diff --git a/src/game/chr.c b/src/game/chr.c index 1f458bfda..a426f8264 100644 --- a/src/game/chr.c +++ b/src/game/chr.c @@ -2730,6 +2730,9 @@ s32 chrTick(struct prop *prop) f32 prevfrac2; s32 prevframe2a; +#ifndef PLATFORM_N64 // always interpolate animation + anim = model->anim; +#else if (g_Vars.normmplayerisrunning) { if (g_MpSetup.options & (MPOPTION_SLOWMOTION_ON | MPOPTION_SLOWMOTION_SMART)) { limit = 2000 * 2000; @@ -2775,6 +2778,7 @@ s32 chrTick(struct prop *prop) } } } +#endif modelSetMatricesWithAnim(&sp210, model);