From 2c421e62c9b43d603c73de197a274aa8e98e6295 Mon Sep 17 00:00:00 2001 From: Ryan Dwyer Date: Sun, 5 Apr 2020 23:45:52 +1000 Subject: [PATCH] Decompile currentPlayerIsAutoMoveCentreEnabled --- src/game/bondmove.c | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/src/game/bondmove.c b/src/game/bondmove.c index 600f3d91e..17fd8e877 100644 --- a/src/game/bondmove.c +++ b/src/game/bondmove.c @@ -55,13 +55,10 @@ void currentPlayerSetAutoMoveCentreEnabled(bool enabled) g_Vars.currentplayer->automovecentreenabled = enabled; } -GLOBAL_ASM( -glabel func0f0c7a10 -/* f0c7a10: 3c0e800a */ lui $t6,%hi(g_Vars+0x284) -/* f0c7a14: 8dcea244 */ lw $t6,%lo(g_Vars+0x284)($t6) -/* f0c7a18: 03e00008 */ jr $ra -/* f0c7a1c: 8dc20114 */ lw $v0,0x114($t6) -); +bool currentPlayerIsAutoMoveCentreEnabled(void) +{ + return g_Vars.currentplayer->automovecentreenabled; +} void currentPlayerSetAutoAimY(bool enabled) {