diff --git a/src/game/game_02cde0.c b/src/game/game_02cde0.c index 4a7843512..1f8d0482d 100644 --- a/src/game/game_02cde0.c +++ b/src/game/game_02cde0.c @@ -500,22 +500,10 @@ glabel var7f1a8a84 /* f02d334: 00000000 */ nop ); -GLOBAL_ASM( -glabel func0f02d338 -/* f02d338: 27bdffd8 */ addiu $sp,$sp,-40 -/* f02d33c: 8fae0038 */ lw $t6,0x38($sp) -/* f02d340: 93af003f */ lbu $t7,0x3f($sp) -/* f02d344: afbf0024 */ sw $ra,0x24($sp) -/* f02d348: afa00014 */ sw $zero,0x14($sp) -/* f02d34c: afa00018 */ sw $zero,0x18($sp) -/* f02d350: afae0010 */ sw $t6,0x10($sp) -/* f02d354: 0fc0b3a3 */ jal func0f02ce8c -/* f02d358: afaf001c */ sw $t7,0x1c($sp) -/* f02d35c: 8fbf0024 */ lw $ra,0x24($sp) -/* f02d360: 27bd0028 */ addiu $sp,$sp,0x28 -/* f02d364: 03e00008 */ jr $ra -/* f02d368: 00000000 */ nop -); +struct model *func0f02d338(u32 bodynum, u32 headnum, u32 arg2, u32 arg3, bool arg4, u8 arg5) +{ + return func0f02ce8c(bodynum, headnum, arg2, arg3, arg4, 0, 0, arg5); +} struct model *modelAllocateChr(u32 bodynum, u32 headnum, u32 spawnflags) { diff --git a/src/include/game/game_02cde0.h b/src/include/game/game_02cde0.h index 261e36989..db514b13a 100644 --- a/src/include/game/game_02cde0.h +++ b/src/include/game/game_02cde0.h @@ -7,7 +7,7 @@ u32 bodyGetRace(s32 bodynum); bool bodyLoad(s32 bodynum); struct model *func0f02ce8c(s32 bodynum, s32 headnum, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7); -struct model *func0f02d338(u32 bodynum, u32 headnum, u32 arg2, u32 arg3, bool arg4, u32 arg5); +struct model *func0f02d338(u32 bodynum, u32 headnum, u32 arg2, u32 arg3, bool arg4, u8 arg5); struct model *modelAllocateChr(u32 bodynum, u32 headnum, u32 flags); s32 func0f02d3f8(void); s32 bodyChooseHead(s32 bodynum);