Decompile mpMenuTextInGameLimit
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bf53d5f126
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@ -10072,9 +10072,9 @@ struct menu_dialog menudialog_mpendgame = {
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struct menu_item menuitems_2a6cc[] = {
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{ MENUITEMTYPE_LABEL, 0, 0x00000020, (u32)&func0f17eac8, 0x00000000, menuhandler00178018 },
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{ MENUITEMTYPE_LABEL, 0, 0x00000020, (u32)&func0f18500c, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, L_AME(0), L_MPWEAPONS(162), (u32)&func0f178050, menuhandlerMpInGameLimitLabel }, // "Time Limit:"
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{ MENUITEMTYPE_LABEL, 1, L_AME(0), L_MPWEAPONS(163), (u32)&func0f178050, menuhandlerMpInGameLimitLabel }, // "Score Limit:"
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{ MENUITEMTYPE_LABEL, 2, L_AME(0), L_MPWEAPONS(164), (u32)&func0f178050, menuhandlerMpInGameLimitLabel }, // "Team Score Limit:"
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{ MENUITEMTYPE_LABEL, 0, L_AME(0), L_MPWEAPONS(162), (u32)&mpMenuTextInGameLimit, menuhandlerMpInGameLimitLabel }, // "Time Limit:"
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{ MENUITEMTYPE_LABEL, 1, L_AME(0), L_MPWEAPONS(163), (u32)&mpMenuTextInGameLimit, menuhandlerMpInGameLimitLabel }, // "Score Limit:"
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{ MENUITEMTYPE_LABEL, 2, L_AME(0), L_MPWEAPONS(164), (u32)&mpMenuTextInGameLimit, menuhandlerMpInGameLimitLabel }, // "Team Score Limit:"
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{ MENUITEMTYPE_SEPARATOR, 0, 0x00000000, 0x00000082, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, 0x00000000, L_MPMENU(286), (u32)&menutextMatchTime, NULL }, // "Game Time:"
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{ MENUITEMTYPE_SELECTABLE, 1, 0x00000020, (u32)&menutextPauseOrUnpause, 0x00000000, menuhandlerMpPause },
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@ -189,64 +189,24 @@ s32 menuhandler00178018(u32 operation, struct menu_item *item, s32 *value)
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return 0;
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}
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GLOBAL_ASM(
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glabel func0f178050
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/* f178050: 3c0e8007 */ lui $t6,%hi(g_StringPointer)
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/* f178054: 8dce1440 */ lw $t6,%lo(g_StringPointer)($t6)
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/* f178058: 27bdffe0 */ addiu $sp,$sp,-32
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/* f17805c: afbf0014 */ sw $ra,0x14($sp)
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/* f178060: a1c00000 */ sb $zero,0x0($t6)
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/* f178064: 90820001 */ lbu $v0,0x1($a0)
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/* f178068: 24010001 */ addiu $at,$zero,0x1
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/* f17806c: 10400007 */ beqz $v0,.L0f17808c
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/* f178070: 00000000 */ sll $zero,$zero,0x0
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/* f178074: 10410010 */ beq $v0,$at,.L0f1780b8
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/* f178078: 24010002 */ addiu $at,$zero,0x2
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/* f17807c: 10410019 */ beq $v0,$at,.L0f1780e4
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/* f178080: 00000000 */ sll $zero,$zero,0x0
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/* f178084: 10000021 */ beqz $zero,.L0f17810c
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/* f178088: 8fbf0014 */ lw $ra,0x14($sp)
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.L0f17808c:
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/* f17808c: 0fc5b9f1 */ jal langGet
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/* f178090: 24045072 */ addiu $a0,$zero,0x5072
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/* f178094: 3c06800b */ lui $a2,%hi(g_MpSetup+0x12)
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/* f178098: 90c6cb9a */ lbu $a2,%lo(g_MpSetup+0x12)($a2)
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/* f17809c: 3c048007 */ lui $a0,%hi(g_StringPointer)
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/* f1780a0: 8c841440 */ lw $a0,%lo(g_StringPointer)($a0)
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/* f1780a4: 00402825 */ or $a1,$v0,$zero
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/* f1780a8: 0c004dad */ jal sprintf
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/* f1780ac: 24c60001 */ addiu $a2,$a2,0x1
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/* f1780b0: 10000016 */ beqz $zero,.L0f17810c
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/* f1780b4: 8fbf0014 */ lw $ra,0x14($sp)
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.L0f1780b8:
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/* f1780b8: 0fc5b9f1 */ jal langGet
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/* f1780bc: 24045071 */ addiu $a0,$zero,0x5071
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/* f1780c0: 3c06800b */ lui $a2,%hi(g_MpSetup+0x13)
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/* f1780c4: 90c6cb9b */ lbu $a2,%lo(g_MpSetup+0x13)($a2)
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/* f1780c8: 3c048007 */ lui $a0,%hi(g_StringPointer)
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/* f1780cc: 8c841440 */ lw $a0,%lo(g_StringPointer)($a0)
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/* f1780d0: 00402825 */ or $a1,$v0,$zero
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/* f1780d4: 0c004dad */ jal sprintf
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/* f1780d8: 24c60001 */ addiu $a2,$a2,0x1
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/* f1780dc: 1000000b */ beqz $zero,.L0f17810c
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/* f1780e0: 8fbf0014 */ lw $ra,0x14($sp)
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.L0f1780e4:
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/* f1780e4: 0fc5b9f1 */ jal langGet
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/* f1780e8: 24045071 */ addiu $a0,$zero,0x5071
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/* f1780ec: 0fc62113 */ jal func0f18844c
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/* f1780f0: afa20018 */ sw $v0,0x18($sp)
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/* f1780f4: 3c048007 */ lui $a0,%hi(g_StringPointer)
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/* f1780f8: 8c841440 */ lw $a0,%lo(g_StringPointer)($a0)
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/* f1780fc: 8fa50018 */ lw $a1,0x18($sp)
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/* f178100: 0c004dad */ jal sprintf
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/* f178104: 24460001 */ addiu $a2,$v0,0x1
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/* f178108: 8fbf0014 */ lw $ra,0x14($sp)
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.L0f17810c:
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/* f17810c: 3c028007 */ lui $v0,%hi(g_StringPointer)
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/* f178110: 8c421440 */ lw $v0,%lo(g_StringPointer)($v0)
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/* f178114: 03e00008 */ jr $ra
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/* f178118: 27bd0020 */ addiu $sp,$sp,0x20
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);
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char *mpMenuTextInGameLimit(struct menu_item *item)
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{
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*g_StringPointer = 0;
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switch (item->param) {
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case 0:
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sprintf(g_StringPointer, langGet(L_MPMENU(114)), g_MpSetup.timelimit + 1);
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break;
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case 1:
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sprintf(g_StringPointer, langGet(L_MPMENU(113)), g_MpSetup.scorelimit + 1);
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break;
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case 2:
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sprintf(g_StringPointer, langGet(L_MPMENU(113)), func0f18844c() + 1);
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break;
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}
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return g_StringPointer;
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}
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s32 menuhandlerMpInGameLimitLabel(u32 operation, struct menu_item *item, s32 *value)
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{
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@ -4,7 +4,7 @@
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#include "types.h"
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s32 menuhandler00177e00(u32, u32, u32 *);
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u32 func0f178050(void);
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char *mpMenuTextInGameLimit(struct menu_item *item);
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char *menutextPauseOrUnpause(s32 arg0);
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char *menutextMatchTime(s32 arg0);
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u32 func0f178330(void);
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