Decompile audioMuteChannel
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ad5e2f1b69
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898c3d9512
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@ -2064,85 +2064,29 @@ glabel audioPlayFromProp
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/* f0942cc: 01001025 */ or $v0,$t0,$zero
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);
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GLOBAL_ASM(
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glabel audioMuteChannel
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/* f0942d0: 27bdffd8 */ addiu $sp,$sp,-40
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/* f0942d4: 2401000a */ addiu $at,$zero,0xa
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/* f0942d8: afbf0024 */ sw $ra,0x24($sp)
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/* f0942dc: afb30020 */ sw $s3,0x20($sp)
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/* f0942e0: afb2001c */ sw $s2,0x1c($sp)
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/* f0942e4: afb10018 */ sw $s1,0x18($sp)
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/* f0942e8: 14810027 */ bne $a0,$at,.L0f094388
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/* f0942ec: afb00014 */ sw $s0,0x14($sp)
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/* f0942f0: 3c038009 */ lui $v1,%hi(g_Is4Mb)
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/* f0942f4: 90630af0 */ lbu $v1,%lo(g_Is4Mb)($v1)
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/* f0942f8: 24130001 */ addiu $s3,$zero,0x1
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/* f0942fc: 24100008 */ addiu $s0,$zero,0x8
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/* f094300: 16630003 */ bne $s3,$v1,.L0f094310
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/* f094304: 24020028 */ addiu $v0,$zero,0x28
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/* f094308: 10000001 */ b .L0f094310
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/* f09430c: 2402001e */ addiu $v0,$zero,0x1e
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.L0f094310:
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/* f094310: 28410009 */ slti $at,$v0,0x9
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/* f094314: 14200022 */ bnez $at,.L0f0943a0
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/* f094318: 00108900 */ sll $s1,$s0,0x4
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/* f09431c: 02308823 */ subu $s1,$s1,$s0
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/* f094320: 3c128007 */ lui $s2,%hi(g_AudioChannels)
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/* f094324: 2652ae10 */ addiu $s2,$s2,%lo(g_AudioChannels)
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/* f094328: 001188c0 */ sll $s1,$s1,0x3
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/* f09432c: 8e4e0000 */ lw $t6,0x0($s2)
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.L0f094330:
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/* f094330: 01d17821 */ addu $t7,$t6,$s1
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/* f094334: 95e20030 */ lhu $v0,0x30($t7)
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/* f094338: 30580001 */ andi $t8,$v0,0x1
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/* f09433c: 17000007 */ bnez $t8,.L0f09435c
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/* f094340: 30590080 */ andi $t9,$v0,0x80
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/* f094344: 53200006 */ beqzl $t9,.L0f094360
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/* f094348: 26100001 */ addiu $s0,$s0,0x1
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/* f09434c: 0fc24aa6 */ jal func0f092a98
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/* f094350: 02002025 */ or $a0,$s0,$zero
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/* f094354: 3c038009 */ lui $v1,%hi(g_Is4Mb)
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/* f094358: 90630af0 */ lbu $v1,%lo(g_Is4Mb)($v1)
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.L0f09435c:
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/* f09435c: 26100001 */ addiu $s0,$s0,0x1
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.L0f094360:
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/* f094360: 16630003 */ bne $s3,$v1,.L0f094370
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/* f094364: 26310078 */ addiu $s1,$s1,0x78
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/* f094368: 10000002 */ b .L0f094374
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/* f09436c: 2402001e */ addiu $v0,$zero,0x1e
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.L0f094370:
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/* f094370: 24020028 */ addiu $v0,$zero,0x28
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.L0f094374:
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/* f094374: 0202082a */ slt $at,$s0,$v0
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/* f094378: 5420ffed */ bnezl $at,.L0f094330
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/* f09437c: 8e4e0000 */ lw $t6,0x0($s2)
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/* f094380: 10000008 */ b .L0f0943a4
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/* f094384: 8fbf0024 */ lw $ra,0x24($sp)
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.L0f094388:
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/* f094388: 04800005 */ bltz $a0,.L0f0943a0
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/* f09438c: 28810008 */ slti $at,$a0,0x8
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/* f094390: 50200004 */ beqzl $at,.L0f0943a4
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/* f094394: 8fbf0024 */ lw $ra,0x24($sp)
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/* f094398: 0fc24aa6 */ jal func0f092a98
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/* f09439c: 00000000 */ nop
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.L0f0943a0:
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/* f0943a0: 8fbf0024 */ lw $ra,0x24($sp)
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.L0f0943a4:
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/* f0943a4: 8fb00014 */ lw $s0,0x14($sp)
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/* f0943a8: 8fb10018 */ lw $s1,0x18($sp)
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/* f0943ac: 8fb2001c */ lw $s2,0x1c($sp)
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/* f0943b0: 8fb30020 */ lw $s3,0x20($sp)
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/* f0943b4: 03e00008 */ jr $ra
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/* f0943b8: 27bd0028 */ addiu $sp,$sp,0x28
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);
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bool audioIsChannelIdle(s32 channel)
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void audioMuteChannel(s32 channelnum)
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{
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if (channel >= 0 && channel <= 7) {
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return (g_AudioChannels[channel].flags & AUDIOCHANNELFLAG_IDLE) ? true : false;
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if (channelnum == 10) {
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s32 i;
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for (i = 8; i < (IS4MB() ? 30 : 40); i++) {
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if ((g_AudioChannels[i].flags & AUDIOCHANNELFLAG_IDLE) == 0
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&& (g_AudioChannels[i].flags & AUDIOCHANNELFLAG_0080)) {
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func0f092a98(i);
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}
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}
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} else if (channelnum >= 0 && channelnum <= 7) {
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func0f092a98(channelnum);
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}
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}
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bool audioIsChannelIdle(s32 channelnum)
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{
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if (channelnum >= 0 && channelnum <= 7) {
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return (g_AudioChannels[channelnum].flags & AUDIOCHANNELFLAG_IDLE) ? true : false;
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}
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if (channel == 10) {
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if (channelnum == 10) {
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s32 i;
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for (i = 8; i < (IS4MB() ? 30 : 40); i++) {
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@ -8,7 +8,7 @@ void func0f0926bc(struct prop *prop, s32 arg1, u16 arg2);
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s32 func0f0927d4(f32 arg0, f32 arg1, f32 arg2, f32 arg3, s16 arg4);
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s32 func0f092914(s32 arg0);
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u32 func0f09294c(void);
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void func0f092a98(s32 index);
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void func0f092a98(s32 channelnum);
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u32 func0f092b50(void);
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u32 func0f092b7c(void);
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u32 func0f092c04(void);
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@ -17,8 +17,8 @@ u32 func0f093630(void);
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u32 func0f093790(void);
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u32 func0f0938ec(void);
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u32 func0f0939f8(void *arg0, struct prop *prop, s16 sound, s32 padnum, s32 arg4, s32 arg5, s32 arg6, s32 arg7, s32 arg8, f32 arg9, s32 arg10, s32 arg11, f32 arg12, f32 arg13, f32 arg14);
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void audioMuteChannel(s32 channel);
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bool audioIsChannelIdle(s32 channel);
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void audioMuteChannel(s32 channelnum);
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bool audioIsChannelIdle(s32 channelnum);
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bool audioPlayFromProp2(s8 channel_id, s32 audio_id, s32 volumemaybe, struct prop *prop, u32 arg4, s32 arg5, s32 arg6, s32 arg7);
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u32 func0f0946b0(void);
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u32 func0f094940(void);
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