Decompile mpCreateMatchStartHudmsgs
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3da02492f2
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8f1595ca68
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@ -179,7 +179,6 @@
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build/ROMID/game/mplayer/ingame.o (section); \
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build/ROMID/game/mplayer/setup.o (section); \
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build/ROMID/game/mplayer/scenarios.o (section); \
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build/ROMID/game/mplayer/options.o (section); \
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build/ROMID/game/mplayer/mplayer.o (section); \
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build/ROMID/game/data/data_02da90.o (section); \
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build/ROMID/game/radar.o (section); \
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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@ -1,20 +0,0 @@
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#ifndef _IN_GAME_MPLAYER_OPTIONS_H
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#define _IN_GAME_MPLAYER_OPTIONS_H
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#include <ultra64.h>
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#include "types.h"
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s32 menuhandlerMpOpenOptions(s32 operation, struct menuitem *item, union handlerdata *data);
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void scenarioCallback40(s32 *arg0);
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void scenarioCallback44(s32 *arg0);
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void scenarioInit(void);
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s32 scenarioCallback08(void);
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void scenarioReset(void);
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void scenarioTick(void);
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void scenarioCallback14(struct chrdata *chr);
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Gfx *scenarioRadar(Gfx *gdl);
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bool scenarioRadar2(Gfx **gdl, struct prop *prop);
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f32 scenarioChooseSpawnLocation(f32 arg0, struct coord *pos, s16 *rooms, struct prop *prop);
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s32 scenarioGetMaxTeams(void);
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void scenarioCallback38(s16 arg0, s32 *arg1, s32 *arg2, s32 *arg3);
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#endif
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@ -53,5 +53,18 @@ bool scenarioRadar2(Gfx **gdl, struct prop *prop);
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f32 scenarioChooseSpawnLocation(f32 arg0, struct coord *pos, s16 *rooms, struct prop *prop);
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s32 scenarioGetMaxTeams(void);
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void scenarioCallback38(s16 arg0, s32 *arg1, s32 *arg2, s32 *arg3);
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s32 menuhandlerMpOpenOptions(s32 operation, struct menuitem *item, union handlerdata *data);
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void scenarioCallback40(s32 *arg0);
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void scenarioCallback44(s32 *arg0);
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void scenarioInit(void);
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s32 scenarioCallback08(void);
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void scenarioReset(void);
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void scenarioTick(void);
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void scenarioCallback14(struct chrdata *chr);
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Gfx *scenarioRadar(Gfx *gdl);
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bool scenarioRadar2(Gfx **gdl, struct prop *prop);
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f32 scenarioChooseSpawnLocation(f32 arg0, struct coord *pos, s16 *rooms, struct prop *prop);
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s32 scenarioGetMaxTeams(void);
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void scenarioCallback38(s16 arg0, s32 *arg1, s32 *arg2, s32 *arg3);
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#endif
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@ -103,7 +103,7 @@ s32 mpOptionsMenuDialog(s32 operation, struct menudialog *dialog, union handlerd
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char *mpMenuTextScenarioShortName(struct menuitem *item);
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char *mpMenuTextScenarioName(struct menuitem *item);
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s32 menuhandler00185068(s32 operation, struct menuitem *item, union handlerdata *data);
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void func0f185568(void);
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void mpCreateMatchStartHudmsgs(void);
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Gfx *func0f185774(Gfx *gdl);
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u32 func0f185c14(void);
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bool func0f185e20(struct prop *prop, s32 *arg1);
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