diff --git a/port/fast3d/gfx_pc.cpp b/port/fast3d/gfx_pc.cpp index c38dbf86a..fd9f9cf81 100644 --- a/port/fast3d/gfx_pc.cpp +++ b/port/fast3d/gfx_pc.cpp @@ -2480,6 +2480,12 @@ static void gfx_run_dl(Gfx* cmd) { case G_RDPSETOTHERMODE: gfx_dp_set_other_mode(C0(0, 24), cmd->words.w1); break; + case (uint8_t)G_RDPHALF_1: + case (uint8_t)G_RDPHALF_2: + case (uint8_t)G_RDPHALF_CONT: + // TODO: skyRender uses these to render some types of skies and skybox water + // by issuing low-level ucode commands G_TRI_FILL and G_TRI_SHADE_TXTR + break; case G_RDPPIPESYNC: case G_RDPFULLSYNC: case G_RDPLOADSYNC: