From ad263342ae959ff98c4cfc31dbd29c0ccb1298e4 Mon Sep 17 00:00:00 2001 From: Ryan Dwyer Date: Sun, 5 Apr 2020 23:56:52 +1000 Subject: [PATCH] Decompile currentPlayerIncrementGgKillCount --- src/game/game_0b0420.c | 13 ++++--------- 1 file changed, 4 insertions(+), 9 deletions(-) diff --git a/src/game/game_0b0420.c b/src/game/game_0b0420.c index 587d60f5f..6b7d17c37 100644 --- a/src/game/game_0b0420.c +++ b/src/game/game_0b0420.c @@ -262,15 +262,10 @@ s32 currentPlayerGetNumKills(void) return g_Vars.currentplayerstats->killcount; } -GLOBAL_ASM( -glabel func0f0b074c -/* f0b074c: 3c02800a */ lui $v0,%hi(g_Vars+0x288) -/* f0b0750: 8c42a248 */ lw $v0,%lo(g_Vars+0x288)($v0) -/* f0b0754: 8c4e0020 */ lw $t6,0x20($v0) -/* f0b0758: 25cf0001 */ addiu $t7,$t6,0x1 -/* f0b075c: 03e00008 */ jr $ra -/* f0b0760: ac4f0020 */ sw $t7,0x20($v0) -); +void currentPlayerIncrementGgKillCount(void) +{ + g_Vars.currentplayerstats->ggkillcount++; +} void currentPlayerIncrementDeathCount(void) {