Discover player ontank and intank properties
This commit is contained in:
parent
cd14bab5fd
commit
8330c2ed3b
|
@ -37,8 +37,8 @@ void bwalk_init(void)
|
||||||
|
|
||||||
g_Vars.currentplayer->bondmovemode = MOVEMODE_WALK;
|
g_Vars.currentplayer->bondmovemode = MOVEMODE_WALK;
|
||||||
g_Vars.currentplayer->bondonground = 0;
|
g_Vars.currentplayer->bondonground = 0;
|
||||||
g_Vars.currentplayer->tank = NULL;
|
g_Vars.currentplayer->ontank = NULL;
|
||||||
g_Vars.currentplayer->unk1af0 = NULL;
|
g_Vars.currentplayer->intank = NULL;
|
||||||
g_Vars.currentplayer->bondonturret = false;
|
g_Vars.currentplayer->bondonturret = false;
|
||||||
|
|
||||||
g_Vars.currentplayer->swaypos = 0;
|
g_Vars.currentplayer->swaypos = 0;
|
||||||
|
@ -260,8 +260,8 @@ bool bwalk_calculate_new_position(struct coord *vel, f32 rotateamount, bool appl
|
||||||
dstpos.z = g_Vars.currentplayer->prop->pos.z;
|
dstpos.z = g_Vars.currentplayer->prop->pos.z;
|
||||||
|
|
||||||
if (vel->x || vel->y || vel->z) {
|
if (vel->x || vel->y || vel->z) {
|
||||||
if (g_Vars.currentplayer->tank) {
|
if (g_Vars.currentplayer->ontank) {
|
||||||
prop_set_perim_enabled(g_Vars.currentplayer->tank, false);
|
prop_set_perim_enabled(g_Vars.currentplayer->ontank, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
prop_set_perim_enabled(g_Vars.currentplayer->prop, false);
|
prop_set_perim_enabled(g_Vars.currentplayer->prop, false);
|
||||||
|
@ -321,8 +321,8 @@ bool bwalk_calculate_new_position(struct coord *vel, f32 rotateamount, bool appl
|
||||||
|
|
||||||
prop_set_perim_enabled(g_Vars.currentplayer->prop, true);
|
prop_set_perim_enabled(g_Vars.currentplayer->prop, true);
|
||||||
|
|
||||||
if (g_Vars.currentplayer->tank) {
|
if (g_Vars.currentplayer->ontank) {
|
||||||
prop_set_perim_enabled(g_Vars.currentplayer->tank, true);
|
prop_set_perim_enabled(g_Vars.currentplayer->ontank, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -459,8 +459,8 @@ bool bwalk_calculate_new_position_with_push(struct coord *delta, f32 rotateamoun
|
||||||
bool dothething;
|
bool dothething;
|
||||||
|
|
||||||
if ((obj->hidden & OBJHFLAG_MOUNTED) == 0 && (obj->hidden & OBJHFLAG_GRABBED) == 0) {
|
if ((obj->hidden & OBJHFLAG_MOUNTED) == 0 && (obj->hidden & OBJHFLAG_GRABBED) == 0) {
|
||||||
if (g_Vars.currentplayer->unk1af0 == 0 && obj->type == OBJTYPE_TANK) {
|
if (g_Vars.currentplayer->intank == NULL && obj->type == OBJTYPE_TANK) {
|
||||||
g_Vars.currentplayer->tank = obstacle;
|
g_Vars.currentplayer->ontank = obstacle;
|
||||||
} else if (obj->flags3 & OBJFLAG3_PUSHABLE) {
|
} else if (obj->flags3 & OBJFLAG3_PUSHABLE) {
|
||||||
g_Vars.currentplayer->speedmaxtime60 = 0;
|
g_Vars.currentplayer->speedmaxtime60 = 0;
|
||||||
dothething = true;
|
dothething = true;
|
||||||
|
|
|
@ -4841,7 +4841,7 @@ void player_die_by_shooter(u32 shooter, bool force)
|
||||||
g_Vars.currentplayer->posdie.z = g_Vars.currentplayer->prop->pos.z;
|
g_Vars.currentplayer->posdie.z = g_Vars.currentplayer->prop->pos.z;
|
||||||
|
|
||||||
if (g_Vars.currentplayer->bondmovemode == MOVEMODE_WALK) {
|
if (g_Vars.currentplayer->bondmovemode == MOVEMODE_WALK) {
|
||||||
if (g_Vars.currentplayer->unk1af0) {
|
if (g_Vars.currentplayer->intank) {
|
||||||
g_Vars.currentplayer->bondtankexplode = true;
|
g_Vars.currentplayer->bondtankexplode = true;
|
||||||
}
|
}
|
||||||
} else if (g_Vars.currentplayer->bondmovemode == MOVEMODE_BIKE) {
|
} else if (g_Vars.currentplayer->bondmovemode == MOVEMODE_BIKE) {
|
||||||
|
@ -5121,8 +5121,8 @@ void player_set_perim_enabled(struct prop *prop, bool enable)
|
||||||
}
|
}
|
||||||
|
|
||||||
if (g_Vars.currentplayer->bondmovemode == MOVEMODE_WALK) {
|
if (g_Vars.currentplayer->bondmovemode == MOVEMODE_WALK) {
|
||||||
if (g_Vars.currentplayer->unk1af0) {
|
if (g_Vars.currentplayer->intank) {
|
||||||
obj_set_perim_enabled(g_Vars.currentplayer->unk1af0, enable);
|
obj_set_perim_enabled(g_Vars.currentplayer->intank, enable);
|
||||||
}
|
}
|
||||||
} else if (g_Vars.currentplayer->bondmovemode == MOVEMODE_BIKE) {
|
} else if (g_Vars.currentplayer->bondmovemode == MOVEMODE_BIKE) {
|
||||||
obj_set_perim_enabled(g_Vars.currentplayer->hoverbike, enable);
|
obj_set_perim_enabled(g_Vars.currentplayer->hoverbike, enable);
|
||||||
|
|
|
@ -584,8 +584,8 @@ void playermgr_allocate_player(s32 index)
|
||||||
|
|
||||||
g_Vars.players[index]->hoverbike = NULL;
|
g_Vars.players[index]->hoverbike = NULL;
|
||||||
g_Vars.players[index]->bondonground = false;
|
g_Vars.players[index]->bondonground = false;
|
||||||
g_Vars.players[index]->tank = NULL;
|
g_Vars.players[index]->ontank = NULL;
|
||||||
g_Vars.players[index]->unk1af0 = NULL;
|
g_Vars.players[index]->intank = NULL;
|
||||||
g_Vars.players[index]->bondonturret = 0;
|
g_Vars.players[index]->bondonturret = 0;
|
||||||
g_Vars.players[index]->grabbedprop = NULL;
|
g_Vars.players[index]->grabbedprop = NULL;
|
||||||
g_Vars.players[index]->bondtankexplode = false;
|
g_Vars.players[index]->bondtankexplode = false;
|
||||||
|
|
|
@ -2733,8 +2733,8 @@ struct player {
|
||||||
/*0x1adc*/ struct coord bondenteraim;
|
/*0x1adc*/ struct coord bondenteraim;
|
||||||
|
|
||||||
/*0x1ae8*/ f32 bondonground;
|
/*0x1ae8*/ f32 bondonground;
|
||||||
/*0x1aec*/ struct prop *tank;
|
/*0x1aec*/ struct prop *ontank;
|
||||||
/*0x1af0*/ struct prop *unk1af0;
|
/*0x1af0*/ struct prop *intank;
|
||||||
/*0x1af4*/ u32 bondonturret;
|
/*0x1af4*/ u32 bondonturret;
|
||||||
/*0x1af8*/ s32 walkinitmove;
|
/*0x1af8*/ s32 walkinitmove;
|
||||||
/*0x1afc*/ struct coord walkinitpos;
|
/*0x1afc*/ struct coord walkinitpos;
|
||||||
|
|
Loading…
Reference in New Issue