Decompile modelSetAnimPlaySpeed
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9e222f63ad
commit
939c609195
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@ -2538,7 +2538,7 @@ struct prop *func0f020b14(struct prop *prop, struct model *model,
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model->unk01 = 1;
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chr->model = model;
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func0f03e538(chr, arg4);
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func0001dfac(model, var80062968, 0);
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modelSetAnimPlaySpeed(model, var80062968, 0);
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testpos.x = pos->x;
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testpos.y = pos->y + 100;
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@ -2788,7 +2788,7 @@ void func0f0211a8(f32 arg0)
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for (i = 0; i < g_NumChrsA; i++) {
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if (g_ChrsA[i].model) {
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func0001dfac(g_ChrsA[i].model, var80062968, 600);
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modelSetAnimPlaySpeed(g_ChrsA[i].model, var80062968, 600);
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}
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}
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}
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@ -120,7 +120,7 @@ glabel func0f012684
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/* f0126f8: 8e240284 */ lw $a0,0x284($s1)
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/* f0126fc: 44050000 */ mfc1 $a1,$f0
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/* f012700: 4406a000 */ mfc1 $a2,$f20
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/* f012704: 0c0077eb */ jal func0001dfac
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/* f012704: 0c0077eb */ jal modelSetAnimPlaySpeed
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/* f012708: 2484045c */ addiu $a0,$a0,0x45c
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/* f01270c: 3c013f80 */ lui $at,0x3f80
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/* f012710: 44810000 */ mtc1 $at,$f0
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@ -69,7 +69,7 @@ void func0001de1c(struct model *model, f32 speed);
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u32 func0001de98(void);
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void modelSetAnimSpeed(struct model *model, f32 speed, f32 startframe);
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void func0001df04(struct model *model, f32 arg1, f32 arg2);
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void func0001dfac(struct model *model, f32 arg1, f32 arg2);
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void modelSetAnimPlaySpeed(struct model *model, f32 speed, f32 frame);
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void modelSetAnim70(struct model *model, void *callback);
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u32 func0001e018(void);
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u32 func0001e14c(void);
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@ -142,10 +142,10 @@ struct anim {
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/*0x6c*/ u32 unk6c;
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/*0x70*/ void *unk70; // pointer to function
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/*0x74*/ f32 playspeed;
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/*0x78*/ u32 newplay;
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/*0x7c*/ u32 oldplay;
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/*0x80*/ u32 timeplay;
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/*0x84*/ u32 elapseplay;
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/*0x78*/ f32 newplay;
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/*0x7c*/ f32 oldplay;
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/*0x80*/ f32 timeplay;
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/*0x84*/ f32 elapseplay;
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/*0x88*/ f32 animscale;
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};
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@ -4397,32 +4397,22 @@ glabel func0001df04
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/* 1dfa8: 00000000 */ nop
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);
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GLOBAL_ASM(
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glabel func0001dfac
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/* 1dfac: 8c820020 */ lw $v0,0x20($a0)
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/* 1dfb0: 44857000 */ mtc1 $a1,$f14
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/* 1dfb4: 44866000 */ mtc1 $a2,$f12
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/* 1dfb8: 1040000f */ beqz $v0,.L0001dff8
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/* 1dfbc: 00000000 */ nop
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/* 1dfc0: 44800000 */ mtc1 $zero,$f0
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/* 1dfc4: 00000000 */ nop
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/* 1dfc8: 460c003c */ c.lt.s $f0,$f12
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/* 1dfcc: 00000000 */ nop
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/* 1dfd0: 45020008 */ bc1fl .L0001dff4
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/* 1dfd4: e44e0074 */ swc1 $f14,0x74($v0)
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/* 1dfd8: c4440074 */ lwc1 $f4,0x74($v0)
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/* 1dfdc: e44c0080 */ swc1 $f12,0x80($v0)
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/* 1dfe0: e44e0078 */ swc1 $f14,0x78($v0)
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/* 1dfe4: e4400084 */ swc1 $f0,0x84($v0)
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/* 1dfe8: 03e00008 */ jr $ra
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/* 1dfec: e444007c */ swc1 $f4,0x7c($v0)
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/* 1dff0: e44e0074 */ swc1 $f14,0x74($v0)
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.L0001dff4:
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/* 1dff4: e4400080 */ swc1 $f0,0x80($v0)
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.L0001dff8:
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/* 1dff8: 03e00008 */ jr $ra
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/* 1dffc: 00000000 */ nop
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);
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void modelSetAnimPlaySpeed(struct model *model, f32 speed, f32 startframe)
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{
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struct anim *anim = model->anim;
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if (anim) {
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if (startframe > 0) {
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anim->timeplay = startframe;
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anim->newplay = speed;
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anim->elapseplay = 0;
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anim->oldplay = anim->playspeed;
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} else {
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anim->playspeed = speed;
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anim->timeplay = 0;
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}
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}
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}
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void modelSetAnim70(struct model *model, void *callback)
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{
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