From 6a749bdae5725196c932c406f508fb2bc4b97eb7 Mon Sep 17 00:00:00 2001 From: fgsfds Date: Tue, 15 Aug 2023 17:49:09 +0200 Subject: [PATCH] port: temporary fix for explosion texture colors --- src/game/texdecompress.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/texdecompress.c b/src/game/texdecompress.c index 3aa056ba6..8e70e5ec8 100644 --- a/src/game/texdecompress.c +++ b/src/game/texdecompress.c @@ -1577,7 +1577,7 @@ s32 texChannelsToPixels(u8 *src, s32 width, s32 height, u8 *dst, s32 format) case TEXFORMAT_RGBA16: for (y = 0; y < height; y++) { for (x = 0; x < width; x++) { - dst16[x] = src[pos] << 11 | src[pos + mult] << 6 | src[pos + mult * 2] << 1 | src[pos + mult * 3]; + dst16[x] = PD_BE16(src[pos] << 11 | src[pos + mult] << 6 | src[pos + mult * 2] << 1 | src[pos + mult * 3]); pos++; }