Decompile setDifficulty
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9b63a5263c
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@ -7304,19 +7304,14 @@ s32 getDifficulty(void)
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return g_Difficulty;
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}
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GLOBAL_ASM(
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glabel setDifficulty
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/* f16cda8: 04800003 */ bltz $a0,.L0f16cdb8
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/* f16cdac: 28810004 */ slti $at,$a0,0x4
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/* f16cdb0: 14200002 */ bnez $at,.L0f16cdbc
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/* f16cdb4: 00000000 */ sll $zero,$zero,0x0
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.L0f16cdb8:
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/* f16cdb8: 00002025 */ or $a0,$zero,$zero
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.L0f16cdbc:
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/* f16cdbc: 3c018008 */ lui $at,0x8008
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/* f16cdc0: 03e00008 */ jr $ra
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/* f16cdc4: ac244020 */ sw $a0,0x4020($at)
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);
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void setDifficulty(s32 difficulty)
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{
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if (difficulty < DIFF_A || difficulty > DIFF_PD) {
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difficulty = DIFF_A;
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}
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g_Difficulty = difficulty;
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}
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void setVar80084028(u32 arg0)
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{
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@ -62,7 +62,7 @@ void stageLoad(void);
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u32 func0f16cce4(void);
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u32 func0f16cd40(void);
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u32 getVar80084014(void);
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void setDifficulty(s32 arg0);
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void setDifficulty(s32 difficulty);
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void setVar80084028(u32 arg0);
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void setVar8008402c(u32 arg0);
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void setVar80084030(u32 arg0);
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