diff --git a/src/game/game_1668e0.c b/src/game/game_1668e0.c index 7c39c8ca9..beb60c0c2 100644 --- a/src/game/game_1668e0.c +++ b/src/game/game_1668e0.c @@ -376,17 +376,10 @@ glabel func0f166d7c /* f166dcc: 00000000 */ nop ); -GLOBAL_ASM( -glabel func0f166dd0 -/* f166dd0: 3c0f800a */ lui $t7,%hi(var800a4cc4) -/* f166dd4: 8def4cc4 */ lw $t7,%lo(var800a4cc4)($t7) -/* f166dd8: 00047080 */ sll $t6,$a0,0x2 -/* f166ddc: 01c47021 */ addu $t6,$t6,$a0 -/* f166de0: 000e7080 */ sll $t6,$t6,0x2 -/* f166de4: 01cf1021 */ addu $v0,$t6,$t7 -/* f166de8: 03e00008 */ jr $ra -/* f166dec: 24420004 */ addiu $v0,$v0,0x4 -); +struct coord *func0f166dd0(s32 room) +{ + return &var800a4cc4[room].pos; +} void func0f166df0(s32 room, struct coord *globaldrawworldoffset) { diff --git a/src/include/game/game_1668e0.h b/src/include/game/game_1668e0.h index 663ea857c..80a32bb18 100644 --- a/src/include/game/game_1668e0.h +++ b/src/include/game/game_1668e0.h @@ -11,7 +11,7 @@ u32 func0f1669fc(void); u32 func0f166a6c(void); u32 func0f166c20(void); u32 func0f166d7c(void); -u32 func0f166dd0(void); +struct coord *func0f166dd0(s32 room); void func0f166df0(s32 room, struct coord *globaldrawworldoffset); #endif