From 80391a7fa51aecd6d2e522a9e02ae6ce88a7dfb1 Mon Sep 17 00:00:00 2001 From: Ryan Dwyer Date: Tue, 5 May 2020 21:02:46 +1000 Subject: [PATCH] Replace some degrees to radians conversions with macro --- src/game/bondmove.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/game/bondmove.c b/src/game/bondmove.c index 97535812b..8db80cbec 100644 --- a/src/game/bondmove.c +++ b/src/game/bondmove.c @@ -5459,8 +5459,8 @@ void func0f0cbf50(void) g_Vars.currentplayer->vv_verta = -90; } - g_Vars.currentplayer->vv_costheta = cosf(g_Vars.currentplayer->vv_theta * 0.017450513318181f); - g_Vars.currentplayer->vv_sintheta = sinf(g_Vars.currentplayer->vv_theta * 0.017450513318181f); + g_Vars.currentplayer->vv_costheta = cosf(DEG2RAD(g_Vars.currentplayer->vv_theta)); + g_Vars.currentplayer->vv_sintheta = sinf(DEG2RAD(g_Vars.currentplayer->vv_theta)); g_Vars.currentplayer->vv_verta360 = g_Vars.currentplayer->vv_verta; @@ -5468,8 +5468,8 @@ void func0f0cbf50(void) g_Vars.currentplayer->vv_verta360 += 360; } - g_Vars.currentplayer->vv_cosverta = cosf(g_Vars.currentplayer->vv_verta360 * 0.017450513318181f); - g_Vars.currentplayer->vv_sinverta = sinf(g_Vars.currentplayer->vv_verta360 * 0.017450513318181f); + g_Vars.currentplayer->vv_cosverta = cosf(DEG2RAD(g_Vars.currentplayer->vv_verta360)); + g_Vars.currentplayer->vv_sinverta = sinf(DEG2RAD(g_Vars.currentplayer->vv_verta360)); g_Vars.currentplayer->bond2.unk00.x = -g_Vars.currentplayer->vv_sintheta; g_Vars.currentplayer->bond2.unk00.y = 0; @@ -5479,7 +5479,7 @@ void func0f0cbf50(void) struct chrdata *chr = g_Vars.currentplayer->prop->chr; if (chr && chr->animdata) { - func0f03e538(chr, (360 - g_Vars.currentplayer->vv_theta) * 0.017450513318181f); + func0f03e538(chr, DEG2RAD(360 - g_Vars.currentplayer->vv_theta)); } } }