Decompile chrHandleJointPositioned
This commit is contained in:
parent
f528b237c3
commit
6cedfc0200
1913
src/game/chr/chr.c
1913
src/game/chr/chr.c
File diff suppressed because it is too large
Load Diff
|
|
@ -23,7 +23,7 @@ void chr0f020d44(struct prop *prop, bool removechr);
|
|||
void chrUpdateAimProperties(struct chrdata *chr);
|
||||
void chrFlinchBody(struct chrdata *chr);
|
||||
void chrFlinchHead(struct chrdata *chr, f32 arg1);
|
||||
f32 chr0f02143c(struct chrdata *chr);
|
||||
f32 chrGetFlinchAmount(struct chrdata *chr);
|
||||
void chr0f021fa8(struct chrdata *chr, struct coord *pos, s16 *rooms);
|
||||
void chr0f0220ec(struct chrdata *chr, s32 lvupdate240, s32 arg2);
|
||||
void chr0f022214(struct chrdata *chr, struct prop *child, bool fulltick);
|
||||
|
|
|
|||
|
|
@ -1364,7 +1364,7 @@ struct chrdata {
|
|||
/*0x18c*/ f32 oldframe;
|
||||
/*0x190*/ s8 footstep;
|
||||
/*0x191*/ u8 floortype;
|
||||
/*0x192*/ u16 hidden2; // First 3 bits are a number
|
||||
/*0x192*/ u16 hidden2; // First 3 bits are a single number - flinch type
|
||||
/*0x194*/ f32 magicframe;
|
||||
/*0x198*/ f32 magicspeed;
|
||||
#if VERSION >= VERSION_NTSC_1_0
|
||||
|
|
|
|||
Loading…
Reference in New Issue