Attempt to decompile func0f154f38
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@ -47,8 +47,8 @@ s32 var8007fad0 = 1;
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s32 var8007fad4 = -1;
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u32 var8007fad8 = 0x00000000;
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u32 var8007fadc = 0x00000000;
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u32 var8007fae0 = 0x00000000;
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s32 var8007fadc = 0;
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s32 var8007fae0 = 0;
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u32 var8007fae4 = 0x00000000;
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u32 var8007fae8 = 0x00000000;
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u32 var8007faec = 0x00000000;
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@ -3037,6 +3037,111 @@ glabel func0f154f38
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);
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#endif
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// Mismatch: Regalloc, an extra move instruction and some minor reordering.
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// Related to type casting.
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//Gfx *func0f154f38(Gfx *gdl, s32 *arg1, struct fontchar *curchar, struct fontchar *prevchar,
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// struct font *font, f32 widthscale, f32 heightscale, f32 x, f32 y)
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//{
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// s32 tmp;
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// u32 stack;
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// s16 sp3e;
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// s16 sp3c;
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// s16 sp3a;
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// s16 sp38;
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// s16 sp36;
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// s16 sp34;
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// s16 sp32;
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// s16 sp30;
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// struct gfxvtx *vertices; // 2c
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// u32 *colours;
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//#if VERSION < VERSION_JPN_FINAL
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// s32 stack2;
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//#endif
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//
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// tmp = font->unk000[prevchar->unk04 * 13 + curchar->unk04] + var8007fac4;
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// *arg1 = *arg1 - tmp + 1;
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//
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//#if VERSION >= VERSION_JPN_FINAL
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// if (curchar->pixeldata == 0) {
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// curchar->pixeldata = (void *)lang0f16e3fc(curchar->index - 0x80);
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// }
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//
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// if (curchar->index >= 0x80) {
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// if (!var80080104jf) {
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// gDPSetTextureImage(gdl++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, osVirtualToPhysical(&var800801d8jf));
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// var80080104jf = 1;
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// gDPLoadSync(gdl++);
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// gDPLoadTLUTCmd(gdl++, 6, 15);
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// }
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// } else {
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// if (var80080104jf) {
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// gDPSetTextureImage(gdl++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, osVirtualToPhysical(&var8007fb3c));
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// var80080104jf = 0;
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// gDPLoadSync(gdl++);
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// gDPLoadTLUTCmd(gdl++, 6, 15);
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// }
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// }
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//#endif
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//
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// gDPSetTextureImage(gdl++, G_IM_FMT_CI, G_IM_SIZ_16b, 1, curchar->pixeldata);
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// gDPLoadSync(gdl++);
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// gDPLoadBlock(gdl++, G_TX_LOADTILE, 0, 0, (((s32)((u32)curchar->height * 8) + 17) >> 1) - 1, 2048);
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// gDPPipeSync(gdl++);
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//
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// sp3e = ((s32)var8007fadc + (*arg1 * 4)) * widthscale * 10.0f + 40.0f * x;
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// sp3c = ((s32)var8007fae0 + (curchar->baseline * 4)) * heightscale * 10.0f + 40.0f * y;
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// sp3a = ((s32)var8007fadc + ((*arg1 + (curchar->width + 1)) * 4)) * widthscale * 10.0f + 40.0f * x;
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// sp38 = ((s32)var8007fae0 + ((curchar->baseline + (curchar->height + 1)) * 4)) * heightscale * 10.0f + 40.0f * y;
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//
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// sp36 = 1;
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// sp34 = sp36 + ((curchar->width + 1) << 6);
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// sp32 = 1;
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// sp30 = sp32 + ((curchar->height + 1) << 6);
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//
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// if (1);
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//
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// vertices = gfxAllocateVertices(4);
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//
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// colours = gfxAllocateColours(1);
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// colours[0] = 0xff0000ff;
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//
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// vertices[0].z = -10;
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// vertices[1].z = -10;
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// vertices[2].z = -10;
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// vertices[3].z = -10;
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//
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// vertices[0].colour = 0;
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// vertices[1].colour = 0;
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// vertices[2].colour = 0;
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// vertices[3].colour = 0;
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//
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// vertices[0].x = sp3e / 4;
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// vertices[0].y = sp3c / 4;
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// vertices[0].s = sp36;
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// vertices[0].t = sp32;
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// vertices[1].x = sp3a / 4;
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// vertices[1].y = sp3c / 4;
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// vertices[1].s = sp34;
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// vertices[1].t = sp32;
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// vertices[2].x = sp3a / 4;
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// vertices[2].y = sp38 / 4;
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// vertices[2].s = sp34;
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// vertices[2].t = sp30;
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// vertices[3].x = sp3e / 4;
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// vertices[3].y = sp38 / 4;
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// vertices[3].s = sp36;
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// vertices[3].t = sp30;
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//
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// gDPSetColorArray(gdl++, colours, 1);
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// gDPSetVerticeArray(gdl++, vertices, 4);
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//
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// gDPTri2(gdl++, 0, 1, 2, 2, 3, 0);
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//
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// *arg1 += curchar->width;
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//
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// return gdl;
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//}
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#if VERSION >= VERSION_JPN_FINAL
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GLOBAL_ASM(
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glabel func0f1552d4
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