Decompile menuhandlerContinueMission

This commit is contained in:
Ryan Dwyer 2020-01-01 20:47:07 +10:00
parent c6e763a79c
commit 2124cae358
3 changed files with 14 additions and 20 deletions

View File

@ -920,23 +920,17 @@ s32 menuhandlerReplayLastLevel(u32 operation, struct menu_item *item, s32 *value
return 0;
}
GLOBAL_ASM(
glabel menuhandlerContinueToCredits
/* f10d8dc: 27bdffe8 */ addiu $sp,$sp,-24
/* f10d8e0: 24010006 */ addiu $at,$zero,0x6
/* f10d8e4: afbf0014 */ sw $ra,0x14($sp)
/* f10d8e8: afa5001c */ sw $a1,0x1c($sp)
/* f10d8ec: 14810003 */ bne $a0,$at,.L0f10d8fc
/* f10d8f0: afa60020 */ sw $a2,0x20($sp)
/* f10d8f4: 0fc43644 */ jal func0f10d910
/* f10d8f8: 24040002 */ addiu $a0,$zero,0x2
.L0f10d8fc:
/* f10d8fc: 8fbf0014 */ lw $ra,0x14($sp)
/* f10d900: 27bd0018 */ addiu $sp,$sp,0x18
/* f10d904: 00001025 */ or $v0,$zero,$zero
/* f10d908: 03e00008 */ jr $ra
/* f10d90c: 00000000 */ sll $zero,$zero,0x0
);
/**
* Displayed after Defense and Skedar Ruins completion screens.
*/
s32 menuhandlerContinueMission(u32 operation, struct menu_item *item, s32 *value)
{
if (operation == MENUOP_SET) {
func0f10d910(2);
}
return 0;
}
GLOBAL_ASM(
glabel func0f10d910

View File

@ -23,7 +23,7 @@ u32 func0f10d678(void);
u32 func0f10d6e4(void);
u32 func0f10d730(void);
u32 func0f10d770(void);
u32 func0f10d910(void);
void func0f10d910(s32 arg0);
u32 func0f10e3fc(void);
u32 func0f10e468(void);
u32 func0f10e4d8(void);
@ -56,7 +56,7 @@ s32 menudialog0010dd28(u32, u32, u32 *);
s32 menudialog0010de58(u32, u32, u32 *);
s32 menuhandlerDeclineMission(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandler0010e064(u32, u32, u32 *);
s32 menuhandlerContinueToCredits(u32, u32, u32 *);
s32 menuhandlerContinueMission(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerReplayLastLevel(u32 operation, struct menu_item *item, s32 *value);
s32 menuhandlerReplayPreviousMission(u32 operation, struct menu_item *item, s32 *value);

View File

@ -3996,7 +3996,7 @@ struct menu_dialog menudialog_1b750 = {
// 1b768
struct menu_item menuitems_1b768[] = {
{ MENUITEMTYPE_SELECTABLE, 0, 0x00000020, 0x000054f4, 0x00000000, menuhandlerContinueToCredits }, // "Continue"
{ MENUITEMTYPE_SELECTABLE, 0, 0x00000020, 0x000054f4, 0x00000000, menuhandlerContinueMission }, // "Continue"
{ MENUITEMTYPE_SELECTABLE, 0, 0x00000020, 0x000054f5, 0x00000000, menuhandlerReplayLastLevel }, // "Replay Last Level"
{ MENUITEMTYPE_END, 0, 0x00000000, 0x00000000, 0x00000000, NULL },
};