Fix default control scheme for combat sim

the default control scheme for new profiles in combat simulations was being set to 1.1 instead of 1.2 this just changes the number, its very tiny
This commit is contained in:
babbygremlin 2023-08-14 00:30:30 -07:00
parent 51808cd1f8
commit 93a38649f3
1 changed files with 1 additions and 1 deletions

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@ -372,7 +372,7 @@ void mpPlayerSetDefaults(s32 playernum, bool autonames)
func0f187fbc(playernum);
g_PlayerConfigsArray[playernum].controlmode = CONTROLMODE_11;
g_PlayerConfigsArray[playernum].controlmode = CONTROLMODE_12;
g_PlayerConfigsArray[playernum].options = OPTION_LOOKAHEAD
| OPTION_SIGHTONSCREEN