Decompile mpCreateMatchStartHudmsgs

This commit is contained in:
Ryan Dwyer 2021-02-16 22:10:39 +10:00
parent 3da02492f2
commit 8f1595ca68
6 changed files with 1978 additions and 2094 deletions

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@ -179,7 +179,6 @@
build/ROMID/game/mplayer/ingame.o (section); \
build/ROMID/game/mplayer/setup.o (section); \
build/ROMID/game/mplayer/scenarios.o (section); \
build/ROMID/game/mplayer/options.o (section); \
build/ROMID/game/mplayer/mplayer.o (section); \
build/ROMID/game/data/data_02da90.o (section); \
build/ROMID/game/radar.o (section); \

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@ -1,20 +0,0 @@
#ifndef _IN_GAME_MPLAYER_OPTIONS_H
#define _IN_GAME_MPLAYER_OPTIONS_H
#include <ultra64.h>
#include "types.h"
s32 menuhandlerMpOpenOptions(s32 operation, struct menuitem *item, union handlerdata *data);
void scenarioCallback40(s32 *arg0);
void scenarioCallback44(s32 *arg0);
void scenarioInit(void);
s32 scenarioCallback08(void);
void scenarioReset(void);
void scenarioTick(void);
void scenarioCallback14(struct chrdata *chr);
Gfx *scenarioRadar(Gfx *gdl);
bool scenarioRadar2(Gfx **gdl, struct prop *prop);
f32 scenarioChooseSpawnLocation(f32 arg0, struct coord *pos, s16 *rooms, struct prop *prop);
s32 scenarioGetMaxTeams(void);
void scenarioCallback38(s16 arg0, s32 *arg1, s32 *arg2, s32 *arg3);
#endif

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@ -53,5 +53,18 @@ bool scenarioRadar2(Gfx **gdl, struct prop *prop);
f32 scenarioChooseSpawnLocation(f32 arg0, struct coord *pos, s16 *rooms, struct prop *prop);
s32 scenarioGetMaxTeams(void);
void scenarioCallback38(s16 arg0, s32 *arg1, s32 *arg2, s32 *arg3);
s32 menuhandlerMpOpenOptions(s32 operation, struct menuitem *item, union handlerdata *data);
void scenarioCallback40(s32 *arg0);
void scenarioCallback44(s32 *arg0);
void scenarioInit(void);
s32 scenarioCallback08(void);
void scenarioReset(void);
void scenarioTick(void);
void scenarioCallback14(struct chrdata *chr);
Gfx *scenarioRadar(Gfx *gdl);
bool scenarioRadar2(Gfx **gdl, struct prop *prop);
f32 scenarioChooseSpawnLocation(f32 arg0, struct coord *pos, s16 *rooms, struct prop *prop);
s32 scenarioGetMaxTeams(void);
void scenarioCallback38(s16 arg0, s32 *arg1, s32 *arg2, s32 *arg3);
#endif

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@ -103,7 +103,7 @@ s32 mpOptionsMenuDialog(s32 operation, struct menudialog *dialog, union handlerd
char *mpMenuTextScenarioShortName(struct menuitem *item);
char *mpMenuTextScenarioName(struct menuitem *item);
s32 menuhandler00185068(s32 operation, struct menuitem *item, union handlerdata *data);
void func0f185568(void);
void mpCreateMatchStartHudmsgs(void);
Gfx *func0f185774(Gfx *gdl);
u32 func0f185c14(void);
bool func0f185e20(struct prop *prop, s32 *arg1);