Decompile soloMenuTextNumKills
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c120f2b8b0
commit
a83df4f5db
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@ -831,14 +831,14 @@ struct menu_item menuitems_1b7bc[] = {
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{ MENUITEMTYPE_LABEL, 0, L_AME(16), L_OPTIONS(279), 0x00000000, NULL }, // "Agent Status:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000020, (u32)&soloMenuTextAgentStatus, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, L_AME(16), L_OPTIONS(280), 0x00000000, NULL }, // "Mission Time:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000020, (u32)&menutextMissionTime, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, 0x00000020, (u32)&soloMenuTextMissionTime, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, L_AME(16), L_MPWEAPONS(129), 0x00000000, NULL }, // "Difficulty"
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{ MENUITEMTYPE_LABEL, 0, 0x00000020, (u32)menutextDifficulty, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, 0x00000020, (u32)soloMenuTextDifficulty, 0x00000000, NULL },
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{ MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000000, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, L_AME(16), L_OPTIONS(281), 0x00000000, NULL }, // "Weapon of Choice:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000020, (u32)&mpMenuTextWeaponOfChoiceName, 0x00000000, NULL },
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{ MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000000, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(282), (u32)&func0f10d044, NULL }, // "Kills:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(282), (u32)&soloMenuTextNumKills, NULL }, // "Kills:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(283), (u32)&func0f10d1d0, NULL }, // "Accuracy:"
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{ MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000000, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(284), (u32)&func0f10d080, NULL }, // "Shot Total:"
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@ -857,16 +857,16 @@ u32 var80075968 = 0xff7f7fff;
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struct menu_item menuitems_1b98c[] = {
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(278), (u32)&soloMenuTextMissionStatus, NULL }, // "Mission Status:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(279), (u32)&soloMenuTextAgentStatus, NULL }, // "Agent Status:"
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{ MENUITEMTYPE_LABEL, 0, 0x01000000, L_OPTIONS(280), (u32)&menutextMissionTime, menuhandler0010e064 }, // "Mission Time:"
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{ MENUITEMTYPE_LABEL, 0, 0x01000000, L_OPTIONS(280), (u32)&soloMenuTextMissionTime, menuhandler0010e064 }, // "Mission Time:"
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{ MENUITEMTYPE_LABEL, 1, 0x01000000, L_MPWEAPONS(242), (u32)&func0f10e4d8, menuhandler0010e064 }, // "Target Time:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_MPWEAPONS(129), (u32)&menutextDifficulty, NULL }, // "Difficulty:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_MPWEAPONS(129), (u32)&soloMenuTextDifficulty, NULL }, // "Difficulty:"
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{ MENUITEMTYPE_SEPARATOR, 2, 0x00000000, 0x00000000, 0x00000000, menuhandler0010e064 },
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{ MENUITEMTYPE_LABEL, 2, 0x00000000, L_MPWEAPONS(243), 0x00000000, menuhandler0010e064 }, // "New Cheat Available!:"
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{ MENUITEMTYPE_LABEL, 3, 0x01000020, (u32)&func0f10e3fc, 0x00000000, menuhandler0010e064 },
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{ MENUITEMTYPE_LABEL, 5, 0x01000020, (u32)&func0f10e468, 0x00000000, menuhandler0010e064 },
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{ MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000000, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(281), (u32)&mpMenuTextWeaponOfChoiceName, NULL }, // "Weapon of Choice"
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(282), (u32)&func0f10d044, NULL }, // "Kills:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(282), (u32)&soloMenuTextNumKills, NULL }, // "Kills:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(283), (u32)&func0f10d1d0, NULL }, // "Accuracy:"
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{ MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000000, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_OPTIONS(284), (u32)&func0f10d080, NULL }, // "Shot Total:"
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@ -262,7 +262,7 @@ glabel func0f0b05a4
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);
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GLOBAL_ASM(
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glabel func0f0b073c
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glabel currentPlayerGetNumKills
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/* f0b073c: 3c0e800a */ lui $t6,%hi(g_Vars+0x288)
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/* f0b0740: 8dcea248 */ lw $t6,%lo(g_Vars+0x288)($t6)
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/* f0b0744: 03e00008 */ jr $ra
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@ -80,20 +80,20 @@ glabel func0f102240
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/* f102298: 27bd0018 */ addiu $sp,$sp,0x18
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);
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char *menutextDifficulty(s32 arg0)
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char *soloMenuTextDifficulty(struct menu_item *item)
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{
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if (g_MissionConfig.pdmode) {
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return langGet(0x54dd);
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return langGet(L_MPWEAPONS(221));
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}
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switch (g_MissionConfig.difficulty) {
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case DIFF_SA:
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return langGet(0x56fc);
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return langGet(L_OPTIONS(252));
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case DIFF_PA:
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return langGet(0x56fd);
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return langGet(L_OPTIONS(253));
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case DIFF_A:
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default:
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return langGet(0x56fb);
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return langGet(L_OPTIONS(251));
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}
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}
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@ -44,19 +44,6 @@
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const char var7f1b3860[] = "%s: %s\n";
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const char var7f1b3868[] = "%s: %s\n";
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const char var7f1b3870[] = "%d";
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const char var7f1b3874[] = "%d";
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const char var7f1b3878[] = "%d";
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const char var7f1b387c[] = "%d";
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const char var7f1b3880[] = "%d";
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const char var7f1b3884[] = "%d";
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const char var7f1b3888[] = "%s%s%.1f%%";
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const char var7f1b3894[] = "";
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const char var7f1b3898[] = "";
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const char var7f1b389c[] = "%s: %s\n";
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const char var7f1b38a4[] = "%s\n";
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const char var7f1b38a8[] = "%s: %s\n";
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//const char var7f1b38b0[] = "\n";
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s32 menuhandlerDeclineMission(u32 operation, struct menu_item *item, s32 *value)
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{
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@ -282,24 +269,11 @@ s32 menuhandlerReplayPreviousMission(u32 operation, struct menu_item *item, s32
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return menuhandlerAcceptMission(operation, NULL, value);
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}
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GLOBAL_ASM(
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glabel func0f10d044
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/* f10d044: 27bdffe8 */ addiu $sp,$sp,-24
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/* f10d048: afbf0014 */ sw $ra,0x14($sp)
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/* f10d04c: 0fc2c1cf */ jal func0f0b073c
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/* f10d050: afa40018 */ sw $a0,0x18($sp)
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/* f10d054: 3c048007 */ lui $a0,%hi(g_StringPointer)
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/* f10d058: 3c057f1b */ lui $a1,%hi(var7f1b3870)
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/* f10d05c: 24a53870 */ addiu $a1,$a1,%lo(var7f1b3870)
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/* f10d060: 8c841440 */ lw $a0,%lo(g_StringPointer)($a0)
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/* f10d064: 0c004dad */ jal sprintf
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/* f10d068: 00403025 */ or $a2,$v0,$zero
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/* f10d06c: 8fbf0014 */ lw $ra,0x14($sp)
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/* f10d070: 3c028007 */ lui $v0,%hi(g_StringPointer)
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/* f10d074: 8c421440 */ lw $v0,%lo(g_StringPointer)($v0)
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/* f10d078: 03e00008 */ jr $ra
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/* f10d07c: 27bd0018 */ addiu $sp,$sp,0x18
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);
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char *soloMenuTextNumKills(struct menu_item *item)
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{
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sprintf(g_StringPointer, "%d", currentPlayerGetNumKills());
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return g_StringPointer;
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}
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GLOBAL_ASM(
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glabel func0f10d080
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@ -657,7 +631,19 @@ glabel func0f10d678
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/* f10d6e0: 27bd0020 */ addiu $sp,$sp,0x20
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);
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char *menutextMissionTime(s32 arg0)
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const char var7f1b3874[] = "%d";
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const char var7f1b3878[] = "%d";
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const char var7f1b387c[] = "%d";
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const char var7f1b3880[] = "%d";
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const char var7f1b3884[] = "%d";
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const char var7f1b3888[] = "%s%s%.1f%%";
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const char var7f1b3894[] = "";
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const char var7f1b3898[] = "";
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const char var7f1b389c[] = "%s: %s\n";
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const char var7f1b38a4[] = "%s\n";
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const char var7f1b38a8[] = "%s: %s\n";
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char *soloMenuTextMissionTime(struct menu_item *item)
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{
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formatTime(g_StringPointer, getMissionTime(), 3);
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strcat(g_StringPointer, "\n");
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@ -13,7 +13,7 @@ void decrementKnockoutCount(void);
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u8 getKnockoutCount(void);
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u32 getKillCount(void);
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u32 func0f0b05a4(void);
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u32 func0f0b073c(void);
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u32 currentPlayerGetNumKills(void);
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u32 func0f0b0764(void);
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u32 func0f0b0818(void);
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s32 func0f0b09f4(s32 arg0, s32 playernum);
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@ -4,7 +4,7 @@
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#include "types.h"
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u32 func0f102240(void);
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char *menutextDifficulty(s32 arg0);
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char *soloMenuTextDifficulty(struct menu_item *item);
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s32 func0f102330(u32 operation, struct menu_item *item, s32 *value, s32 arg3);
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u32 func0f103550(void);
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f32 func0f1036ac(s32 arg0, s32 arg1);
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@ -8,7 +8,7 @@ void savefileSetFlag(u32 value);
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void savefileUnsetFlag(u32 value);
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u32 func0f10ce74(void);
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u32 func0f10cf2c(void);
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u32 func0f10d044(void);
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char *soloMenuTextNumKills(struct menu_item *item);
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u32 func0f10d080(void);
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u32 func0f10d0c0(void);
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u32 func0f10d100(void);
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@ -20,7 +20,7 @@ char *soloMenuTextAgentStatus(struct menu_item *item);
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u32 func0f10d588(void);
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u32 func0f10d61c(void);
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u32 func0f10d678(void);
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char *menutextMissionTime(s32 arg0);
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char *soloMenuTextMissionTime(struct menu_item *item);
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u32 func0f10d730(void);
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void func0f10d770(void);
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void func0f10d910(s32 arg0);
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