Decompile speedpillAddBoost
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d9efaa4fb0
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307687f6a3
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@ -23602,59 +23602,24 @@ glabel hudRenderAmmo
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/* f0abacc: 00000000 */ nop
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);
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GLOBAL_ASM(
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glabel func0f0abad0
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/* f0abad0: 3c03800a */ lui $v1,%hi(g_Vars)
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/* f0abad4: 24639fc0 */ addiu $v1,$v1,%lo(g_Vars)
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/* f0abad8: 8c6e045c */ lw $t6,0x45c($v1)
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/* f0abadc: 27bdffd8 */ addiu $sp,$sp,-40
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/* f0abae0: afbf0024 */ sw $ra,0x24($sp)
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/* f0abae4: 01c47821 */ addu $t7,$t6,$a0
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/* f0abae8: 29e14651 */ slti $at,$t7,0x4651
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/* f0abaec: 14200003 */ bnez $at,.L0f0abafc
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/* f0abaf0: ac6f045c */ sw $t7,0x45c($v1)
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/* f0abaf4: 24194650 */ addiu $t9,$zero,0x4650
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/* f0abaf8: ac79045c */ sw $t9,0x45c($v1)
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.L0f0abafc:
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/* f0abafc: 8c680464 */ lw $t0,0x464($v1)
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/* f0abb00: 5500001b */ bnezl $t0,.L0f0abb70
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/* f0abb04: 8fbf0024 */ lw $ra,0x24($sp)
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/* f0abb08: 0fc5ae15 */ jal getEffectiveSlowMotion
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/* f0abb0c: 00000000 */ nop
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/* f0abb10: 10400003 */ beqz $v0,.L0f0abb20
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/* f0abb14: 3c048009 */ lui $a0,%hi(var80095200)
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/* f0abb18: 10000002 */ b .L0f0abb24
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/* f0abb1c: 240202ad */ addiu $v0,$zero,0x2ad
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.L0f0abb20:
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/* f0abb20: 240205c9 */ addiu $v0,$zero,0x5c9
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.L0f0abb24:
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/* f0abb24: 3c01bf80 */ lui $at,0xbf80
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/* f0abb28: 44812000 */ mtc1 $at,$f4
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/* f0abb2c: 00022c00 */ sll $a1,$v0,0x10
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/* f0abb30: 00054c03 */ sra $t1,$a1,0x10
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/* f0abb34: 240affff */ addiu $t2,$zero,-1
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/* f0abb38: 240bffff */ addiu $t3,$zero,-1
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/* f0abb3c: 240cffff */ addiu $t4,$zero,-1
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/* f0abb40: afac001c */ sw $t4,0x1c($sp)
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/* f0abb44: afab0018 */ sw $t3,0x18($sp)
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/* f0abb48: afaa0010 */ sw $t2,0x10($sp)
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/* f0abb4c: 01202825 */ or $a1,$t1,$zero
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/* f0abb50: 8c845200 */ lw $a0,%lo(var80095200)($a0)
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/* f0abb54: 00003025 */ or $a2,$zero,$zero
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/* f0abb58: 2407ffff */ addiu $a3,$zero,-1
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/* f0abb5c: 0c004241 */ jal audioStart
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/* f0abb60: e7a40014 */ swc1 $f4,0x14($sp)
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/* f0abb64: 3c03800a */ lui $v1,%hi(g_Vars)
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/* f0abb68: 24639fc0 */ addiu $v1,$v1,%lo(g_Vars)
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/* f0abb6c: 8fbf0024 */ lw $ra,0x24($sp)
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.L0f0abb70:
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/* f0abb70: 240d0001 */ addiu $t5,$zero,0x1
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/* f0abb74: ac6d0464 */ sw $t5,0x464($v1)
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/* f0abb78: 03e00008 */ jr $ra
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/* f0abb7c: 27bd0028 */ addiu $sp,$sp,0x28
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);
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void speedpillAddBoost(s32 amount)
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{
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g_Vars.speedpilltime += amount;
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void func0f0abb80(s32 amount)
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if (g_Vars.speedpilltime > 5 * 60 * 60) { // 5 minutes
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g_Vars.speedpilltime = 5 * 60 * 60;
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}
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if (!g_Vars.speedpillwant) {
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u32 sound = getEffectiveSlowMotion() ? 0x2ad : 0x5c9;
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audioStart(var80095200, sound, 0, -1, -1, -1, -1, -1);
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}
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g_Vars.speedpillwant = true;
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}
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void speedpillRevert(s32 amount)
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{
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g_Vars.speedpilltime -= amount;
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@ -23667,18 +23632,18 @@ void func0f0abb80(s32 amount)
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void func0f0abba8(void)
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{
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if (getEffectiveSlowMotion()) {
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func0f0abb80(1200);
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speedpillRevert(SECSTOTIME60(20));
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} else {
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func0f0abad0(600);
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speedpillAddBoost(SECSTOTIME60(10));
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}
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}
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void func0f0abbe8(void)
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{
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if (getEffectiveSlowMotion()) {
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func0f0abad0(1200);
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speedpillAddBoost(SECSTOTIME60(20));
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} else {
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func0f0abb80(600);
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speedpillRevert(SECSTOTIME60(10));
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}
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}
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@ -802,7 +802,7 @@ void scenarioHtbCallback14(struct chrdata *chr)
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if (chr->aibot->unk09c_00) {
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chr->aibot->unk0a0 += g_Vars.lvupdate240;
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if (chr->aibot->unk0a0 >= SECSTOFRAMES240(30)) {
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if (chr->aibot->unk0a0 >= SECSTOTIME240(30)) {
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// Point scored sound
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audioStart(var80095200, 0x5b8, NULL, -1, -1, -1, -1, -1);
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var800ac500[mpPlayerGetIndex(chr)]->unk3e++;
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@ -815,7 +815,7 @@ void scenarioHtbCallback14(struct chrdata *chr)
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if (currentPlayerHasBriefcase()) {
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g_Vars.currentplayerstats->tokenheldtime += g_Vars.lvupdate240;
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if (g_Vars.currentplayerstats->tokenheldtime >= SECSTOFRAMES240(30)) {
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if (g_Vars.currentplayerstats->tokenheldtime >= SECSTOTIME240(30)) {
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// Point scored sound
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audioStart(var80095200, 0x5b8, NULL, -1, -1, -1, -1, -1);
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var800ac500[g_Vars.currentplayernum]->unk3e++;
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@ -4807,7 +4807,7 @@ glabel scenarioPacCallback10
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// g_Vars.players[g_ScenarioData.pac.victims[g_ScenarioData.pac.victimindex]]->isdead == false) {
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// g_ScenarioData.pac.age240 += g_Vars.lvupdate240;
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//
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// if (g_ScenarioData.pac.age240 > SECSTOFRAMES240(60)) {
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// if (g_ScenarioData.pac.age240 > SECSTOTIME240(60)) {
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// g_ScenarioData.pac.age240 = 0;
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// g_ScenarioData.pac.wincounts[g_ScenarioData.pac.victims[g_ScenarioData.pac.victimindex]]++;
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// func0f1866b8(g_ScenarioData.pac.victims[g_ScenarioData.pac.victimindex], langGet(L_MPWEAPONS(7))); // "Have a point for living!"
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@ -497,7 +497,7 @@ void frInitDefaults(void)
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g_FrData.targets[i].scriptoffset = 0;
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g_FrData.targets[i].travelspeed = 0;
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g_FrData.targets[i].scriptsleep = SECSTOFRAMES60(255);
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g_FrData.targets[i].scriptsleep = SECSTOTIME60(255);
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g_FrData.targets[i].timeuntilrotate = 0;
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g_FrData.targets[i].rotating = false;
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@ -1161,7 +1161,7 @@ void frExecuteHelpScript(void)
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g_FrData.helpscriptoffset += 2;
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break;
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case FRCMD_HELPWAITSECONDS:
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g_FrData.helpscriptsleep = SECSTOFRAMES60(script[offset + 1]);
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g_FrData.helpscriptsleep = SECSTOTIME60(script[offset + 1]);
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g_FrData.helpscriptoffset += 2;
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break;
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case FRCMD_WAITUNTILSHOOT:
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@ -1443,7 +1443,7 @@ glabel var7f1b941c
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// switch (script[offset]) {
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// case FRCMD_END:
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// g_FrData.targets[targetnum].scriptenabled = true;
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// g_FrData.targets[targetnum].scriptsleep = SECSTOFRAMES60(255);
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// g_FrData.targets[targetnum].scriptsleep = SECSTOTIME60(255);
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// return true;
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// case FRCMD_GOTOPAD:
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// frpadnum = frResolveFrPad(script[offset + 1]);
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@ -1476,7 +1476,7 @@ glabel var7f1b941c
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// g_FrData.targets[targetnum].travelling = true;
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// }
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//
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// g_FrData.targets[targetnum].scriptsleep = SECSTOFRAMES60(script[offset + 3]);
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// g_FrData.targets[targetnum].scriptsleep = SECSTOTIME60(script[offset + 3]);
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// g_FrData.targets[targetnum].donestopsound = false;
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// g_FrData.targets[targetnum].scriptoffset += 4;
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// return true;
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@ -1485,7 +1485,7 @@ glabel var7f1b941c
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// return true;
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// case FRCMD_WAITSECONDS:
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// g_FrData.targets[targetnum].scriptenabled = true;
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// g_FrData.targets[targetnum].scriptsleep = SECSTOFRAMES60(script[offset + 1]);
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// g_FrData.targets[targetnum].scriptsleep = SECSTOTIME60(script[offset + 1]);
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// g_FrData.targets[targetnum].scriptoffset += 2;
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// return true;
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// case FRCMD_ROTATE:
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@ -3840,7 +3840,7 @@ glabel var7f1b94e4
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//
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// // 398
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// if (g_FrData.timelimit != 255
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// && g_FrData.timetaken >= SECSTOFRAMES60(g_FrData.timelimit)) {
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// && g_FrData.timetaken >= SECSTOTIME60(g_FrData.timelimit)) {
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// frSetFailReason(FRFAILREASON_TIMEOVER);
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// return;
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// }
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@ -4005,7 +4005,7 @@ glabel var7f1b94e4
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//
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// // 854
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// if (g_FrData.targets[i].scriptenabled
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// && g_FrData.targets[i].scriptsleep != SECSTOFRAMES60(255)) {
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// && g_FrData.targets[i].scriptsleep != SECSTOTIME60(255)) {
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// // 874
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// g_FrData.targets[i].scriptsleep -= g_Vars.lvupdate240_60;
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//
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@ -11,20 +11,20 @@
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#define S32_MAX 2147483647
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#define U32_MAX 4294967295
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#define ABS(val) ((val) > 0 ? (val) : -(val))
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#define ALIGN8(val) (((val) + 0x7 | 0x7) ^ 0x7)
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#define ALIGN16(val) (((val) + 0xf | 0xf) ^ 0xf)
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#define ALIGN64(val) ((((u32)val) + 0x3f | 0x3f) ^ 0x3f)
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#define ARRAYCOUNT(a) (s32)(sizeof(a) / sizeof(a[0]))
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#define CHRRACE(chr) (chr ? chr->race : RACE_HUMAN)
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#define FRAMEDURATION (1 / 60.0f)
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#define IS4MB() (g_Is4Mb == true)
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#define PLAYERCOUNT() ((g_Vars.players[0] ? 1 : 0) + (g_Vars.players[1] ? 1 : 0) + (g_Vars.players[2] ? 1 : 0) + (g_Vars.players[3] ? 1 : 0))
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#define PLAYERCOUNT3012() ((g_Vars.players[3] ? 1 : 0) + (g_Vars.players[0] ? 1 : 0) + (g_Vars.players[1] ? 1 : 0) + (g_Vars.players[2] ? 1 : 0))
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#define SECSTOFRAMES240(secs) (secs * 240)
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#define SECSTOFRAMES60(secs) (secs * 60)
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#define TEXT(bankid, index) ((bankid << 9) | index)
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#define VOLUME(volume) (volume > 0x5000 ? 0x5000 : volume)
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#define ABS(val) ((val) > 0 ? (val) : -(val))
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#define ALIGN8(val) (((val) + 0x7 | 0x7) ^ 0x7)
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#define ALIGN16(val) (((val) + 0xf | 0xf) ^ 0xf)
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#define ALIGN64(val) ((((u32)val) + 0x3f | 0x3f) ^ 0x3f)
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#define ARRAYCOUNT(a) (s32)(sizeof(a) / sizeof(a[0]))
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#define CHRRACE(chr) (chr ? chr->race : RACE_HUMAN)
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#define FRAMEDURATION (1 / 60.0f)
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#define IS4MB() (g_Is4Mb == true)
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#define PLAYERCOUNT() ((g_Vars.players[0] ? 1 : 0) + (g_Vars.players[1] ? 1 : 0) + (g_Vars.players[2] ? 1 : 0) + (g_Vars.players[3] ? 1 : 0))
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#define PLAYERCOUNT3012() ((g_Vars.players[3] ? 1 : 0) + (g_Vars.players[0] ? 1 : 0) + (g_Vars.players[1] ? 1 : 0) + (g_Vars.players[2] ? 1 : 0))
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#define SECSTOTIME240(secs) (secs * 240)
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#define SECSTOTIME60(secs) (secs * 60)
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#define TEXT(bankid, index) ((bankid << 9) | index)
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#define VOLUME(volume) (volume > 0x5000 ? 0x5000 : volume)
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// These actions are assigned to chr->actiontype
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#define ACT_INIT 0
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@ -167,8 +167,8 @@ u32 func0f0a9d94(void);
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u32 func0f0a9da8(void);
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u32 func0f0a9fc0(void);
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Gfx *hudRenderAmmo(Gfx *gdl);
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void func0f0abad0(s32 arg0);
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void func0f0abb80(s32 arg0);
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void speedpillAddBoost(s32 arg0);
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void speedpillRevert(s32 arg0);
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void func0f0abba8(void);
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void func0f0abbe8(void);
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void speedpillTick(void);
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