diff --git a/src/game/game_173520.c b/src/game/game_173520.c index f780f0227..1eb7bb3de 100644 --- a/src/game/game_173520.c +++ b/src/game/game_173520.c @@ -11,16 +11,12 @@ #include "textureconfig.h" #include "types.h" -GLOBAL_ASM( -glabel func0f173520 -/* f173520: 3c01800b */ lui $at,%hi(var800ab540) -/* f173524: ac24b540 */ sw $a0,%lo(var800ab540)($at) -/* f173528: 3c01800b */ lui $at,%hi(var800ab544) -/* f17352c: ac20b544 */ sw $zero,%lo(var800ab544)($at) -/* f173530: 3c01800b */ lui $at,%hi(var800ab548) -/* f173534: 03e00008 */ jr $ra -/* f173538: ac20b548 */ sw $zero,%lo(var800ab548)($at) -); +void func0f173520(u8 *arg0) +{ + var800ab540 = arg0; + var800ab544 = 0; + var800ab548 = 0; +} s32 func0f17353c(s32 arg0) { diff --git a/src/include/game/texdecompress.h b/src/include/game/texdecompress.h index 13aea5b13..2bb84b9d7 100644 --- a/src/include/game/texdecompress.h +++ b/src/include/game/texdecompress.h @@ -34,7 +34,7 @@ void func0f172f5c(Gfx *gdl, s32 arg1, s32 arg2); void func0f173010(s32 *texturenum, u32 arg1, u32 arg2); u32 func0f173434(void); void func0f1734e8(u16 arg0, void *arg1); -u32 func0f173520(void); +void func0f173520(u8 *arg0); s32 func0f17353c(s32 arg0); void texturesLoadConfigs(void);