diff --git a/src/game/game_167ae0.c b/src/game/game_167ae0.c index b106a95c9..03e084f1a 100644 --- a/src/game/game_167ae0.c +++ b/src/game/game_167ae0.c @@ -466,7 +466,7 @@ void fadeConfigure(u32 color, s16 num_frames) } GLOBAL_ASM( -glabel func0f1685d8 +glabel fadeRender /* f1685d8: 3c05800a */ lui $a1,%hi(g_Vars) /* f1685dc: 24a59fc0 */ addiu $a1,$a1,%lo(g_Vars) /* f1685e0: 8cae04b4 */ lw $t6,0x4b4($a1) @@ -1605,7 +1605,7 @@ glabel var7f1b7868 /* f169538: 032b6025 */ or $t4,$t9,$t3 /* f16953c: 0fc06bbc */ jal titleRender /* f169540: ae8c0004 */ sw $t4,0x4($s4) -/* f169544: 0fc5a176 */ jal func0f1685d8 +/* f169544: 0fc5a176 */ jal fadeRender /* f169548: 00402025 */ or $a0,$v0,$zero /* f16954c: 1000065d */ beqz $zero,.L0f16aec4 /* f169550: 00409025 */ or $s2,$v0,$zero @@ -3267,7 +3267,7 @@ glabel var7f1b7868 .L0f16ad70: /* f16ad70: 0fc615dd */ jal func0f185774 /* f16ad74: 02402025 */ or $a0,$s2,$zero -/* f16ad78: 0fc5a176 */ jal func0f1685d8 +/* f16ad78: 0fc5a176 */ jal fadeRender /* f16ad7c: 00402025 */ or $a0,$v0,$zero /* f16ad80: 3c0c8009 */ lui $t4,%hi(var80088804) /* f16ad84: 918c8804 */ lbu $t4,%lo(var80088804)($t4) diff --git a/src/include/game/game_167ae0.h b/src/include/game/game_167ae0.h index e46e8f248..ef441af67 100644 --- a/src/include/game/game_167ae0.h +++ b/src/include/game/game_167ae0.h @@ -10,7 +10,7 @@ s32 boostAndSlayerSfxGetIndex(u32 arg0); void boostAndSlayerSfxSetEnabled(u32 arg0, bool arg1); void boostAndSlayerSfxUpdate(void); void func0f167e7c(s32 stagenum); -u32 func0f1685d8(void); +Gfx *fadeRender(Gfx *gdl); void fadeCancel(void); u32 func0f1688fc(void); u32 func0f168b4c(void);