 */ beqz $at,.L0f0cc6d8
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/* f0cc6cc: 00a02025 */ or $a0,$a1,$zero
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/* f0cc6d0: 03e00008 */ jr $ra
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/* f0cc6d4: 00601025 */ or $v0,$v1,$zero
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.L0f0cc6d8:
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/* f0cc6d8: 03e00008 */ jr $ra
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/* f0cc6dc: 00801025 */ or $v0,$a0,$zero
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);
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s32 playerGetCrouchPos(s32 playernum)
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{
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return (g_Vars.players[playernum]->crouchpos < g_Vars.players[playernum]->autocrouchpos)
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? g_Vars.players[playernum]->crouchpos
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: g_Vars.players[playernum]->autocrouchpos;
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}
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@ -41,6 +41,6 @@ void func0f0cc19c(struct coord *arg);
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u32 func0f0cc3b8(void);
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u32 func0f0cc654(void);
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s32 currentPlayerGetCrouchPos(void);
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u32 func0f0cc6ac(void);
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s32 playerGetCrouchPos(s32 playernum);
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#endif
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