Decompile playerChooseThirdPersonAnimation
This commit is contained in:
parent
ca55385682
commit
4499898e1f
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@ -8004,7 +8004,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029B",
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"id": "ANIM_ONBIKE_UNARMED",
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"file": "029b.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8016,7 +8016,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029C",
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"id": "ANIM_ONBIKE_PISTOL",
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"file": "029c.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8028,7 +8028,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029D",
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"id": "ANIM_ONBIKE_DUALGUNS",
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"file": "029d.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8040,7 +8040,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029E",
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"id": "ANIM_ONBIKE_HEAVYGUN",
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"file": "029e.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8004,7 +8004,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029B",
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"id": "ANIM_ONBIKE_UNARMED",
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"file": "029b.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8016,7 +8016,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029C",
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"id": "ANIM_ONBIKE_PISTOL",
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"file": "029c.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8028,7 +8028,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029D",
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"id": "ANIM_ONBIKE_DUALGUNS",
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"file": "029d.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8040,7 +8040,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029E",
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"id": "ANIM_ONBIKE_HEAVYGUN",
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"file": "029e.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8004,7 +8004,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029B",
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"id": "ANIM_ONBIKE_UNARMED",
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"file": "029b.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8016,7 +8016,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029C",
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"id": "ANIM_ONBIKE_PISTOL",
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"file": "029c.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8028,7 +8028,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029D",
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"id": "ANIM_ONBIKE_DUALGUNS",
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"file": "029d.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8040,7 +8040,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029E",
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"id": "ANIM_ONBIKE_HEAVYGUN",
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"file": "029e.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8004,7 +8004,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029B",
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"id": "ANIM_ONBIKE_UNARMED",
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"file": "029b.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8016,7 +8016,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029C",
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"id": "ANIM_ONBIKE_PISTOL",
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"file": "029c.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8028,7 +8028,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029D",
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"id": "ANIM_ONBIKE_DUALGUNS",
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"file": "029d.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8040,7 +8040,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029E",
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"id": "ANIM_ONBIKE_HEAVYGUN",
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"file": "029e.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8004,7 +8004,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029B",
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"id": "ANIM_ONBIKE_UNARMED",
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"file": "029b.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8016,7 +8016,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029C",
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"id": "ANIM_ONBIKE_PISTOL",
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"file": "029c.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8028,7 +8028,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029D",
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"id": "ANIM_ONBIKE_DUALGUNS",
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"file": "029d.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8040,7 +8040,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029E",
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"id": "ANIM_ONBIKE_HEAVYGUN",
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"file": "029e.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8004,7 +8004,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029B",
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"id": "ANIM_ONBIKE_UNARMED",
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"file": "029b.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8016,7 +8016,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029C",
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"id": "ANIM_ONBIKE_PISTOL",
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"file": "029c.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8028,7 +8028,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029D",
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"id": "ANIM_ONBIKE_DUALGUNS",
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"file": "029d.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -8040,7 +8040,7 @@
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"flag08": false
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},
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{
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"id": "ANIM_029E",
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"id": "ANIM_ONBIKE_HEAVYGUN",
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"file": "029e.bin",
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"numframes": 12,
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"bytesperframe": 0,
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@ -2592,7 +2592,7 @@ bool botApplyMovement(struct chrdata *chr)
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speedforwards = aibot->unk06c * cosf(angle) - sinf(angle) * aibot->unk070;
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speedsideways = aibot->unk06c * sinf(angle) + cosf(angle) * aibot->unk070;
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func0f0c2a58(chr, botGuessCrouchPos(chr), speedsideways, speedforwards, aibot->speedtheta, &aibot->angleoffset, &aibot->unk068);
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playerChooseThirdPersonAnimation(chr, botGuessCrouchPos(chr), speedsideways, speedforwards, aibot->speedtheta, &aibot->angleoffset, &aibot->unk068);
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angle2 = chrGetInverseTheta(chr) - aibot->angleoffset;
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File diff suppressed because it is too large
Load Diff
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@ -269,7 +269,7 @@ extern bool g_PlayersWithControl[];
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extern bool g_PlayerInvincible;
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extern s32 g_InCutscene;
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extern s16 g_DeathAnimations[];
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extern u32 g_NumDeathAnimations;
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extern s32 g_NumDeathAnimations;
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extern s32 g_ScissorX1;
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extern s32 g_ScissorX2;
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extern s32 g_ScissorY1;
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@ -77,7 +77,7 @@ void currentPlayerSetShieldFrac(f32 frac);
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s32 getMissionTime(void);
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s32 playerTickBeams(struct prop *prop);
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s32 playerTickThirdPerson(struct prop *prop);
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void func0f0c2a58(struct chrdata *chr, s32 crouchpos, f32 speedsideways, f32 speedforwards, f32 speedtheta, f32 *angleoffset, struct attackanimconfig **animcfg);
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void playerChooseThirdPersonAnimation(struct chrdata *chr, s32 crouchpos, f32 speedsideways, f32 speedforwards, f32 speedtheta, f32 *angleoffset, struct attackanimconfig **animcfg);
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Gfx *playerRender(struct prop *prop, Gfx *gdl, bool withalpha);
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Gfx *currentPlayerLoadMatrix(Gfx *gdl);
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void func0f0c3320(Mtxf *matrices, s32 count);
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