Fix crash in disguise training
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@ -324,6 +324,8 @@ void bgunPreload(void)
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handfilenum = g_HeadsAndBodies[BODY_DARK_AF1].handfilenum;
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g_HandModeldefs[2] = modeldefLoadToNew(handfilenum);
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modelCalculateRwDataLen(g_HandModeldefs[2]);
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} else if (g_Vars.stagenum == STAGE_CITRAINING) {
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g_HandModeldefs[2] = g_HandModeldefs[0];
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}
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}
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