Decompile func0f00052c

This commit is contained in:
Ryan Dwyer 2021-09-12 20:47:14 +10:00
parent 85ab29b71d
commit 5c03f4b1f9
3 changed files with 12 additions and 32 deletions

View File

@ -152,36 +152,16 @@ glabel func0f00040c
/* f000528: 27bd0040 */ addiu $sp,$sp,0x40
);
GLOBAL_ASM(
glabel func0f00052c
/* f00052c: 27bdffd8 */ addiu $sp,$sp,-40
/* f000530: afb20020 */ sw $s2,0x20($sp)
/* f000534: afb1001c */ sw $s1,0x1c($sp)
/* f000538: afb00018 */ sw $s0,0x18($sp)
/* f00053c: afbf0024 */ sw $ra,0x24($sp)
/* f000540: 00808025 */ or $s0,$a0,$zero
/* f000544: 00008825 */ or $s1,$zero,$zero
/* f000548: 24120080 */ addiu $s2,$zero,0x80
.L0f00054c:
/* f00054c: 8e020000 */ lw $v0,0x0($s0)
/* f000550: 8c4e0004 */ lw $t6,0x4($v0)
/* f000554: 05c30006 */ bgezl $t6,.L0f000570
/* f000558: 26310004 */ addiu $s1,$s1,0x4
/* f00055c: 0fc00103 */ jal func0f00040c
/* f000560: 8c440000 */ lw $a0,0x0($v0)
/* f000564: 8e0f0000 */ lw $t7,0x0($s0)
/* f000568: ade20004 */ sw $v0,0x4($t7)
/* f00056c: 26310004 */ addiu $s1,$s1,0x4
.L0f000570:
/* f000570: 1632fff6 */ bne $s1,$s2,.L0f00054c
/* f000574: 26100004 */ addiu $s0,$s0,0x4
/* f000578: 8fbf0024 */ lw $ra,0x24($sp)
/* f00057c: 8fb00018 */ lw $s0,0x18($sp)
/* f000580: 8fb1001c */ lw $s1,0x1c($sp)
/* f000584: 8fb20020 */ lw $s2,0x20($sp)
/* f000588: 03e00008 */ jr $ra
/* f00058c: 27bd0028 */ addiu $sp,$sp,0x28
);
void func0f00052c(struct attackanimgroup **groups)
{
s32 i;
for (i = 0; i < 32; i++) {
if (groups[i]->len < 0) {
groups[i]->len = func0f00040c(groups[i]->animcfg);
}
}
}
s32 func0f000590(struct animtablerow *rows)
{

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@ -7,7 +7,7 @@
void func0f000130(void);
u16 func0f0002a0(s16 animnum, s32 frame, s32 endframe);
s32 func0f000358(s16 animnum, s32 startframe, s32 endframe);
void func0f00040c(struct attackanimconfig *config);
s32 func0f00040c(struct attackanimconfig *config);
void func0f00052c(struct attackanimgroup **group);
s32 func0f000590(struct animtablerow *rows);
f32 func0f0005c0(s16 animnum);

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@ -5996,7 +5996,7 @@ struct movedata {
struct attackanimgroup {
struct attackanimconfig *animcfg;
u32 len;
s32 len;
};
struct modelthing {