Decompile func0f0a2218
This commit is contained in:
parent
be35d21411
commit
adcdecd049
|
|
@ -12640,41 +12640,15 @@ const char var7f1ac188[] = "%d\n";
|
|||
const char var7f1ac18c[] = "%02d:%02d:%02d\n";
|
||||
const char var7f1ac19c[] = "%02d:%02d\n";
|
||||
|
||||
GLOBAL_ASM(
|
||||
glabel func0f0a2218
|
||||
/* f0a2218: 3c0e800a */ lui $t6,%hi(g_Vars+0x284)
|
||||
/* f0a221c: 8dcea244 */ lw $t6,%lo(g_Vars+0x284)($t6)
|
||||
/* f0a2220: 27bdffe0 */ addiu $sp,$sp,-32
|
||||
/* f0a2224: afbf0014 */ sw $ra,0x14($sp)
|
||||
/* f0a2228: afa40020 */ sw $a0,0x20($sp)
|
||||
/* f0a222c: 0fc2866a */ jal getCurrentPlayerWeaponId
|
||||
/* f0a2230: afae001c */ sw $t6,0x1c($sp)
|
||||
/* f0a2234: 00402025 */ or $a0,$v0,$zero
|
||||
/* f0a2238: 0fc2a685 */ jal weaponGetAmmoType
|
||||
/* f0a223c: 00002825 */ or $a1,$zero,$zero
|
||||
/* f0a2240: 1040000f */ beqz $v0,.L0f0a2280
|
||||
/* f0a2244: 8fb80020 */ lw $t8,0x20($sp)
|
||||
/* f0a2248: 0018c900 */ sll $t9,$t8,0x4
|
||||
/* f0a224c: 0338c823 */ subu $t9,$t9,$t8
|
||||
/* f0a2250: 0019c880 */ sll $t9,$t9,0x2
|
||||
/* f0a2254: 0338c821 */ addu $t9,$t9,$t8
|
||||
/* f0a2258: 8faf001c */ lw $t7,0x1c($sp)
|
||||
/* f0a225c: 0019c8c0 */ sll $t9,$t9,0x3
|
||||
/* f0a2260: 0338c821 */ addu $t9,$t9,$t8
|
||||
/* f0a2264: 0019c880 */ sll $t9,$t9,0x2
|
||||
/* f0a2268: 01f91021 */ addu $v0,$t7,$t9
|
||||
/* f0a226c: 8c48065c */ lw $t0,0x65c($v0)
|
||||
/* f0a2270: 24090009 */ addiu $t1,$zero,0x9
|
||||
/* f0a2274: 55000003 */ bnezl $t0,.L0f0a2284
|
||||
/* f0a2278: 8fbf0014 */ lw $ra,0x14($sp)
|
||||
/* f0a227c: ac49065c */ sw $t1,0x65c($v0)
|
||||
.L0f0a2280:
|
||||
/* f0a2280: 8fbf0014 */ lw $ra,0x14($sp)
|
||||
.L0f0a2284:
|
||||
/* f0a2284: 27bd0020 */ addiu $sp,$sp,0x20
|
||||
/* f0a2288: 03e00008 */ jr $ra
|
||||
/* f0a228c: 00000000 */ nop
|
||||
);
|
||||
void func0f0a2218(s32 handnum)
|
||||
{
|
||||
struct player *player = g_Vars.currentplayer;
|
||||
|
||||
if (weaponGetAmmoType(getCurrentPlayerWeaponId(handnum), 0)
|
||||
&& player->hands[handnum].unk065c == 0) {
|
||||
player->hands[handnum].unk065c = 9;
|
||||
}
|
||||
}
|
||||
|
||||
GLOBAL_ASM(
|
||||
glabel func0f0a2290
|
||||
|
|
|
|||
|
|
@ -103,7 +103,7 @@ s32 func0f0a212c(s32 handnum);
|
|||
char *weaponGetName(s32 weaponnum);
|
||||
u16 weaponGetNameId(s32 weaponnum);
|
||||
char *weaponGetShortName(s32 arg0);
|
||||
u32 func0f0a2218(void);
|
||||
void func0f0a2218(s32 handnum);
|
||||
u32 func0f0a2290(void);
|
||||
u32 func0f0a2308(void);
|
||||
u32 func0f0a233c(void);
|
||||
|
|
|
|||
Loading…
Reference in New Issue