diff --git a/src/game/bg.c b/src/game/bg.c index 98112531e..5d355cbda 100644 --- a/src/game/bg.c +++ b/src/game/bg.c @@ -6042,7 +6042,7 @@ glabel var7f1b75d0 /* f15c7f0: 55c0fff9 */ bnezl $t6,.L0f15c7d8 /* f15c7f4: 90590006 */ lbu $t9,0x6($v0) .L0f15c7f8: -/* f15c7f8: 0fc597b9 */ jal func0f165ee4 +/* f15c7f8: 0fc597b9 */ jal skySetStageNum /* f15c7fc: 8fa40148 */ lw $a0,0x148($sp) /* f15c800: 241900c8 */ addiu $t9,$zero,0xc8 /* f15c804: 3c018008 */ lui $at,%hi(var8007fc10) @@ -7104,7 +7104,7 @@ glabel var7f1b75d0 /* f15c5ac: 55c0fff9 */ bnezl $t6,.L0f15c594 /* f15c5b0: 90590006 */ lbu $t9,0x6($v0) .L0f15c5b4: -/* f15c5b4: 0fc59729 */ jal func0f165ee4 +/* f15c5b4: 0fc59729 */ jal skySetStageNum /* f15c5b8: 8fa40148 */ lw $a0,0x148($sp) /* f15c5bc: 241900c8 */ addiu $t9,$zero,0xc8 /* f15c5c0: 3c018008 */ lui $at,%hi(var8007fc10) @@ -8166,7 +8166,7 @@ glabel var7f1b75d0 /* f156f40: 55c0fff9 */ bnezl $t6,.NB0f156f28 /* f156f44: 90590006 */ lbu $t9,0x6($v0) .NB0f156f48: -/* f156f48: 0fc581b9 */ jal func0f165ee4 +/* f156f48: 0fc581b9 */ jal skySetStageNum /* f156f4c: 8fa40148 */ lw $a0,0x148($sp) /* f156f50: 241900c8 */ addiu $t9,$zero,0xc8 /* f156f54: 3c018008 */ lui $at,0x8008 @@ -8600,7 +8600,7 @@ glabel var7f1b75d0 // } // // // 7f8 -// func0f165ee4(stagenum); +// skySetStageNum(stagenum); // // var8007fc10 = 200; // diff --git a/src/game/game_1657c0.c b/src/game/game_1657c0.c index 279dea123..04063698f 100644 --- a/src/game/game_1657c0.c +++ b/src/game/game_1657c0.c @@ -495,11 +495,10 @@ glabel func0f165c4c /* f165ee0: e440004c */ swc1 $f0,0x4c($v0) ); -GLOBAL_ASM( -glabel func0f165ee4 -/* f165ee4: 03e00008 */ jr $ra -/* f165ee8: afa40000 */ sw $a0,0x0($sp) -); +void skySetStageNum(s32 stagenum) +{ + // empty +} void func0f165eec(s32 stagenum, bool arg1) { diff --git a/src/include/game/game_1657c0.h b/src/include/game/game_1657c0.h index a3443d6b5..23a0c981d 100644 --- a/src/include/game/game_1657c0.h +++ b/src/include/game/game_1657c0.h @@ -9,7 +9,7 @@ f32 func0f1657e4(void); void func0f1657f8(void); void func0f16598c(struct smallsky *sky); void func0f165c4c(struct sky *sky); -void func0f165ee4(s32 stagenum); +void skySetStageNum(s32 stagenum); void func0f165eec(s32 stagenum, bool arg1); void func0f1660a4(f32 arg0); Gfx *func0f1664a0(Gfx *gdl, u32 arg1);