Decompile bgunSwivel

This commit is contained in:
Ryan Dwyer 2022-04-03 22:08:21 +10:00
parent 45ad50c355
commit 98d0a29119
3 changed files with 224 additions and 1147 deletions

File diff suppressed because it is too large Load Diff

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@ -81,7 +81,7 @@ void bgunUpdateHeldRocket(s32 handnum);
void bgunCreateHeldRocket(s32 handnum, struct weaponfunc_shootprojectile *func);
void bgunFreeHeldRocket(s32 handnum);
void bgunCreateFiredProjectile(s32 handnum);
void bgunSwivel(f32 autoaimx, f32 autoaimy, f32 damp, f32 arg3);
void bgunSwivel(f32 autoaimx, f32 autoaimy, f32 crossdamp, f32 aimdamp);
void bgunSwivelWithDamp(f32 screenx, f32 screeny, f32 damp);
void bgunSwivelWithoutDamp(f32 arg0, f32 arg1);
void bgunGetCrossPos(f32 *x, f32 *y);

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@ -2789,7 +2789,7 @@ struct player {
/*0x1938*/ u32 mpjoywascentre;
/*0x193c*/ s32 damagetype;
/*0x1940*/ u32 deathcount;
/*0x1948*/ u32 oldcrosspos[2];
/*0x1944*/ f32 oldcrosspos[2];
/*0x194c*/ s32 lastkilltime60;
/*0x1950*/ s32 lastkilltime60_2;
/*0x1954*/ s32 lastkilltime60_3;