Split game_187770 into game_18e5a0
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4069e45e15
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87892650fe
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@ -166,6 +166,7 @@
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src/game/game_179060.o (section); \
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src/game/game_17f930.o (section); \
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src/game/game_187770.o (section); \
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src/game/game_18e5a0.o (section); \
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src/game/game_190260.o (section); \
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src/game/game_197600.o (section); \
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src/game/game_1999b0.o (section); \
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@ -49,6 +49,7 @@
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#include "game/game_177e00.h"
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#include "game/game_17f930.h"
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#include "game/game_187770.h"
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#include "game/game_18e5a0.h"
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#include "game/game_19c990.h"
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#include "game/game_1a3340.h"
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#include "game/pad.h"
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@ -25,6 +25,7 @@
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#include "game/game_179060.h"
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#include "game/game_17f930.h"
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#include "game/game_187770.h"
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#include "game/game_18e5a0.h"
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#include "game/game_197600.h"
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#include "game/game_19aa80.h"
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#include "game/lang.h"
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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@ -23,6 +23,7 @@
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#include "game/game_179060.h"
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#include "game/game_17f930.h"
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#include "game/game_187770.h"
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#include "game/game_18e5a0.h"
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#include "game/game_190260.h"
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#include "game/game_197600.h"
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#include "game/game_1999b0.h"
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@ -116,10 +116,5 @@ u32 func0f18e420(void);
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u32 func0f18e4c8(void);
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void func0f18e558(void);
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u32 func0f18e57c(void);
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u32 func0f18e5ac(void);
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s32 teamGetIndex(s32 team);
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Gfx *radarDrawDot(Gfx *gdl, struct prop *prop, struct coord *dist, u32 colour, s32 arg4, s32 arg5);
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u32 func0f18f874(void);
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Gfx *radarDrawProps(Gfx *gdl);
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#endif
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@ -0,0 +1,12 @@
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#ifndef IN_GAME_GAME_18E5A0_H
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#define IN_GAME_GAME_18E5A0_H
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#include <ultra64.h>
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#include "types.h"
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u32 func0f18e5ac(void);
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s32 teamGetIndex(s32 team);
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Gfx *radarDrawDot(Gfx *gdl, struct prop *prop, struct coord *dist, u32 colour, s32 arg4, s32 arg5);
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u32 func0f18f874(void);
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Gfx *radarDrawProps(Gfx *gdl);
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#endif
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