Decompile func0f0ce1ac
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63a8bf58e0
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3443910651
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@ -1615,201 +1615,84 @@ void func0f0ce178(void)
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func0f069c70(g_Vars.currentplayer->grabbedprop->obj, 0, 1);
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}
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GLOBAL_ASM(
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glabel func0f0ce1ac
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.late_rodata
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glabel var7f1ad9d0
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.word 0xc6ea6000
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glabel var7f1ad9d4
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.word 0x3d3a5e30
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glabel var7f1ad9d8
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.word 0x3d3a5e30
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glabel var7f1ad9dc
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.word 0x3f745a1d
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glabel var7f1ad9e0
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.word 0x3d3a5e30
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.text
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/* f0ce1ac: 3c08800a */ lui $t0,%hi(g_Vars)
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/* f0ce1b0: 25089fc0 */ addiu $t0,$t0,%lo(g_Vars)
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/* f0ce1b4: 8d030284 */ lw $v1,0x284($t0)
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/* f0ce1b8: 27bdff98 */ addiu $sp,$sp,-104
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/* f0ce1bc: afbf002c */ sw $ra,0x2c($sp)
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/* f0ce1c0: afa00054 */ sw $zero,0x54($sp)
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/* f0ce1c4: 8c6200bc */ lw $v0,0xbc($v1)
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/* f0ce1c8: 8c650378 */ lw $a1,0x378($v1)
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/* f0ce1cc: 27b90058 */ addiu $t9,$sp,0x58
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/* f0ce1d0: 27a90054 */ addiu $t1,$sp,0x54
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/* f0ce1d4: 246e161e */ addiu $t6,$v1,0x161e
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/* f0ce1d8: 246f161c */ addiu $t7,$v1,0x161c
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/* f0ce1dc: 247819b0 */ addiu $t8,$v1,0x19b0
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/* f0ce1e0: afb80018 */ sw $t8,0x18($sp)
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/* f0ce1e4: afaf0014 */ sw $t7,0x14($sp)
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/* f0ce1e8: afae0010 */ sw $t6,0x10($sp)
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/* f0ce1ec: afa90020 */ sw $t1,0x20($sp)
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/* f0ce1f0: afb9001c */ sw $t9,0x1c($sp)
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/* f0ce1f4: 2467161a */ addiu $a3,$v1,0x161a
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/* f0ce1f8: 24440008 */ addiu $a0,$v0,0x8
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/* f0ce1fc: 0c00a86c */ jal func0002a1b0
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/* f0ce200: 24460028 */ addiu $a2,$v0,0x28
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/* f0ce204: 3c017f1b */ lui $at,%hi(var7f1ad9d0)
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/* f0ce208: c422d9d0 */ lwc1 $f2,%lo(var7f1ad9d0)($at)
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/* f0ce20c: 3c08800a */ lui $t0,%hi(g_Vars)
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/* f0ce210: 25089fc0 */ addiu $t0,$t0,%lo(g_Vars)
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/* f0ce214: 4602003c */ c.lt.s $f0,$f2
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/* f0ce218: 46000386 */ mov.s $f14,$f0
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/* f0ce21c: 8fab0058 */ lw $t3,0x58($sp)
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/* f0ce220: 45020003 */ bc1fl .L0f0ce230
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/* f0ce224: 8d030284 */ lw $v1,0x284($t0)
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/* f0ce228: 46001386 */ mov.s $f14,$f2
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/* f0ce22c: 8d030284 */ lw $v1,0x284($t0)
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.L0f0ce230:
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/* f0ce230: 8c6a02b0 */ lw $t2,0x2b0($v1)
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/* f0ce234: 51400027 */ beqzl $t2,.L0f0ce2d4
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/* f0ce238: afa00054 */ sw $zero,0x54($sp)
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/* f0ce23c: 11600024 */ beqz $t3,.L0f0ce2d0
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/* f0ce240: 8fac0054 */ lw $t4,0x54($sp)
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/* f0ce244: 8c6d0298 */ lw $t5,0x298($v1)
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/* f0ce248: 558d0023 */ bnel $t4,$t5,.L0f0ce2d8
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/* f0ce24c: 8fae0058 */ lw $t6,0x58($sp)
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/* f0ce250: c4640294 */ lwc1 $f4,0x294($v1)
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/* f0ce254: c4660074 */ lwc1 $f6,0x74($v1)
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/* f0ce258: 3c013f80 */ lui $at,0x3f80
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/* f0ce25c: 44814000 */ mtc1 $at,$f8
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/* f0ce260: 46062001 */ sub.s $f0,$f4,$f6
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/* f0ce264: 3c01bf80 */ lui $at,0xbf80
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/* f0ce268: 4608003c */ c.lt.s $f0,$f8
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/* f0ce26c: 00000000 */ sll $zero,$zero,0x0
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/* f0ce270: 45020019 */ bc1fl .L0f0ce2d8
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/* f0ce274: 8fae0058 */ lw $t6,0x58($sp)
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/* f0ce278: 44815000 */ mtc1 $at,$f10
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/* f0ce27c: 00000000 */ sll $zero,$zero,0x0
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/* f0ce280: 4600503c */ c.lt.s $f10,$f0
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/* f0ce284: 00000000 */ sll $zero,$zero,0x0
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/* f0ce288: 45020013 */ bc1fl .L0f0ce2d8
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/* f0ce28c: 8fae0058 */ lw $t6,0x58($sp)
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/* f0ce290: c46c0078 */ lwc1 $f12,0x78($v1)
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/* f0ce294: 3c017f1b */ lui $at,%hi(var7f1ad9d4)
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/* f0ce298: 460c7001 */ sub.s $f0,$f14,$f12
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/* f0ce29c: 46006100 */ add.s $f4,$f12,$f0
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/* f0ce2a0: e4640078 */ swc1 $f4,0x78($v1)
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/* f0ce2a4: 8d030284 */ lw $v1,0x284($t0)
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/* f0ce2a8: c4660074 */ lwc1 $f6,0x74($v1)
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/* f0ce2ac: 46003200 */ add.s $f8,$f6,$f0
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/* f0ce2b0: e4680074 */ swc1 $f8,0x74($v1)
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/* f0ce2b4: 8d030284 */ lw $v1,0x284($t0)
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/* f0ce2b8: c424d9d4 */ lwc1 $f4,%lo(var7f1ad9d4)($at)
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/* f0ce2bc: c46a0074 */ lwc1 $f10,0x74($v1)
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/* f0ce2c0: 46045183 */ div.s $f6,$f10,$f4
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/* f0ce2c4: e4660070 */ swc1 $f6,0x70($v1)
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/* f0ce2c8: 10000002 */ beqz $zero,.L0f0ce2d4
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/* f0ce2cc: 8d030284 */ lw $v1,0x284($t0)
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.L0f0ce2d0:
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/* f0ce2d0: afa00054 */ sw $zero,0x54($sp)
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.L0f0ce2d4:
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/* f0ce2d4: 8fae0058 */ lw $t6,0x58($sp)
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.L0f0ce2d8:
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/* f0ce2d8: ac6e02b0 */ sw $t6,0x2b0($v1)
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/* f0ce2dc: 8faf0058 */ lw $t7,0x58($sp)
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/* f0ce2e0: 51e00004 */ beqzl $t7,.L0f0ce2f4
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/* f0ce2e4: 8fb90054 */ lw $t9,0x54($sp)
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/* f0ce2e8: 8d180284 */ lw $t8,0x284($t0)
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/* f0ce2ec: e70e0294 */ swc1 $f14,0x294($t8)
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/* f0ce2f0: 8fb90054 */ lw $t9,0x54($sp)
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.L0f0ce2f4:
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/* f0ce2f4: 8d090284 */ lw $t1,0x284($t0)
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/* f0ce2f8: 3c017f1b */ lui $at,%hi(var7f1ad9d8)
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/* f0ce2fc: 00001025 */ or $v0,$zero,$zero
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/* f0ce300: ad390298 */ sw $t9,0x298($t1)
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/* f0ce304: 8d0a0284 */ lw $t2,0x284($t0)
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/* f0ce308: e54e0078 */ swc1 $f14,0x78($t2)
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/* f0ce30c: 8d030284 */ lw $v1,0x284($t0)
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/* f0ce310: c46803c4 */ lwc1 $f8,0x3c4($v1)
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/* f0ce314: c46a0414 */ lwc1 $f10,0x414($v1)
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/* f0ce318: c46619c4 */ lwc1 $f6,0x19c4($v1)
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/* f0ce31c: 460a4103 */ div.s $f4,$f8,$f10
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/* f0ce320: 46062202 */ mul.s $f8,$f4,$f6
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/* f0ce324: e46819bc */ swc1 $f8,0x19bc($v1)
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/* f0ce328: 8d030284 */ lw $v1,0x284($t0)
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/* f0ce32c: 8d040034 */ lw $a0,0x34($t0)
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/* f0ce330: c424d9d8 */ lwc1 $f4,%lo(var7f1ad9d8)($at)
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/* f0ce334: c46a0074 */ lwc1 $f10,0x74($v1)
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/* f0ce338: 3c017f1b */ lui $at,%hi(var7f1ad9dc)
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/* f0ce33c: 18800008 */ blez $a0,.L0f0ce360
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/* f0ce340: 46045083 */ div.s $f2,$f10,$f4
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/* f0ce344: c46c0078 */ lwc1 $f12,0x78($v1)
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/* f0ce348: c420d9dc */ lwc1 $f0,%lo(var7f1ad9dc)($at)
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.L0f0ce34c:
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/* f0ce34c: 46020182 */ mul.s $f6,$f0,$f2
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/* f0ce350: 24420001 */ addiu $v0,$v0,0x1
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/* f0ce354: 0044082a */ slt $at,$v0,$a0
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/* f0ce358: 1420fffc */ bnez $at,.L0f0ce34c
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/* f0ce35c: 460c3080 */ add.s $f2,$f6,$f12
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.L0f0ce360:
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/* f0ce360: 3c0141f0 */ lui $at,0x41f0
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/* f0ce364: 44817000 */ mtc1 $at,$f14
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/* f0ce368: c46019bc */ lwc1 $f0,0x19bc($v1)
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/* f0ce36c: c46c0078 */ lwc1 $f12,0x78($v1)
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/* f0ce370: 3c017f1b */ lui $at,%hi(var7f1ad9e0)
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/* f0ce374: 460e003c */ c.lt.s $f0,$f14
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/* f0ce378: 00000000 */ sll $zero,$zero,0x0
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/* f0ce37c: 45000002 */ bc1f .L0f0ce388
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/* f0ce380: 00000000 */ sll $zero,$zero,0x0
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/* f0ce384: 46007006 */ mov.s $f0,$f14
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.L0f0ce388:
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/* f0ce388: c428d9e0 */ lwc1 $f8,%lo(var7f1ad9e0)($at)
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/* f0ce38c: 8c6b00bc */ lw $t3,0xbc($v1)
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/* f0ce390: 3c014120 */ lui $at,0x4120
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/* f0ce394: 46081482 */ mul.s $f18,$f2,$f8
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/* f0ce398: 44812000 */ mtc1 $at,$f4
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/* f0ce39c: c570000c */ lwc1 $f16,0xc($t3)
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/* f0ce3a0: 46046180 */ add.s $f6,$f12,$f4
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/* f0ce3a4: 46009280 */ add.s $f10,$f18,$f0
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/* f0ce3a8: e7a60030 */ swc1 $f6,0x30($sp)
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/* f0ce3ac: 46105381 */ sub.s $f14,$f10,$f16
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/* f0ce3b0: c7aa0030 */ lwc1 $f10,0x30($sp)
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/* f0ce3b4: 460e8200 */ add.s $f8,$f16,$f14
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/* f0ce3b8: 460a403c */ c.lt.s $f8,$f10
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/* f0ce3bc: 00000000 */ sll $zero,$zero,0x0
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/* f0ce3c0: 45020003 */ bc1fl .L0f0ce3d0
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/* f0ce3c4: 46007306 */ mov.s $f12,$f14
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/* f0ce3c8: 46105381 */ sub.s $f14,$f10,$f16
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/* f0ce3cc: 46007306 */ mov.s $f12,$f14
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.L0f0ce3d0:
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/* f0ce3d0: e7a20048 */ swc1 $f2,0x48($sp)
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/* f0ce3d4: 0fc33417 */ jal func0f0cd05c
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/* f0ce3d8: e7b20038 */ swc1 $f18,0x38($sp)
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/* f0ce3dc: 3c08800a */ lui $t0,%hi(g_Vars)
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/* f0ce3e0: 25089fc0 */ addiu $t0,$t0,%lo(g_Vars)
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/* f0ce3e4: c7a20048 */ lwc1 $f2,0x48($sp)
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/* f0ce3e8: 10400005 */ beqz $v0,.L0f0ce400
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/* f0ce3ec: c7b20038 */ lwc1 $f18,0x38($sp)
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/* f0ce3f0: 8d0c0284 */ lw $t4,0x284($t0)
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/* f0ce3f4: e5820070 */ swc1 $f2,0x70($t4)
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/* f0ce3f8: 8d0d0284 */ lw $t5,0x284($t0)
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/* f0ce3fc: e5b20074 */ swc1 $f18,0x74($t5)
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.L0f0ce400:
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/* f0ce400: 8d030284 */ lw $v1,0x284($t0)
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/* f0ce404: 3c0141a0 */ lui $at,0x41a0
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/* f0ce408: 946e161c */ lhu $t6,0x161c($v1)
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/* f0ce40c: 31cf4000 */ andi $t7,$t6,0x4000
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/* f0ce410: 51e0000c */ beqzl $t7,.L0f0ce444
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/* f0ce414: 8fbf002c */ lw $ra,0x2c($sp)
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/* f0ce418: c4640074 */ lwc1 $f4,0x74($v1)
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/* f0ce41c: 44813000 */ mtc1 $at,$f6
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/* f0ce420: c46a0078 */ lwc1 $f10,0x78($v1)
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/* f0ce424: 46062201 */ sub.s $f8,$f4,$f6
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/* f0ce428: 460a403c */ c.lt.s $f8,$f10
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/* f0ce42c: 00000000 */ sll $zero,$zero,0x0
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/* f0ce430: 45020004 */ bc1fl .L0f0ce444
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/* f0ce434: 8fbf002c */ lw $ra,0x2c($sp)
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/* f0ce438: 0fc304ea */ jal func0f0c13a8
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/* f0ce43c: 24040001 */ addiu $a0,$zero,0x1
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/* f0ce440: 8fbf002c */ lw $ra,0x2c($sp)
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.L0f0ce444:
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/* f0ce444: 27bd0068 */ addiu $sp,$sp,0x68
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/* f0ce448: 03e00008 */ jr $ra
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/* f0ce44c: 00000000 */ sll $zero,$zero,0x0
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);
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void func0f0ce1ac(void)
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{
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f32 stack;
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s32 i;
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f32 tmp;
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bool inlift;
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struct prop *lift = NULL;
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f32 dist;
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f32 f14;
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f32 fVar3;
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f32 f0;
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f14 = func0002a1b0(&g_Vars.currentplayer->prop->pos,
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g_Vars.currentplayer->width,
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g_Vars.currentplayer->prop->rooms,
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&g_Vars.currentplayer->floorcol,
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&g_Vars.currentplayer->floortype,
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&g_Vars.currentplayer->floorflags,
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&g_Vars.currentplayer->floorroom, &inlift, &lift);
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if (f14 < -30000) {
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f14 = -30000;
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}
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if (g_Vars.currentplayer->inlift && inlift) {
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if (g_Vars.currentplayer->lift == lift) {
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dist = g_Vars.currentplayer->liftground - g_Vars.currentplayer->vv_manground;
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if (dist < 1.0f && dist > -1.0f) {
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f0 = f14 - g_Vars.currentplayer->vv_ground;
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g_Vars.currentplayer->vv_ground += f0;
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g_Vars.currentplayer->vv_manground += f0;
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g_Vars.currentplayer->sumground = g_Vars.currentplayer->vv_manground / 0.045499980449677f;
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}
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}
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} else {
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lift = NULL;
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}
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g_Vars.currentplayer->inlift = inlift;
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if (inlift) {
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g_Vars.currentplayer->liftground = f14;
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}
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g_Vars.currentplayer->lift = lift;
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g_Vars.currentplayer->vv_ground = f14;
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g_Vars.currentplayer->vv_height =
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(g_Vars.currentplayer->headpos.y / g_Vars.currentplayer->standheight) *
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g_Vars.currentplayer->vv_eyeheight;
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fVar3 = g_Vars.currentplayer->vv_manground / 0.045499980449677f;
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for (i = 0; i < g_Vars.lvupdate240; i++) {
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fVar3 = 0.9545f * fVar3 + g_Vars.currentplayer->vv_ground;
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}
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f0 = g_Vars.currentplayer->vv_height;
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if (f0 < 30) {
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f0 = 30;
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}
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tmp = fVar3 * 0.045499980449677f + f0 - g_Vars.currentplayer->prop->pos.y;
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if (g_Vars.currentplayer->prop->pos.y + tmp < g_Vars.currentplayer->vv_ground + 10.0f) {
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tmp = g_Vars.currentplayer->vv_ground + 10.0f - g_Vars.currentplayer->prop->pos.y;
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}
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if (func0f0cd05c(tmp)) {
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g_Vars.currentplayer->sumground = fVar3;
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g_Vars.currentplayer->vv_manground = fVar3 * 0.045499980449677f;
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}
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if ((g_Vars.currentplayer->floorflags & FLOORFLAG_4000) &&
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g_Vars.currentplayer->vv_manground - 20.0f < g_Vars.currentplayer->vv_ground) {
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func0f0c13a8(true);
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}
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}
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void func0f0ce450(void)
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{
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@ -275,7 +275,7 @@ bool func0f0c3c8c(f32 y)
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f32 ymin;
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f32 width;
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if (g_Vars.currentplayer->unk161c & 0x0100) {
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if (g_Vars.currentplayer->floorflags & FLOORFLAG_0100) {
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g_Vars.unk00032c = false;
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} else {
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g_Vars.unk00032c = true;
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@ -31,20 +31,20 @@ void currentPlayerUpdateIdleHeadRoll(void)
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{
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f32 mult = 0.00000000023283064365386962890f;
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g_Vars.currentplayer->unk0428[g_Vars.currentplayer->unk0458].x = ((f32)random() * mult - 0.5f) * 0.02f;
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g_Vars.currentplayer->unk0428[g_Vars.currentplayer->unk0458].z = 1;
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g_Vars.currentplayer->unk0440[g_Vars.currentplayer->unk0458].x = ((f32)random() * mult - 0.5f) * 0.02f;
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g_Vars.currentplayer->unk0440[g_Vars.currentplayer->unk0458].y = 1;
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g_Vars.currentplayer->standlook[g_Vars.currentplayer->standcnt].x = ((f32)random() * mult - 0.5f) * 0.02f;
|
||||
g_Vars.currentplayer->standlook[g_Vars.currentplayer->standcnt].z = 1;
|
||||
g_Vars.currentplayer->standup[g_Vars.currentplayer->standcnt].x = ((f32)random() * mult - 0.5f) * 0.02f;
|
||||
g_Vars.currentplayer->standup[g_Vars.currentplayer->standcnt].y = 1;
|
||||
|
||||
if (g_Vars.currentplayer->unk0458) {
|
||||
g_Vars.currentplayer->unk0428[g_Vars.currentplayer->unk0458].y = (f32)random() * mult * 0.01f;
|
||||
g_Vars.currentplayer->unk0440[g_Vars.currentplayer->unk0458].z = (f32)random() * mult * -0.01f;
|
||||
if (g_Vars.currentplayer->standcnt) {
|
||||
g_Vars.currentplayer->standlook[g_Vars.currentplayer->standcnt].y = (f32)random() * mult * 0.01f;
|
||||
g_Vars.currentplayer->standup[g_Vars.currentplayer->standcnt].z = (f32)random() * mult * -0.01f;
|
||||
} else {
|
||||
g_Vars.currentplayer->unk0428[g_Vars.currentplayer->unk0458].y = (f32)random() * mult * -0.01f;
|
||||
g_Vars.currentplayer->unk0440[g_Vars.currentplayer->unk0458].z = (f32)random() * mult * 0.01f;
|
||||
g_Vars.currentplayer->standlook[g_Vars.currentplayer->standcnt].y = (f32)random() * mult * -0.01f;
|
||||
g_Vars.currentplayer->standup[g_Vars.currentplayer->standcnt].z = (f32)random() * mult * 0.01f;
|
||||
}
|
||||
|
||||
g_Vars.currentplayer->unk0458 = 1 - g_Vars.currentplayer->unk0458;
|
||||
g_Vars.currentplayer->standcnt = 1 - g_Vars.currentplayer->standcnt;
|
||||
}
|
||||
|
||||
void currentPlayerUpdateHeadPos(struct coord *vel)
|
||||
|
|
|
|||
|
|
@ -502,6 +502,9 @@
|
|||
#define EYESPYMODE_DRUGSPY 1
|
||||
#define EYESPYMODE_BOMBSPY 2
|
||||
|
||||
#define FLOORFLAG_0100 0x0100
|
||||
#define FLOORFLAG_4000 0x4000
|
||||
|
||||
#define GAILIST_IDLE 0x0000
|
||||
#define GAILIST_UNALERTED_0001 0x0001
|
||||
#define GAILIST_UNALERTED_0002 0x0002
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@ u32 func0f0cdfbc(void);
|
|||
u32 func0f0ce0bc(void);
|
||||
void currentPlayerUpdatePrevPosGrab(void);
|
||||
void func0f0ce178(void);
|
||||
u32 func0f0ce1ac(void);
|
||||
void func0f0ce1ac(void);
|
||||
void func0f0ce450(void);
|
||||
u32 func0f0ce4a0(void);
|
||||
void currentPlayerUpdateSpeedForwardsGrab(f32 target, f32 speed);
|
||||
|
|
|
|||
|
|
@ -77,7 +77,7 @@ u32 func0002901c(void);
|
|||
u32 func000296a0(void);
|
||||
u32 func00029ffc(void);
|
||||
u32 func0002a13c(void);
|
||||
f32 func0002a1b0(struct coord *coord, f32 arg1, s16 *room, u16 *arg3, u16 *arg4, u16 *arg5, u32 *arg6, u32 arg7, u32 arg8);
|
||||
f32 func0002a1b0(struct coord *coord, f32 width, s16 *rooms, u16 *floorcol, u8 *floortype, u16 *floorflags, s16 *floorroom, bool *arg7, struct prop **lift);
|
||||
f32 func0002a330(struct coord *pos, f32 width, s16 *rooms, s32 arg3, s32 arg4);
|
||||
f32 func0002a36c(struct coord *coord, s16 *arg1, s32 arg2, s32 arg3);
|
||||
u32 func0002a400(void);
|
||||
|
|
|
|||
|
|
@ -1132,7 +1132,7 @@ struct player {
|
|||
/*0x0064*/ u32 unk0064;
|
||||
/*0x0068*/ u32 unk0068;
|
||||
/*0x006c*/ u32 unk006c;
|
||||
/*0x0070*/ u32 unk0070;
|
||||
/*0x0070*/ f32 sumground;
|
||||
/*0x0074*/ f32 vv_manground;
|
||||
/*0x0078*/ f32 vv_ground;
|
||||
/*0x007c*/ struct coord bdeltapos;
|
||||
|
|
@ -1265,23 +1265,17 @@ struct player {
|
|||
/*0x027c*/ u32 unk027c;
|
||||
/*0x0280*/ u32 unk0280;
|
||||
/*0x0284*/ s16 bondprevrooms[8];
|
||||
/*0x0294*/ u32 unk0294;
|
||||
/*0x0298*/ u32 unk0298;
|
||||
/*0x0294*/ f32 liftground;
|
||||
/*0x0298*/ struct prop *lift;
|
||||
/*0x029c*/ u32 unk029c;
|
||||
/*0x02a0*/ u32 unk02a0;
|
||||
/*0x02a4*/ u32 unk02a4;
|
||||
/*0x02a8*/ u32 unk02a8;
|
||||
/*0x02ac*/ u32 unk02ac;
|
||||
/*0x02b0*/ u32 unk02b0;
|
||||
/*0x02b4*/ u32 unk02b4;
|
||||
/*0x02b8*/ u32 unk02b8;
|
||||
/*0x02bc*/ u32 unk02bc;
|
||||
/*0x02c0*/ u32 unk02c0;
|
||||
/*0x02c4*/ u32 unk02c4;
|
||||
/*0x02c8*/ u32 unk02c8;
|
||||
/*0x02cc*/ u32 unk02cc;
|
||||
/*0x02d0*/ u32 unk02d0;
|
||||
/*0x02d4*/ u32 unk02d4;
|
||||
/*0x02ac*/ bool onladder;
|
||||
/*0x02b0*/ bool inlift;
|
||||
/*0x02b4*/ struct coord posdie;
|
||||
/*0x02c0*/ struct coord bonddampeyesum;
|
||||
/*0x02cc*/ struct coord bonddampeye;
|
||||
/*0x02d8*/ u32 colourscreenred;
|
||||
/*0x02dc*/ u32 colourscreengreen;
|
||||
/*0x02e0*/ u32 colourscreenblue;
|
||||
|
|
@ -1338,17 +1332,13 @@ struct player {
|
|||
/*0x03e4*/ struct coord headpossum;
|
||||
/*0x03f0*/ struct coord headlooksum;
|
||||
/*0x03fc*/ struct coord headupsum;
|
||||
/*0x0408*/ u32 unk0408;
|
||||
/*0x040c*/ u32 unk040c;
|
||||
/*0x0410*/ u32 unk0410;
|
||||
/*0x0414*/ u32 unk0414;
|
||||
/*0x0418*/ u32 unk0418;
|
||||
/*0x041c*/ u32 unk041c;
|
||||
/*0x0420*/ u32 unk0420;
|
||||
/*0x0424*/ u32 unk0424;
|
||||
/*0x0428*/ struct coord unk0428[2];
|
||||
/*0x0440*/ struct coord unk0440[2];
|
||||
/*0x0458*/ s32 unk0458;
|
||||
/*0x0408*/ struct coord headbodyoffset;
|
||||
/*0x0414*/ f32 standheight;
|
||||
/*0x0418*/ struct coord standbodyoffset;
|
||||
/*0x0424*/ f32 standfrac;
|
||||
/*0x0428*/ struct coord standlook[2];
|
||||
/*0x0440*/ struct coord standup[2];
|
||||
/*0x0458*/ s32 standcnt;
|
||||
/*0x045c*/ struct animdata animdata;
|
||||
/*0x0480*/ struct eyespy *eyespy;
|
||||
/*0x0484*/ u32 unk0484;
|
||||
|
|
@ -2486,9 +2476,9 @@ struct player {
|
|||
/*0x160c*/ u32 unk160c;
|
||||
/*0x1610*/ u32 unk1610;
|
||||
/*0x1614*/ u32 unk1614;
|
||||
/*0x1618*/ u16 unk1618;
|
||||
/*0x161a*/ u16 unk161a;
|
||||
/*0x161c*/ u16 unk161c;
|
||||
/*0x1618*/ u16 resetshadecol;
|
||||
/*0x161a*/ u16 floorcol;
|
||||
/*0x161c*/ u16 floorflags;
|
||||
/*0x161e*/ u8 floortype;
|
||||
/*0x1620*/ u32 unk1620;
|
||||
/*0x1624*/ struct prop *lookingatprop;
|
||||
|
|
@ -2673,7 +2663,7 @@ struct player {
|
|||
/*0x19b0*/ s16 floorroom;
|
||||
/*0x19b4*/ f32 crouchoffsetsmall;
|
||||
/*0x19b8*/ s32 crouchoffsetrealsmall; // 0 = standing, -90 = squatting, can be between during transition
|
||||
/*0x19bc*/ u32 unk19bc;
|
||||
/*0x19bc*/ f32 vv_height;
|
||||
/*0x19c0*/ f32 vv_headheight;
|
||||
/*0x19c4*/ f32 vv_eyeheight;
|
||||
/*0x19c8*/ u32 unk19c8;
|
||||
|
|
|
|||
Loading…
Reference in New Issue