Decompile func0f0284ac

This commit is contained in:
Ryan Dwyer 2021-02-13 12:49:17 +10:00
parent c1360b04f0
commit 61a1cd173e
3 changed files with 13 additions and 23 deletions

View File

@ -66,7 +66,7 @@ void *var80062960 = NULL;
u32 var80062964 = 0x00000000;
f32 var80062968 = 0;
bool var8006296c = false;
u32 var80062970 = 0x00000000;
s32 var80062970 = 0;
u32 var80062974 = 0x00000000;
u32 var80062978 = 0x00000000;
u32 var8006297c = 0;
@ -9611,27 +9611,17 @@ void func0f028498(bool value)
var8005efbc = value;
}
void func0f0284ac(s32 arg0)
{
var80062970 -= arg0;
if (var80062970 <= 0) {
var80062970 = func000237dc() - 1;
}
}
GLOBAL_ASM(
glabel func0f0284ac
/* f0284ac: 3c038006 */ lui $v1,%hi(var80062970)
/* f0284b0: 24632970 */ addiu $v1,$v1,%lo(var80062970)
/* f0284b4: 8c6e0000 */ lw $t6,0x0($v1)
/* f0284b8: 27bdffe8 */ addiu $sp,$sp,-24
/* f0284bc: afbf0014 */ sw $ra,0x14($sp)
/* f0284c0: 01c47823 */ subu $t7,$t6,$a0
/* f0284c4: 1de00007 */ bgtz $t7,.L0f0284e4
/* f0284c8: ac6f0000 */ sw $t7,0x0($v1)
/* f0284cc: 0c008df7 */ jal func000237dc
/* f0284d0: 00000000 */ nop
/* f0284d4: 3c038006 */ lui $v1,%hi(var80062970)
/* f0284d8: 24632970 */ addiu $v1,$v1,%lo(var80062970)
/* f0284dc: 2459ffff */ addiu $t9,$v0,-1
/* f0284e0: ac790000 */ sw $t9,0x0($v1)
.L0f0284e4:
/* f0284e4: 8fbf0014 */ lw $ra,0x14($sp)
/* f0284e8: 27bd0018 */ addiu $sp,$sp,0x18
/* f0284ec: 03e00008 */ jr $ra
/* f0284f0: 00000000 */ nop
glabel func0f0284f4
/* f0284f4: 3c038006 */ lui $v1,%hi(var80062970)
/* f0284f8: 24632970 */ addiu $v1,$v1,%lo(var80062970)
/* f0284fc: 8c6e0000 */ lw $t6,0x0($v1)

View File

@ -83,7 +83,7 @@ extern void *var80062960;
extern u32 var80062964;
extern f32 var80062968;
extern bool var8006296c;
extern u32 var80062970;
extern s32 var80062970;
extern u32 var80062974;
extern u32 var80062978;
extern u32 var8006297c;

View File

@ -8,7 +8,7 @@ u32 func00023640(void);
void func0002373c(void);
s32 animGetNumFrames(s16 anim_id);
bool func00023794(s16 animnum);
u32 func000237dc(void);
s32 func000237dc(void);
u32 func000237e8(void);
s32 func0002384c(s32 animnum, s32 frame);
u32 func00023908(void);