Decompile func0f091250

This commit is contained in:
Ryan Dwyer 2021-05-29 17:04:47 +10:00
parent 284bdc050e
commit a0ecab1f5e
2 changed files with 20 additions and 41 deletions

View File

@ -70939,46 +70939,25 @@ void func0f0910ac(void)
}
}
GLOBAL_ASM(
glabel func0f091250
/* f091250: 3c0e800a */ lui $t6,%hi(g_Vars+0x284)
/* f091254: 8dcea244 */ lw $t6,%lo(g_Vars+0x284)($t6)
/* f091258: 27bdffd0 */ addiu $sp,$sp,-48
/* f09125c: afbf001c */ sw $ra,0x1c($sp)
/* f091260: afa40030 */ sw $a0,0x30($sp)
/* f091264: 8dcf00bc */ lw $t7,0xbc($t6)
/* f091268: 8df80004 */ lw $t8,0x4($t7)
/* f09126c: 0fc4a2bd */ jal weaponGetModel
/* f091270: afb80024 */ sw $t8,0x24($sp)
/* f091274: 8fa40024 */ lw $a0,0x24($sp)
/* f091278: 00402825 */ or $a1,$v0,$zero
/* f09127c: 8fa60030 */ lw $a2,0x30($sp)
/* f091280: 3c072000 */ lui $a3,0x2000
/* f091284: afa00010 */ sw $zero,0x10($sp)
/* f091288: 0fc22e3a */ jal func0f08b8e8
/* f09128c: afa00014 */ sw $zero,0x14($sp)
/* f091290: 1040000e */ beqz $v0,.L0f0912cc
/* f091294: 00402025 */ or $a0,$v0,$zero
/* f091298: 24050001 */ addiu $a1,$zero,0x1
/* f09129c: 0fc20a59 */ jal propobjSetDropped
/* f0912a0: afa20028 */ sw $v0,0x28($sp)
/* f0912a4: 8fa40028 */ lw $a0,0x28($sp)
/* f0912a8: 0fc20c1f */ jal func0f08307c
/* f0912ac: 24050001 */ addiu $a1,$zero,0x1
/* f0912b0: 8fb90030 */ lw $t9,0x30($sp)
/* f0912b4: 24010057 */ addiu $at,$zero,0x57
/* f0912b8: 8fa40024 */ lw $a0,0x24($sp)
/* f0912bc: 57210004 */ bnel $t9,$at,.L0f0912d0
/* f0912c0: 8fbf001c */ lw $ra,0x1c($sp)
/* f0912c4: 0fc61ca2 */ jal func0f187288
/* f0912c8: 8fa50028 */ lw $a1,0x28($sp)
.L0f0912cc:
/* f0912cc: 8fbf001c */ lw $ra,0x1c($sp)
.L0f0912d0:
/* f0912d0: 27bd0030 */ addiu $sp,$sp,0x30
/* f0912d4: 03e00008 */ jr $ra
/* f0912d8: 00000000 */ nop
);
void func0f091250(s32 weaponnum)
{
u32 stack;
struct prop *prop;
struct chrdata *chr;
u32 stack2;
chr = g_Vars.currentplayer->prop->chr;
prop = func0f08b8e8(chr, weaponGetModel(weaponnum), weaponnum, 0x20000000, 0, 0);
if (prop) {
propobjSetDropped(prop, DROPREASON_1);
func0f08307c(prop, true);
if (weaponnum == WEAPON_BRIEFCASE2) {
func0f187288(chr, prop);
}
}
}
#if PAL
GLOBAL_ASM(

View File

@ -289,7 +289,7 @@ struct weaponobj *func0f08b27c(s32 modelnum, struct gset *gset, struct chrdata *
struct weaponobj *func0f08b658(s32 modelnum, struct gset *gset, struct chrdata *chr);
struct weaponobj *func0f08b880(s32 modelnum, s32 weaponnum, struct chrdata *chr);
void chrSetObjHiddenFlag4OnWeapon(struct chrdata *chr, s32 hand);
struct prop *func0f08b8e8(struct chrdata *chr, s32 weaponnum, s32 arg2, u32 flags, s32 arg4, s32 arg5);
struct prop *func0f08b8e8(struct chrdata *chr, s32 modelnum, s32 weaponnum, u32 flags, s32 arg4, s32 arg5);
struct prop *chrGiveWeapon(struct chrdata *chr, s32 model, s32 weaponnum, u32 flags);
u32 func0f08bb3c(void);
void weaponSetGunfireVisible(struct prop *prop, bool visible, s16 room);