Decompile currentPlayerGetInvShortName
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b8597e529d
commit
9f8d333cf7
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@ -15846,7 +15846,7 @@ glabel func0f0fe280
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/* f0fe4a8: 000f78c0 */ sll $t7,$t7,0x3
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/* f0fe4ac: 01e7c021 */ addu $t8,$t7,$a3
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/* f0fe4b0: 00982021 */ addu $a0,$a0,$t8
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/* f0fe4b4: 0fc44b89 */ jal func0f112e24
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/* f0fe4b4: 0fc44b89 */ jal currentPlayerGetInvShortNameByIndex
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/* f0fe4b8: 908420f0 */ lbu $a0,0x20f0($a0)
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/* f0fe4bc: 8fa40038 */ lw $a0,0x38($sp)
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/* f0fe4c0: 0c004c4c */ jal strcpy
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@ -1394,83 +1394,41 @@ char *currentPlayerGetInvNameByIndex(s32 index)
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return langGet(currentPlayerGetInvNameIdByIndex(index));
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}
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GLOBAL_ASM(
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glabel func0f112e24
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/* f112e24: 27bdffe0 */ addiu $sp,$sp,-32
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/* f112e28: afbf0014 */ sw $ra,0x14($sp)
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/* f112e2c: 0fc44a96 */ jal currentPlayerGetInvItemByIndex
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/* f112e30: afa40020 */ sw $a0,0x20($sp)
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/* f112e34: 8fa40020 */ lw $a0,0x20($sp)
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/* f112e38: 00401825 */ or $v1,$v0,$zero
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/* f112e3c: 10400024 */ beqz $v0,.L0f112ed0
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/* f112e40: 00002825 */ or $a1,$zero,$zero
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/* f112e44: 8c440000 */ lw $a0,0x0($v0)
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/* f112e48: 24010002 */ addiu $at,$zero,0x2
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/* f112e4c: 54810012 */ bnel $a0,$at,.L0f112e98
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/* f112e50: 24010001 */ addiu $at,$zero,0x1
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/* f112e54: 8c420004 */ lw $v0,0x4($v0)
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/* f112e58: 8c440004 */ lw $a0,0x4($v0)
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/* f112e5c: 0fc44af0 */ jal objGetTextOverride
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/* f112e60: afa00018 */ sw $zero,0x18($sp)
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/* f112e64: 8fa50018 */ lw $a1,0x18($sp)
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/* f112e68: 1040002d */ beqz $v0,.L0f112f20
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/* f112e6c: 00401825 */ or $v1,$v0,$zero
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/* f112e70: 8c4e0014 */ lw $t6,0x14($v0)
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/* f112e74: 11c00005 */ beqz $t6,.L0f112e8c
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/* f112e78: 00000000 */ sll $zero,$zero,0x0
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/* f112e7c: 0fc5b9f1 */ jal langGet
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/* f112e80: 8c640014 */ lw $a0,0x14($v1)
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/* f112e84: 10000029 */ beqz $zero,.L0f112f2c
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/* f112e88: 8fbf0014 */ lw $ra,0x14($sp)
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.L0f112e8c:
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/* f112e8c: 10000024 */ beqz $zero,.L0f112f20
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/* f112e90: 8c450008 */ lw $a1,0x8($v0)
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/* f112e94: 24010001 */ addiu $at,$zero,0x1
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.L0f112e98:
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/* f112e98: 14810021 */ bne $a0,$at,.L0f112f20
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/* f112e9c: 00000000 */ sll $zero,$zero,0x0
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/* f112ea0: 84640004 */ lh $a0,0x4($v1)
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/* f112ea4: 0fc44aff */ jal weaponGetTextOverride
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/* f112ea8: afa40018 */ sw $a0,0x18($sp)
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/* f112eac: 1040001c */ beqz $v0,.L0f112f20
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/* f112eb0: 8fa50018 */ lw $a1,0x18($sp)
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/* f112eb4: 8c4f0014 */ lw $t7,0x14($v0)
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/* f112eb8: 11e00019 */ beqz $t7,.L0f112f20
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/* f112ebc: 00000000 */ sll $zero,$zero,0x0
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/* f112ec0: 0fc5b9f1 */ jal langGet
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/* f112ec4: 8c440014 */ lw $a0,0x14($v0)
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/* f112ec8: 10000018 */ beqz $zero,.L0f112f2c
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/* f112ecc: 8fbf0014 */ lw $ra,0x14($sp)
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.L0f112ed0:
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/* f112ed0: 3c18800a */ lui $t8,0x800a
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/* f112ed4: 8f18a244 */ lw $t8,-0x5dbc($t8)
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/* f112ed8: 8f191870 */ lw $t9,0x1870($t8)
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/* f112edc: 13200010 */ beqz $t9,.L0f112f20
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/* f112ee0: 00000000 */ sll $zero,$zero,0x0
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/* f112ee4: afa40020 */ sw $a0,0x20($sp)
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/* f112ee8: 0fc446fa */ jal currentStageForbidsSlayer
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/* f112eec: afa50018 */ sw $a1,0x18($sp)
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/* f112ef0: 8fa40020 */ lw $a0,0x20($sp)
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/* f112ef4: 2408002c */ addiu $t0,$zero,0x2c
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/* f112ef8: 01024823 */ subu $t1,$t0,$v0
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/* f112efc: 0089082a */ slt $at,$a0,$t1
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/* f112f00: 10200007 */ beqz $at,.L0f112f20
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/* f112f04: 8fa50018 */ lw $a1,0x18($sp)
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/* f112f08: 0fc446e2 */ jal func0f111b88
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/* f112f0c: 24840001 */ addiu $a0,$a0,0x1
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/* f112f10: 0fc28874 */ jal func0f0a21d0
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/* f112f14: 00402025 */ or $a0,$v0,$zero
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/* f112f18: 10000004 */ beqz $zero,.L0f112f2c
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/* f112f1c: 8fbf0014 */ lw $ra,0x14($sp)
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.L0f112f20:
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/* f112f20: 0fc28874 */ jal func0f0a21d0
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/* f112f24: 00a02025 */ or $a0,$a1,$zero
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/* f112f28: 8fbf0014 */ lw $ra,0x14($sp)
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.L0f112f2c:
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/* f112f2c: 27bd0020 */ addiu $sp,$sp,0x20
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/* f112f30: 03e00008 */ jr $ra
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/* f112f34: 00000000 */ sll $zero,$zero,0x0
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);
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char *currentPlayerGetInvShortNameByIndex(s32 index)
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{
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struct invitem *item = currentPlayerGetInvItemByIndex(index);
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s32 weaponnum = 0;
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struct textoverride *override;
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if (item) {
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if (item->type == INVITEMTYPE_PROP) {
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struct prop *prop = item->type_prop.prop;
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override = objGetTextOverride(prop->obj);
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if (override) {
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if (override->unk14) {
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return langGet(override->unk14);
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}
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weaponnum = override->weapon;
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}
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} else if (item->type == INVITEMTYPE_1) {
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weaponnum = item->type1.weapon1;
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override = weaponGetTextOverride(weaponnum);
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if (override && override->unk14) {
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return langGet(override->unk14);
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}
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}
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} else if (g_Vars.currentplayer->equipallguns) {
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if (index < WEAPON_PSYCHOSISGUN - currentStageForbidsSlayer()) {
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index++;
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return func0f0a21d0(func0f111b88(index));
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}
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}
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return func0f0a21d0(weaponnum);
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}
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void textoverrideInsert(struct textoverride *override)
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{
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@ -107,7 +107,7 @@ u32 func0f0a20fc(void);
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u32 func0f0a212c(void);
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u32 func0f0a215c(void);
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u16 func0f0a21a4(s32 arg0);
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u32 func0f0a21d0(void);
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char *func0f0a21d0(s32 arg0);
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u32 func0f0a2218(void);
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u32 func0f0a2290(void);
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u32 func0f0a2308(void);
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@ -38,7 +38,7 @@ struct textoverride *weaponGetTextOverride(s32 weaponnum);
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s32 currentPlayerGetWeaponNumByInvIndex(s32 index);
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u16 currentPlayerGetInvNameIdByIndex(s32 index);
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char *currentPlayerGetInvNameByIndex(s32 index);
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u32 func0f112e24(void);
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char *currentPlayerGetInvShortNameByIndex(s32 index);
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void textoverrideInsert(struct textoverride *override);
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u32 currentPlayerGetEquipCurItem(void);
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void currentPlayerSetEquipCurItem(u32 item);
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