Split game_11ecf0.c into game_11ecf0.c and rename former to debug.c
This commit is contained in:
parent
91245f09b3
commit
9aeba51b3e
|
|
@ -122,7 +122,8 @@
|
|||
src/game/padhalllv.o (section); \
|
||||
src/game/pad.o (section); \
|
||||
src/game/pak/pak.o (section); \
|
||||
src/game/game_11ecf0.o (section); \
|
||||
src/game/debug.o (section); \
|
||||
src/game/game_11eff0.o (section); \
|
||||
src/game/data/ailists.o (section); \
|
||||
src/game/data/data_020df0.o (section); \
|
||||
src/game/game_11f000.o (section); \
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@
|
|||
#include "game/game_097ba0.h"
|
||||
#include "game/game_0b63b0.h"
|
||||
#include "game/game_113220.h"
|
||||
#include "game/game_11ecf0.h"
|
||||
#include "game/debug.h"
|
||||
#include "game/propobj.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "lib/lib_04790.h"
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@
|
|||
#include "game/game_0b63b0.h"
|
||||
#include "game/game_111600.h"
|
||||
#include "game/game_113220.h"
|
||||
#include "game/game_11ecf0.h"
|
||||
#include "game/debug.h"
|
||||
#include "game/game_127910.h"
|
||||
#include "game/propobj.h"
|
||||
#include "gvars/gvars.h"
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@
|
|||
#include "game/game_0b3350.h"
|
||||
#include "game/game_0b63b0.h"
|
||||
#include "game/game_111600.h"
|
||||
#include "game/game_11ecf0.h"
|
||||
#include "game/debug.h"
|
||||
#include "game/game_127910.h"
|
||||
#include "game/game_129900.h"
|
||||
#include "game/game_12f6c0.h"
|
||||
|
|
|
|||
|
|
@ -29,7 +29,7 @@
|
|||
#include "game/game_0dcdb0.h"
|
||||
#include "game/game_10ccd0.h"
|
||||
#include "game/game_111600.h"
|
||||
#include "game/game_11ecf0.h"
|
||||
#include "game/debug.h"
|
||||
#include "game/game_127910.h"
|
||||
#include "game/game_129900.h"
|
||||
#include "game/game_12d3f0.h"
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_01a3a0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "game/game_11ecf0.h"
|
||||
#include "game/debug.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "types.h"
|
||||
|
||||
|
|
@ -478,15 +478,7 @@ void debug0f11efd4(void)
|
|||
// empty
|
||||
}
|
||||
|
||||
GLOBAL_ASM(
|
||||
glabel func0f11efdc
|
||||
/* f11efdc: 03e00008 */ jr $ra
|
||||
/* f11efe0: afa40000 */ sw $a0,0x0($sp)
|
||||
/* f11efe4: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f11efe8: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f11efec: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f11eff0: 03e00008 */ jr $ra
|
||||
/* f11eff4: 00801025 */ or $v0,$a0,$zero
|
||||
/* f11eff8: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f11effc: 00000000 */ sll $zero,$zero,0x0
|
||||
);
|
||||
void debug0f11efdc(s32 arg0)
|
||||
{
|
||||
// empty
|
||||
}
|
||||
|
|
@ -8,7 +8,7 @@
|
|||
#include "game/data/data_020df0.h"
|
||||
#include "game/game_005fd0.h"
|
||||
#include "game/game_092610.h"
|
||||
#include "game/game_11ecf0.h"
|
||||
#include "game/debug.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "lib/lib_12dc0.h"
|
||||
#include "lib/lib_16110.h"
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
#include "game/game_0b3350.h"
|
||||
#include "game/game_0b63b0.h"
|
||||
#include "game/game_0c33f0.h"
|
||||
#include "game/game_11ecf0.h"
|
||||
#include "game/debug.h"
|
||||
#include "game/game_127910.h"
|
||||
#include "game/game_128f30.h"
|
||||
#include "game/game_129210.h"
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@
|
|||
#include "game/game_0b3350.h"
|
||||
#include "game/game_0dcdb0.h"
|
||||
#include "game/game_111600.h"
|
||||
#include "game/game_11ecf0.h"
|
||||
#include "game/debug.h"
|
||||
#include "game/game_127910.h"
|
||||
#include "game/game_167ae0.h"
|
||||
#include "game/game_19c990.h"
|
||||
|
|
|
|||
|
|
@ -0,0 +1,15 @@
|
|||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "game/data/data_000000.h"
|
||||
#include "game/data/data_0083d0.h"
|
||||
#include "game/data/data_00e460.h"
|
||||
#include "game/data/data_0160b0.h"
|
||||
#include "game/data/data_01a3a0.h"
|
||||
#include "game/data/data_020df0.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "types.h"
|
||||
|
||||
bool func0f11eff0(s32 arg0)
|
||||
{
|
||||
return arg0;
|
||||
}
|
||||
|
|
@ -15,7 +15,7 @@
|
|||
#include "game/game_097ba0.h"
|
||||
#include "game/game_0b3350.h"
|
||||
#include "game/game_0b63b0.h"
|
||||
#include "game/game_11ecf0.h"
|
||||
#include "game/debug.h"
|
||||
#include "game/game_11f000.h"
|
||||
#include "game/game_135c70.h"
|
||||
#include "game/game_13b670.h"
|
||||
|
|
|
|||
|
|
@ -67,7 +67,7 @@
|
|||
#include "game/game_0fd660.h"
|
||||
#include "game/game_107fb0.h"
|
||||
#include "game/game_10c9c0.h"
|
||||
#include "game/game_11ecf0.h"
|
||||
#include "game/debug.h"
|
||||
#include "game/game_11f000.h"
|
||||
#include "game/game_127910.h"
|
||||
#include "game/game_129210.h"
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@
|
|||
#include "game/game_097ba0.h"
|
||||
#include "game/game_0b0420.h"
|
||||
#include "game/game_0b63b0.h"
|
||||
#include "game/game_11ecf0.h"
|
||||
#include "game/debug.h"
|
||||
#include "game/game_127910.h"
|
||||
#include "game/game_157db0.h"
|
||||
#include "game/game_179060.h"
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@
|
|||
#include "game/game_097970.h"
|
||||
#include "game/game_0b0420.h"
|
||||
#include "game/game_0fd660.h"
|
||||
#include "game/game_11ecf0.h"
|
||||
#include "game/debug.h"
|
||||
#include "game/game_127910.h"
|
||||
#include "game/game_179060.h"
|
||||
#include "game/game_190260.h"
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@
|
|||
#include "game/game_092610.h"
|
||||
#include "game/game_097ba0.h"
|
||||
#include "game/game_0b0420.h"
|
||||
#include "game/game_11ecf0.h"
|
||||
#include "game/debug.h"
|
||||
#include "game/game_127910.h"
|
||||
#include "game/game_1999b0.h"
|
||||
#include "game/pad.h"
|
||||
|
|
|
|||
|
|
@ -35,7 +35,7 @@
|
|||
#include "game/game_0dcdb0.h"
|
||||
#include "game/game_0f09f0.h"
|
||||
#include "game/game_111600.h"
|
||||
#include "game/game_11ecf0.h"
|
||||
#include "game/debug.h"
|
||||
#include "game/game_127910.h"
|
||||
#include "game/game_128f30.h"
|
||||
#include "game/game_129210.h"
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef IN_GAME_GAME_11ECF0_H
|
||||
#define IN_GAME_GAME_11ECF0_H
|
||||
#ifndef IN_GAME_DEBUG_H
|
||||
#define IN_GAME_DEBUG_H
|
||||
#include <ultra64.h>
|
||||
#include "types.h"
|
||||
|
||||
|
|
@ -30,7 +30,7 @@
|
|||
#include "game/game_01b0a0.h"
|
||||
#include "game/game_095320.h"
|
||||
#include "game/game_10ccd0.h"
|
||||
#include "game/game_11ecf0.h"
|
||||
#include "game/debug.h"
|
||||
#include "game/game_127910.h"
|
||||
#include "game/game_1531a0.h"
|
||||
#include "game/game_166e40.h"
|
||||
|
|
|
|||
Loading…
Reference in New Issue