Update readme and remove WIP status

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Ryan Dwyer 2022-10-13 17:06:51 +10:00
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# Perfect Dark Decompilation (WIP)
# Perfect Dark Decompilation
This repository contains a work-in-progress decompilation of Perfect Dark for the Nintendo 64.
This repository contains a complete decompilation of Perfect Dark for the Nintendo 64.
The project aims to be a matching decompilation. When a matching decompilation is compiled with the same compiler that the original developers used, the output will be exactly the same as the retail game, byte for byte.
To build the project, you must already have a Perfect Dark ROM. The project can build the exact same ROM from decomp's source code combined with assets that it extracts from your base ROM.
## Status
See the [Perfect Dark Decompilation Status Page](https://ryandwyer.gitlab.io/pdstatus/).
The ntsc-1.0 and ntsc-final versions are fully decompiled, but a small handful of functions are not yet byte-matching even though they are functionally the same. The status page doesn't show these as 100% because it counts matching functions only.
## Installation Requirements
For Arch Linux:
* Install these packages: `binutils fakeroot gcc make python vim`
* Install from AUR: `armips mips64-elf-binutils`
* Install from AUR: `armips` and a mips binutils package of your choice (eg. `mips-elf-binutils`)
For Debian and Ubuntu:
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## Extracting the base ROM
Before you do anything you need an existing ROM to extract assets from.
1. Save your existing ROM file into the root of the repository with the name `pd.ntsc-final.z64`. It should not be byteswapped (the first four bytes should be `0x80371240`).
2. Run `make extract`.