Decompile currentPlayerClearMemCamRoom
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f08bce32b6
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@ -17392,7 +17392,7 @@ glabel func0f0c1c74
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/* f0c1c7c: afa40018 */ sw $a0,0x18($sp)
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/* f0c1c80: afa5001c */ sw $a1,0x1c($sp)
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/* f0c1c84: afa60020 */ sw $a2,0x20($sp)
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/* f0c1c88: 0fc30743 */ jal func0f0c1d0c
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/* f0c1c88: 0fc30743 */ jal currentPlayerClearMemCamRoom
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/* f0c1c8c: afa70024 */ sw $a3,0x24($sp)
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/* f0c1c90: 8fa40018 */ lw $a0,0x18($sp)
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/* f0c1c94: 8fa5001c */ lw $a1,0x1c($sp)
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@ -17420,14 +17420,10 @@ void currentPlayerSetCamProperties(struct coord *pos, struct coord *up, struct c
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player->cam_room = room;
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}
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GLOBAL_ASM(
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glabel func0f0c1d0c
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/* f0c1d0c: 3c0f800a */ lui $t7,0x800a
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/* f0c1d10: 8defa244 */ lw $t7,-0x5dbc($t7)
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/* f0c1d14: 240effff */ addiu $t6,$zero,-1
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/* f0c1d18: 03e00008 */ jr $ra
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/* f0c1d1c: adee0014 */ sw $t6,0x14($t7)
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);
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void currentPlayerClearMemCamRoom(void)
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{
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g_Vars.currentplayer->memcamroom = -1;
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}
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GLOBAL_ASM(
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glabel func0f0c1d20
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@ -17475,7 +17471,7 @@ glabel func0f0c1d20
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.L0f0c1db0:
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/* f0c1db0: 0fc4a24b */ jal setCurrentPlayerNum
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/* f0c1db4: 02202025 */ or $a0,$s1,$zero
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/* f0c1db8: 0fc30743 */ jal func0f0c1d0c
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/* f0c1db8: 0fc30743 */ jal currentPlayerClearMemCamRoom
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/* f0c1dbc: 00000000 */ sll $zero,$zero,0x0
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/* f0c1dc0: 8e0c006c */ lw $t4,0x6c($s0)
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/* f0c1dc4: 26310001 */ addiu $s1,$s1,0x1
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@ -153,7 +153,7 @@ u32 func0f0c1bd8(void);
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u32 func0f0c1c24(void);
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u32 func0f0c1c74(void);
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void currentPlayerSetCamProperties(struct coord *pos, struct coord *up, struct coord *look, s32 room);
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u32 func0f0c1d0c(void);
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void currentPlayerClearMemCamRoom(void);
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u32 func0f0c1d20(void);
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u32 func0f0c1e54(void);
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u32 func0f0c1f08(void);
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@ -960,7 +960,7 @@ struct player {
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/*0x0008*/ u32 unk0008;
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/*0x000c*/ u32 unk000c;
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/*0x0010*/ u32 unk0010;
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/*0x0014*/ u32 unk0014;
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/*0x0014*/ s32 memcamroom;
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/*0x0018*/ u32 unk0018;
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/*0x001c*/ u32 unk001c;
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/*0x0020*/ u32 unk0020;
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