Decompile viGetAspect
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@ -1155,7 +1155,7 @@ glabel var7f1b57bc
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.L0f136c48:
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/* f136c48: 0c002f9d */ jal viGetFovY
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/* f136c4c: 00000000 */ sll $zero,$zero,0x0
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/* f136c50: 0c002f72 */ jal func0000bdc8
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/* f136c50: 0c002f72 */ jal viGetAspect
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/* f136c54: e7a00090 */ swc1 $f0,0x90($sp)
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/* f136c58: c7b00090 */ lwc1 $f16,0x90($sp)
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/* f136c5c: 3c013f00 */ lui $at,0x3f00
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@ -2533,7 +2533,7 @@ glabel func0f06803c
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/* f068050: f7b40018 */ sdc1 $f20,0x18($sp)
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/* f068054: afa5005c */ sw $a1,0x5c($sp)
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/* f068058: afa60060 */ sw $a2,0x60($sp)
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/* f06805c: 0c002f72 */ jal func0000bdc8
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/* f06805c: 0c002f72 */ jal viGetAspect
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/* f068060: afa70064 */ sw $a3,0x64($sp)
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/* f068064: 0c002f9d */ jal viGetFovY
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/* f068068: 46000586 */ mov.s $f22,$f0
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@ -50,7 +50,7 @@ s16 viGetViewTop(void);
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void viSetUseZBuf(bool use);
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void viSetFovY(f32 fovy);
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void viSetAspect(f32 aspect);
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u32 func0000bdc8(void);
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f32 viGetAspect(void);
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void func0000bdd8(f32 arg0, f32 arg1, s16 viewx, s16 viewy);
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f32 viGetFovY(void);
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void func0000be84(f32 arg0, f32 arg1);
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@ -2805,13 +2805,10 @@ void viSetAspect(f32 aspect)
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currentPlayerSetCameraScale();
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}
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GLOBAL_ASM(
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glabel func0000bdc8
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/* bdc8: 3c0e8006 */ lui $t6,%hi(g_ViData)
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/* bdcc: 8dced594 */ lw $t6,%lo(g_ViData)($t6)
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/* bdd0: 03e00008 */ jr $ra
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/* bdd4: c5c0000c */ lwc1 $f0,0xc($t6)
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);
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f32 viGetAspect(void)
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{
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return g_ViData->aspect;
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}
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GLOBAL_ASM(
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glabel func0000bdd8
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