diff --git a/src/game/propobj.c b/src/game/propobj.c index 8c1cd1b3c..8693982df 100644 --- a/src/game/propobj.c +++ b/src/game/propobj.c @@ -5222,21 +5222,17 @@ glabel func0f06a580 /* f06a61c: 27bd0020 */ addiu $sp,$sp,0x20 ); +f32 func0f06a620(struct defaultobj *obj) +{ + if (obj->type == OBJTYPE_WEAPON) { + return 0; + } + + return 4; +} + GLOBAL_ASM( -glabel func0f06a620 -/* f06a620: 908e0003 */ lbu $t6,0x3($a0) -/* f06a624: 24010008 */ addiu $at,$zero,0x8 -/* f06a628: 55c10005 */ bnel $t6,$at,.L0f06a640 -/* f06a62c: 3c014080 */ lui $at,0x4080 -/* f06a630: 44800000 */ mtc1 $zero,$f0 -/* f06a634: 03e00008 */ jr $ra -/* f06a638: 00000000 */ nop -/* f06a63c: 3c014080 */ lui $at,0x4080 -.L0f06a640: -/* f06a640: 44810000 */ mtc1 $at,$f0 -/* f06a644: 00000000 */ nop -/* f06a648: 03e00008 */ jr $ra -/* f06a64c: 00000000 */ nop +glabel func0f06a650 /* f06a650: 27bdffb8 */ addiu $sp,$sp,-72 /* f06a654: afb00020 */ sw $s0,0x20($sp) /* f06a658: 00808025 */ or $s0,$a0,$zero