Decompile osAiGetLength

This commit is contained in:
Ryan Dwyer 2021-01-29 21:03:52 +10:00
parent a42dff0f38
commit 5746d31300
1 changed files with 4 additions and 17 deletions

View File

@ -1,19 +1,6 @@
#include <ultra64.h>
#include "constants.h"
#include "game/data/data_000000.h"
#include "game/data/data_0083d0.h"
#include "game/data/data_00e460.h"
#include "game/data/data_0160b0.h"
#include "game/data/data_01a3a0.h"
#include "game/data/data_020df0.h"
#include "game/data/data_02da90.h"
#include "gvars/gvars.h"
#include "types.h"
GLOBAL_ASM(
glabel osAiGetLength
/* 4e470: 3c0ea450 */ lui $t6,0xa450
/* 4e474: 03e00008 */ jr $ra
/* 4e478: 8dc20004 */ lw $v0,0x4($t6)
/* 4e47c: 00000000 */ nop
);
u32 osAiGetLength(void)
{
return IO_READ(AI_LEN_REG);
}