Remove stub files

This commit is contained in:
Ryan Dwyer 2022-11-11 23:23:38 +10:00
parent 1f64f59da1
commit 5c21de55e6
24 changed files with 1 additions and 301 deletions

View File

@ -3,22 +3,12 @@
build/ROMID/game/raceinit.o (section); \
build/ROMID/game/bodyinit.o (section); \
build/ROMID/game/race.o (section); \
build/ROMID/game/stubs/game_000840.o (section); \
build/ROMID/game/stubs/game_000850.o (section); \
build/ROMID/game/stubs/game_000860.o (section); \
build/ROMID/game/stubs/game_000870.o (section); \
build/ROMID/game/smokeinit.o (section); \
build/ROMID/game/stubs/game_0008e0.o (section); \
build/ROMID/game/stubs/game_0008f0.o (section); \
build/ROMID/game/stubs/game_000900.o (section); \
build/ROMID/game/stubs/game_000910.o (section); \
build/ROMID/game/dlights.o (section); \
build/ROMID/game/footstep.o (section); \
build/ROMID/game/game_006900.o (section); \
build/ROMID/game/nbomb.o (section); \
build/ROMID/game/stubs/game_00b180.o (section); \
build/ROMID/game/texinit.o (section); \
build/ROMID/game/stubs/game_00b200.o (section); \
build/ROMID/game/challengeinit.o (section); \
build/ROMID/game/langreset.o (section); \
build/ROMID/game/getitlereset.o (section); \
@ -42,7 +32,6 @@
build/ROMID/game/smokereset.o (section); \
build/ROMID/game/sparksreset.o (section); \
build/ROMID/game/weatherreset.o (section); \
build/ROMID/game/stubs/game_013540.o (section); \
build/ROMID/game/wallhitreset.o (section); \
build/ROMID/game/shardsreset.o (section); \
build/ROMID/game/surfacereset.o (section); \
@ -59,13 +48,8 @@
build/ROMID/game/propobjstop.o (section); \
build/ROMID/game/propsndstop.o (section); \
build/ROMID/game/objectivesstop.o (section); \
build/ROMID/game/stubs/game_015260.o (section); \
build/ROMID/game/stubs/game_015270.o (section); \
build/ROMID/game/explosionsstop.o (section); \
build/ROMID/game/smokestop.o (section); \
build/ROMID/game/stubs/game_0153f0.o (section); \
build/ROMID/game/stubs/game_015400.o (section); \
build/ROMID/game/stubs/game_015410.o (section); \
build/ROMID/game/shardsstop.o (section); \
build/ROMID/game/bondgunstop.o (section); \
build/ROMID/game/getitle.o (section); \
@ -131,7 +115,6 @@
build/ROMID/game/menuitem.o (section); \
build/ROMID/game/menu.o (section); \
build/ROMID/game/activemenu.o (section); \
build/ROMID/game/stubs/game_102230.o (section); \
build/ROMID/game/mainmenu.o (section); \
build/ROMID/game/cheats.o (section); \
build/ROMID/game/filemgr.o (section); \
@ -144,7 +127,6 @@
build/ROMID/game/padhalllv.o (section); \
build/ROMID/game/pad.o (section); \
build/ROMID/game/pak.o (section); \
build/ROMID/game/stubs/game_11eff0.o (section); \
build/ROMID/ailists/gailistsasm.o (section); \
build/ROMID/game/modeldata/general.o (section); \
build/ROMID/game/modeldata/basic.o (section); \
@ -198,10 +180,8 @@
build/ROMID/game/texdecompress.o (section); \
build/ROMID/game/texreset.o (section); \
build/ROMID/game/tex.o (section); \
build/ROMID/game/stubs/game_175f50.o (section); \
build/ROMID/game/game_175f90.o (section); \
build/ROMID/game/buildtime.o (section); \
build/ROMID/game/stubs/game_176000.o (section); \
build/ROMID/game/game_176080.o (section); \
build/ROMID/game/stagemusic.o (section); \
build/ROMID/game/utils.o (section); \

View File

@ -4184,11 +4184,7 @@ u32 fileGetInflatedSize(s32 filenum)
romaddr = *romaddrptr;
ptr = (u8 *) ((u32) &buffer[0x10] & ~0xf);
if (romaddr == 0) {
stub0f175f58(file0f166ea8(&g_FileTable[filenum]), ptr, 16);
} else {
dmaExec(ptr, romaddr, 0x40);
}
dmaExec(ptr, romaddr, 0x40);
if (rzipIs1173(ptr)) {
return (ptr[2] << 16) | (ptr[3] << 8) | ptr[4];

View File

@ -373,7 +373,6 @@ void lvReset(s32 stagenum)
func0f0099a4();
boltbeamsReset();
lasersightsReset();
stub0f013540();
shardsReset();
frReset();
@ -2118,21 +2117,16 @@ void lvStop(void)
if (g_Vars.stagenum < NUM_STAGES) {
s32 bank = langGetLangBankIndexFromStagenum(g_Vars.stagenum);
langClearBank(bank);
stub0f015270();
}
chrmgrStop();
explosionsStop();
smokeStop();
stub0f015400();
stub0f015410();
shardsStop();
stub0f0153f0();
propsStop();
objsStop();
weatherStop();
objectivesStop();
stub0f015260();
bgunStop();
propsndStop();
musicStop();

View File

@ -1,10 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f000840(void)
{
// empty
}

View File

@ -1,11 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "game/stubs/game_000850.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f000850(void)
{
// empty
}

View File

@ -1,11 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "game/stubs/game_000860.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f000860(void)
{
// empty
}

View File

@ -1,11 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "game/stubs/game_000870.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f000870(void)
{
// empty
}

View File

@ -1,11 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "game/stubs/game_0008e0.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f0008e0(void)
{
// empty
}

View File

@ -1,11 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "game/stubs/game_0008f0.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f0008f0(void)
{
// empty
}

View File

@ -1,11 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "game/stubs/game_000900.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f000900(void)
{
// empty
}

View File

@ -1,11 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "game/stubs/game_000910.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f000910(void)
{
// empty
}

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@ -1,6 +0,0 @@
#include <ultra64.h>
void stub0f00b180(void)
{
// empty
}

View File

@ -1,10 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f00b200(void)
{
// empty
}

View File

@ -1,10 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f013540(void)
{
// empty
}

View File

@ -1,11 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "game/stubs/game_015260.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f015260(void)
{
// empty
}

View File

@ -1,11 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "game/stubs/game_015270.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f015270(void)
{
// empty
}

View File

@ -1,10 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f0153f0(void)
{
// empty
}

View File

@ -1,11 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "game/stubs/game_015400.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f015400(void)
{
// empty
}

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@ -1,11 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "game/stubs/game_015410.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f015410(void)
{
// empty
}

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@ -1,10 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f102230(void)
{
// empty
}

View File

@ -1,10 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "bss.h"
#include "data.h"
#include "types.h"
bool stub0f11eff0(s32 arg0)
{
return arg0;
}

View File

@ -1,26 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "game/stubs/game_175f50.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void stub0f175f50(void)
{
// empty
}
void stub0f175f58(s32 arg0, u8 *addr, u32 numwords)
{
// empty
}
bool stub0f175f68(s32 arg0, s32 arg1)
{
return false;
}
void stub0f175f78(s32 arg0, s32 arg1, s32 arg2)
{
// empty
}

View File

@ -1,45 +0,0 @@
#include <ultra64.h>
#include "constants.h"
#include "bss.h"
#include "data.h"
#include "types.h"
s32 stub0f176000(s32 arg0)
{
return arg0;
}
s32 stub0f176008(s32 arg0, s32 arg1, s32 arg2, s32 arg3)
{
return arg0;
}
s32 stub0f17601c(s32 arg0, s32 arg1, s32 arg2, s32 arg3)
{
return arg0;
}
s32 stub0f176030(s32 arg0, s32 arg1, s32 arg2, s32 arg3)
{
return arg0;
}
s32 stub0f176044(s32 arg0, s32 arg1, s32 arg2, s32 arg3)
{
return arg0;
}
void stub0f176058(f32 arg0)
{
// empty
}
s32 stub0f176060(s32 arg0, s32 arg1, s32 arg2, s32 arg3)
{
return arg0;
}
void stub0f176074(void)
{
// empty
}

View File

@ -346,8 +346,6 @@ void mainInit(void)
vmInit();
func0f1a78b0();
filesInit();
stub0f175f50();
func0f175f90();
if (var8005d9b0) {
argSetString(" -ml0 -me0 -mgfx100 -mvtx50 -mt700 -ma400");
@ -370,23 +368,13 @@ void mainInit(void)
textInit();
playermgrInit();
frametimeInit();
stub0f00b200();
profileInit();
stub0f000870();
smokesInit();
stub0f0008e0();
stub0f0008f0();
stub0f000900();
stub0f00b180();
stub0f000910();
stub0f000840();
mpInit();
paksInit();
animsInit();
racesInit();
bodiesInit();
stub0f000850();
stub0f000860();
titleInit();
viConfigureForLegal();
viBlack(true);