Get closer to a match on aiIfWeaponThrownOnObject

This commit is contained in:
Ryan Dwyer 2020-02-06 00:11:44 +10:00
parent e6af7cdcbe
commit 461bc4762e
1 changed files with 7 additions and 3 deletions

View File

@ -2896,11 +2896,15 @@ glabel aiIfWeaponThrownOnObject
// struct prop *prop = obj->prop->child;
//
// while (prop) {
// if (prop->type == PROPTYPE_WEAPON && prop->weapon->weapon_id == cmd[2]) {
// pass = true;
// if (prop->type == PROPTYPE_WEAPON) {
// struct weaponobj *weapon = prop->weapon;
//
// if (weapon->weapon_id == cmd[2]) {
// pass = true;
// }
// }
//
// prop = prop->child;
// prop = prop->next;
// }
// }
//