Decompile func0f0899dc
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8dda164005
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62d2abd08f
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@ -479,13 +479,12 @@ void objectiveCheckHolograph(f32 maxdist)
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if (criteria->status == OBJECTIVE_INCOMPLETE) {
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struct defaultobj *obj = objFindByTagId(criteria->obj);
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u32 stack;
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if (obj && obj->prop
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&& (obj->prop->flags & PROPFLAG_02)
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&& obj->prop->z >= 0
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&& objIsHealthy(obj)) {
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f32 sp9c[2];
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struct coord sp9c;
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f32 sp94[2];
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f32 sp8c[2];
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f32 dist = -1;
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@ -497,10 +496,10 @@ void objectiveCheckHolograph(f32 maxdist)
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maxdist = maxdist * maxdist;
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}
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if (dist < maxdist && func0f0899dc(obj->prop, sp9c, sp94, sp8c)) {
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if (dist < maxdist && func0f0899dc(obj->prop, &sp9c, sp94, sp8c)) {
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f32 sp78[2];
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f32 sp70[2];
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func0f06803c(sp9c, sp94, sp8c, sp78, sp70);
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func0f06803c(&sp9c, sp94, sp8c, sp78, sp70);
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if (sp78[0] > currentPlayerGetScreenLeft()
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&& sp78[0] < currentPlayerGetScreenLeft() + currentPlayerGetScreenWidth()
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@ -66116,56 +66116,32 @@ glabel var7f1aae84
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/* f0899d8: 00000000 */ nop
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);
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GLOBAL_ASM(
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glabel func0f0899dc
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/* f0899dc: 27bdffd8 */ addiu $sp,$sp,-40
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/* f0899e0: afbf001c */ sw $ra,0x1c($sp)
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/* f0899e4: afa40028 */ sw $a0,0x28($sp)
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/* f0899e8: afa5002c */ sw $a1,0x2c($sp)
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/* f0899ec: afa70034 */ sw $a3,0x34($sp)
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/* f0899f0: 908f0001 */ lbu $t7,0x1($a0)
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/* f0899f4: 31f80002 */ andi $t8,$t7,0x2
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/* f0899f8: 53000022 */ beqzl $t8,.L0f089a84
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/* f0899fc: 00001025 */ or $v0,$zero,$zero
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/* f089a00: 8c830004 */ lw $v1,0x4($a0)
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/* f089a04: 8c640018 */ lw $a0,0x18($v1)
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/* f089a08: afa60030 */ sw $a2,0x30($sp)
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/* f089a0c: 0c006983 */ jal func0001a60c
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/* f089a10: afa30024 */ sw $v1,0x24($sp)
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/* f089a14: 8fa9002c */ lw $t1,0x2c($sp)
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/* f089a18: c4440038 */ lwc1 $f4,0x38($v0)
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/* f089a1c: 8fa30024 */ lw $v1,0x24($sp)
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/* f089a20: 8fa60030 */ lw $a2,0x30($sp)
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/* f089a24: 8faa0034 */ lw $t2,0x34($sp)
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/* f089a28: e5240008 */ swc1 $f4,0x8($t1)
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/* f089a2c: 44800000 */ mtc1 $zero,$f0
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/* f089a30: c5260008 */ lwc1 $f6,0x8($t1)
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/* f089a34: 4600303c */ c.lt.s $f6,$f0
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/* f089a38: 00000000 */ nop
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/* f089a3c: 45020011 */ bc1fl .L0f089a84
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/* f089a40: 00001025 */ or $v0,$zero,$zero
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/* f089a44: c4480030 */ lwc1 $f8,0x30($v0)
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/* f089a48: 24c50004 */ addiu $a1,$a2,0x4
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/* f089a4c: 25470004 */ addiu $a3,$t2,0x4
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/* f089a50: e5280000 */ swc1 $f8,0x0($t1)
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/* f089a54: c44a0034 */ lwc1 $f10,0x34($v0)
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/* f089a58: e52a0004 */ swc1 $f10,0x4($t1)
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/* f089a5c: e5400000 */ swc1 $f0,0x0($t2)
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/* f089a60: e5400004 */ swc1 $f0,0x4($t2)
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/* f089a64: e4c00000 */ swc1 $f0,0x0($a2)
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/* f089a68: e4c00004 */ swc1 $f0,0x4($a2)
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/* f089a6c: 8c640018 */ lw $a0,0x18($v1)
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/* f089a70: 0fc19f62 */ jal func0f067d88
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/* f089a74: afaa0010 */ sw $t2,0x10($sp)
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/* f089a78: 10000002 */ b .L0f089a84
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/* f089a7c: 24020001 */ addiu $v0,$zero,0x1
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/* f089a80: 00001025 */ or $v0,$zero,$zero
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.L0f089a84:
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/* f089a84: 8fbf001c */ lw $ra,0x1c($sp)
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/* f089a88: 27bd0028 */ addiu $sp,$sp,0x28
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/* f089a8c: 03e00008 */ jr $ra
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/* f089a90: 00000000 */ nop
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);
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bool func0f0899dc(struct prop *prop, struct coord *arg1, f32 *arg2, f32 *arg3)
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{
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if (prop->flags & PROPFLAG_02) {
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struct defaultobj *obj = prop->obj;
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Mtxf *matrix = func0001a60c(obj->model);
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arg1->z = matrix->m[3][2];
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if (arg1->z < 0) {
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arg1->x = matrix->m[3][0];
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arg1->y = matrix->m[3][1];
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arg3[0] = 0;
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arg3[1] = 0;
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arg2[0] = 0;
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arg2[1] = 0;
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func0f067d88(obj->model, &arg2[1], &arg2[0], &arg3[1], &arg3[0]);
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return true;
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}
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}
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return false;
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}
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GLOBAL_ASM(
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glabel func0f089a94
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@ -60,10 +60,10 @@ bool func0f0678f8(struct coord *coord, f32 *arg1, s32 padnum);
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bool func0f06797c(struct coord *coord, f32 arg1, s32 padnum);
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bool func0f0679ac(struct model *model, f32 *distance, f32 *arg2, f32 *arg3, f32 *arg4);
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u32 func0f067bc4(void);
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u32 func0f067d88(void);
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void func0f067d88(struct model *model, f32 *arg1, f32 *arg2, f32 *arg3, f32 *arg4);
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bool func0f067dc4(struct model *model, f32 *arg1, f32 *arg2, f32 *arg3, f32 *arg4);
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bool modelSetRedBox(struct model *model, f32 *arg1, f32 *arg2, f32 *arg3, f32 *arg4);
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void func0f06803c(f32 *arg0, f32 *arg1, f32 *arg2, f32 *arg3, f32 *arg4);
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void func0f06803c(struct coord *arg0, f32 *arg1, f32 *arg2, f32 *arg3, f32 *arg4);
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struct defaultobj *objFindByPadNum(s32 padnum);
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u32 func0f068218(void);
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void projectileFree(struct projectile *projectile);
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@ -261,7 +261,7 @@ void weaponGetPickupText(char *buffer, s32 weaponnum, bool dual);
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void currentPlayerQueuePickupWeaponHudmsg(u32 weaponnum, bool dual);
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u32 func0f088840(struct prop *prop, bool showhudmsg);
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u32 func0f089014(void);
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bool func0f0899dc(struct prop *prop, f32 *arg0, f32 *arg1, f32 *arg2);
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bool func0f0899dc(struct prop *prop, struct coord *arg1, f32 *arg2, f32 *arg3);
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void func0f089a94(bool arg0, struct model *model);
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void func0f089c70(struct hatobj *hat, struct chrdata *chr, struct modelfiledata *filedata, u32 arg3, u32 arg4);
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void func0f089d64(struct hatobj *hat, struct chrdata *chr);
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