Set names for remaining snd.c functions
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8999128262
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@ -1058,16 +1058,16 @@ void eyespy_process_input(bool allowbuttons)
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switch (g_EyespyHit) {
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case EYESPYHIT_BG:
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snd00010718(NULL, 0, 16000, AL_PAN_CENTER, SFXMAP_808C_EYESPYHIT, 1, 1, -1, 1);
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snd_start_extra(NULL, false, 16000, AL_PAN_CENTER, SFXMAP_808C_EYESPYHIT, 1, 1, -1, true);
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break;
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case EYESPYHIT_OBJ:
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snd00010718(NULL, 0, 16000, AL_PAN_CENTER, SFXMAP_808C_EYESPYHIT, 1, 1, -1, 1);
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snd_start_extra(NULL, false, 16000, AL_PAN_CENTER, SFXMAP_808C_EYESPYHIT, 1, 1, -1, true);
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break;
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case EYESPYHIT_DOOR:
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snd00010718(NULL, 0, 16000, AL_PAN_CENTER, SFXMAP_808C_EYESPYHIT, 1, 1, -1, 1);
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snd_start_extra(NULL, false, 16000, AL_PAN_CENTER, SFXMAP_808C_EYESPYHIT, 1, 1, -1, true);
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break;
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case EYESPYHIT_CHR:
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snd00010718(NULL, 0, 16000, AL_PAN_CENTER, SFXMAP_808C_EYESPYHIT, 1, 1, -1, 1);
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snd_start_extra(NULL, false, 16000, AL_PAN_CENTER, SFXMAP_808C_EYESPYHIT, 1, 1, -1, true);
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break;
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case EYESPYHIT_DAMAGE:
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snd_start(var80095200, SFXNUM_00F2_PICKUP_LASER, NULL, -1, -1, -1, -1, -1);
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@ -674,10 +674,10 @@ void bgun_tick_anim(struct hand *hand, struct modeldef *modeldef)
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case GUNCMD_PLAYSOUND:
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#if VERSION >= VERSION_NTSC_1_0
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if (hasspeed) {
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snd00010718(0, 0, AL_VOL_FULL, AL_PAN_CENTER, cmd->soundnum, speed, 1, -1, 1);
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snd_start_extra(NULL, false, AL_VOL_FULL, AL_PAN_CENTER, cmd->soundnum, speed, 1, -1, true);
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hasspeed = false;
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} else {
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snd00010718(0, 0, AL_VOL_FULL, AL_PAN_CENTER, cmd->soundnum, 1.0f, 1, -1, 1);
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snd_start_extra(NULL, false, AL_VOL_FULL, AL_PAN_CENTER, cmd->soundnum, 1.0f, 1, -1, true);
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}
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#else
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audiohandle = snd_start(var80095200, cmd->soundnum, NULL, -1, -1, -1, -1, -1);
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@ -1966,7 +1966,7 @@ void bmove_tick(bool allowc1x, bool allowc1y, bool allowc1buttons, bool ignorec2
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sound = footstep_choose_sound(chr, distance > 10);
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if (sound != -1) {
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snd00010718(0, 0, AL_VOL_FULL, AL_PAN_CENTER, sound, 1, 1, -1, true);
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snd_start_extra(NULL, false, AL_VOL_FULL, AL_PAN_CENTER, sound, 1, 1, -1, true);
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}
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}
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}
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@ -2209,7 +2209,7 @@ void lv_tick(void)
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&& g_MiscAudioHandle == NULL
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&& !lv_is_paused()
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&& nexttime < TICKS(g_MpTimeLimit60)) {
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snd00010718(&g_MiscAudioHandle, 0, AL_VOL_FULL, AL_PAN_CENTER, SFXNUM_00A3_ALARM_DEFAULT, 1, 1, -1, true);
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snd_start_extra(&g_MiscAudioHandle, false, AL_VOL_FULL, AL_PAN_CENTER, SFXNUM_00A3_ALARM_DEFAULT, 1, 1, -1, true);
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}
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}
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@ -455,7 +455,7 @@ void htm_tick_chr(struct chrdata *chr)
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#else
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hudmsg_create_with_flags(lang_get(L_MPWEAPONS_019), HUDMSGTYPE_MPSCENARIO, HUDMSGFLAG_ONLYIFALIVE); // "You need to use the Data Uplink."
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#endif
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snd00010718(NULL, 0, AL_VOL_FULL, AL_PAN_CENTER, SFXNUM_01CC, 1, 1, -1, 1);
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snd_start_extra(NULL, false, AL_VOL_FULL, AL_PAN_CENTER, SFXNUM_01CC, 1, 1, -1, true);
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}
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}
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}
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@ -529,7 +529,7 @@ void htm_tick_chr(struct chrdata *chr)
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hudmsg_create_with_flags(lang_get(L_MPWEAPONS_017), HUDMSGTYPE_MPSCENARIO, HUDMSGFLAG_ONLYIFALIVE);
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#endif
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ps_stop_sound(data->terminals[data->dlterminalnum].prop, PSTYPE_GENERAL, 0xffff);
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snd00010718(NULL, 0, AL_VOL_FULL, AL_PAN_CENTER, SFXNUM_01CC, 1, 1, -1, 1);
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snd_start_extra(NULL, false, AL_VOL_FULL, AL_PAN_CENTER, SFXNUM_01CC, 1, 1, -1, true);
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}
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data->dlterminalnum = -1;
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@ -550,7 +550,7 @@ void htm_tick_chr(struct chrdata *chr)
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hudmsg_create_with_flags(lang_get(L_MPWEAPONS_016), HUDMSGTYPE_MPSCENARIO, HUDMSGFLAG_ONLYIFALIVE);
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#endif
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ps_stop_sound(data->terminals[data->dlterminalnum].prop, PSTYPE_GENERAL, 0xffff);
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snd00010718(NULL, 0, AL_VOL_FULL, AL_PAN_CENTER, SFXNUM_01C1, 1, 1, -1, 1);
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snd_start_extra(NULL, false, AL_VOL_FULL, AL_PAN_CENTER, SFXNUM_01C1, 1, 1, -1, true);
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}
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data->dlterminalnum = -1;
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@ -438,18 +438,18 @@ void ps_tick_channel(s32 channelnum)
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#if VERSION >= VERSION_NTSC_1_0
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if (channel->flags & PSFLAG_AMBIENT) {
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if (newvol) {
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snd00010718(&channel->audiohandle, channel->flags & PSFLAG_ISMP3, newvol, newpan,
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channel->requestedsoundnum, newpitch, channel->fxbus, newfx, 1);
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snd_start_extra(&channel->audiohandle, channel->flags & PSFLAG_ISMP3, newvol, newpan,
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channel->requestedsoundnum, newpitch, channel->fxbus, newfx, true);
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}
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} else {
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if (newvol) {
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snd00010718(&channel->audiohandle, channel->flags & PSFLAG_ISMP3, newvol, newpan,
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channel->requestedsoundnum, newpitch, channel->fxbus, newfx, 1);
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snd_start_extra(&channel->audiohandle, channel->flags & PSFLAG_ISMP3, newvol, newpan,
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channel->requestedsoundnum, newpitch, channel->fxbus, newfx, true);
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}
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}
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#else
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snd00010718(&channel->audiohandle, channel->flags & PSFLAG_ISMP3, newvol, newpan,
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channel->requestedsoundnum, newpitch, channel->fxbus, newfx, 1);
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snd_start_extra(&channel->audiohandle, channel->flags & PSFLAG_ISMP3, newvol, newpan,
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channel->requestedsoundnum, newpitch, channel->fxbus, newfx, true);
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#endif
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}
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@ -240,7 +240,7 @@ void sight_tick(bool sighton)
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if (g_Vars.currentplayer->lookingatprop.prop != g_Vars.currentplayer->trackedprops[0].prop) {
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struct sndstate *handle;
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handle = snd00010718(&handle, 0, AL_VOL_FULL, AL_PAN_CENTER, SFXNUM_0007, 1, 1, -1, true);
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handle = snd_start_extra(&handle, false, AL_VOL_FULL, AL_PAN_CENTER, SFXNUM_0007, 1, 1, -1, true);
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trackedprop = &g_Vars.currentplayer->trackedprops[0];
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@ -266,7 +266,7 @@ void sight_tick(bool sighton)
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if (index >= 0) {
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struct sndstate *handle;
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handle = snd00010718(&handle, 0, AL_VOL_FULL, AL_PAN_CENTER, SFXNUM_0007, 1, 1, -1, 1);
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handle = snd_start_extra(&handle, false, AL_VOL_FULL, AL_PAN_CENTER, SFXNUM_0007, 1, 1, -1, true);
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trackedprop = &g_Vars.currentplayer->trackedprops[index];
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@ -289,7 +289,7 @@ void sight_tick(bool sighton)
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if (index >= 0) {
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struct sndstate *handle;
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handle = snd00010718(&handle, 0, AL_VOL_FULL, AL_PAN_CENTER, SFXNUM_0007, 1, 1, -1, 1);
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handle = snd_start_extra(&handle, false, AL_VOL_FULL, AL_PAN_CENTER, SFXNUM_0007, 1, 1, -1, true);
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trackedprop = &g_Vars.currentplayer->trackedprops[index];
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@ -22,7 +22,7 @@ void snd_tick(void);
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bool snd_is_disabled(void);
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void snd_start_mp3_by_filenum(u32 filenum);
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void snd_adjust(struct sndstate **handle, bool ismp3, s32 vol, s32 pan, s32 soundnum, f32 pitch, s32 fxbus, s32 fxmix, bool forcefxmix);
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struct sndstate *snd00010718(struct sndstate **handle, bool ismp3, s32 volume, s32 pan, s32 soundnum, f32 pitch, s32 fxbus, s32 fxmix, bool forcefxmix);
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struct sndstate *snd_start_extra(struct sndstate **handle, bool ismp3, s32 volume, s32 pan, s32 soundnum, f32 pitch, s32 fxbus, s32 fxmix, bool forcefxmix);
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struct sndstate *snd_start(s32 arg0, s16 sound, struct sndstate **handle, s32 volume, s32 pan, f32 pitch, s32 fxbus, s32 fxmix);
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void snd_start_mp3(s16 soundnum, s32 volume, s32 pan, s32 responseflags);
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void snd_play_nosedive(s32 seconds);
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@ -1605,7 +1605,7 @@ bool snd_stop_mp3(s16 soundnum)
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return true;
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}
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void snd0000fc40(s32 arg0)
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void snd_stub_1arg(s32 arg0)
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{
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// empty
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}
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@ -1724,7 +1724,7 @@ void snd_unpause_mp3(void)
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}
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}
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void snd0000fe80(void)
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void snd_stub_0args(void)
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{
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// empty
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}
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@ -1890,14 +1890,14 @@ void snd_tick(void)
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}
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}
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s16 snd0001034c(s16 sfxnum)
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s16 snd_sfxref_to_sndnum(s16 sfxnum)
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{
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union soundnumhack sfxref;
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union soundnumhack tmp;
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sfxref.packed = sfxnum;
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sfxnum = sfxref.id;
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tmp.packed = sfxnum;
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sfxnum = tmp.id;
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if (sfxref.id);
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if (tmp.id);
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return sfxnum;
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}
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@ -1963,11 +1963,7 @@ void snd_adjust(struct sndstate **handle, bool ismp3, s32 vol, s32 pan, s32 soun
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struct audioconfig *config;
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if (forcefxmix || fxmixarg != -1) {
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if (fxmixarg != -1) {
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fxmix = fxmixarg;
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} else {
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fxmix = 0;
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}
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fxmix = fxmixarg != -1 ? fxmixarg : 0;
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#if VERSION >= VERSION_NTSC_1_0
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if (pan != -1 && g_SoundMode == SOUNDMODE_SURROUND && (pan & 0x80)) {
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@ -2037,7 +2033,23 @@ void snd_adjust(struct sndstate **handle, bool ismp3, s32 vol, s32 pan, s32 soun
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}
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}
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struct sndstate *snd00010718(struct sndstate **handle, bool ismp3, s32 volume, s32 pan, s32 soundnum, f32 pitch, s32 fxbus, s32 fxmixarg, bool forcefxmix)
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/**
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* Wrapper around snd_start, but using the same arguments as snd_adjust.
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*
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* Unlike snd_start, this function does the follow "extra" things:
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* - Allows increasing the fxmix by 128 (likely to do with surround sound data)
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* - Applies volpercentage from config
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* - Applies pan from config
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* - Applies language filter if flagged as offensive in config
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*
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* The function starts the sound by ensuring the current thread is higher
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* priority than the audio thread. This doesn't matter so this is pointless.
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*
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* It is likely that snd_adjust was written first, then copied to create
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* snd_start_extra, and because snd_adjust has to be threadsafe they made this
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* one threadsafe as well.
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*/
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struct sndstate *snd_start_extra(struct sndstate **handle, bool ismp3, s32 volume, s32 pan, s32 soundnum, f32 pitch, s32 fxbus, s32 fxmixarg, bool forcefxmix)
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{
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OSPri prevpri = osGetThreadPri(NULL);
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s32 fxmix = -1;
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@ -2049,11 +2061,7 @@ struct sndstate *snd00010718(struct sndstate **handle, bool ismp3, s32 volume, s
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osSetThreadPri(0, osGetThreadPri(&g_AudioManager.thread) + 1);
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if (forcefxmix || fxmixarg != -1) {
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if (fxmixarg != -1) {
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fxmix = fxmixarg;
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} else {
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fxmix = 0;
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}
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fxmix = fxmixarg != -1 ? fxmixarg : 0;
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#if VERSION >= VERSION_NTSC_1_0
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if (pan != -1 && g_SoundMode == SOUNDMODE_SURROUND && (pan & 0x80)) {
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