diff --git a/src/game/game_0d4690.c b/src/game/game_0d4690.c index d4413122a..7012665a8 100644 --- a/src/game/game_0d4690.c +++ b/src/game/game_0d4690.c @@ -1173,18 +1173,12 @@ void func0f0d5484(struct savebuffer *buffer, u8 *data, u8 len) } } -GLOBAL_ASM( -glabel func0f0d54c4 -/* f0d54c4: 8c830000 */ lw $v1,0x0($a0) -/* f0d54c8: 00601025 */ or $v0,$v1,$zero -/* f0d54cc: 04410003 */ bgez $v0,.L0f0d54dc -/* f0d54d0: 000270c3 */ sra $t6,$v0,0x3 -/* f0d54d4: 24410007 */ addiu $at,$v0,0x7 -/* f0d54d8: 000170c3 */ sra $t6,$at,0x3 -.L0f0d54dc: -/* f0d54dc: 03e00008 */ jr $ra -/* f0d54e0: 00000000 */ nop -); +void func0f0d54c4(struct savebuffer *buffer) +{ + s32 tmp = buffer->word; + + if (tmp / 8 && buffer->word); +} GLOBAL_ASM( glabel func0f0d54e4 diff --git a/src/include/game/game_0d4690.h b/src/include/game/game_0d4690.h index beffc22a5..2200efe9c 100644 --- a/src/include/game/game_0d4690.h +++ b/src/include/game/game_0d4690.h @@ -16,7 +16,7 @@ u32 func0f0d5360(void); s32 savebufferGetInteger(struct savebuffer *buffer, s32 offset); void savebufferClear(struct savebuffer *buffer); void func0f0d5484(struct savebuffer *buffer, u8 *data, u8 len); -u32 func0f0d54c4(void); +void func0f0d54c4(struct savebuffer *buffer); void func0f0d54e4(struct savebuffer *buffer, char *arg1, s32 arg2); u32 func0f0d55a4(void); void func0f0d564c(char *arg0, char *buffer, s32 arg2);