From 24aa919a5ee6921bfb259d738ebca0bf9a1d6981 Mon Sep 17 00:00:00 2001 From: Ryan Dwyer Date: Thu, 26 Mar 2020 19:10:31 +1000 Subject: [PATCH] Decompile saveflagGetFlags --- src/game/gamefile.c | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/src/game/gamefile.c b/src/game/gamefile.c index 2c48660ce..aaba5fd18 100644 --- a/src/game/gamefile.c +++ b/src/game/gamefile.c @@ -42,12 +42,10 @@ const u32 var7f1b3a04[] = {0x00000000}; const char var7f1b3a08[] = "tc != NULL"; const char var7f1b3a14[] = "gamefile.c"; -GLOBAL_ASM( -glabel func0f10f130 -/* f10f130: 3c02800a */ lui $v0,%hi(g_SoloSaveFile+0x14) -/* f10f134: 03e00008 */ jr $ra -/* f10f138: 24422214 */ addiu $v0,$v0,%lo(g_SoloSaveFile+0x14) -); +u32 *savefileGetFlags(void) +{ + return &g_SoloSaveFile.flags; +} void savefileSetFlag(u32 value) {