Decompile aiGoToFirst
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7abfa5655b
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467
src/game/game.c
467
src/game/game.c
File diff suppressed because it is too large
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@ -4,7 +4,7 @@
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#include "src/include/constants.h"
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/*0x0000*/ bool ai0000(void);
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/*0x0001*/ bool ai0001(void);
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/*0x0001*/ bool aiGoToFirst(void);
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/*0x0002*/ bool aiLabel(void);
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/*0x0003*/ bool ai0003(void);
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/*0x0004*/ bool ai0004(void);
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@ -284,7 +284,7 @@ struct g_vars {
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/*0428*/ u32 unk0428;
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/*042c*/ u32 unk042c;
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/*0430*/ u32 unk0430;
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/*0434*/ u32 unk0434;
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/*0434*/ u8 *ailist;
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/*0438*/ u32 aioffset;
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/*043c*/ u32 unk043c;
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/*0440*/ u32 unk0440;
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@ -0,0 +1,7 @@
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#ifndef _IN_LIBRARY_H
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#define _IN_LIBRARY_H
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#include <ultra64.h>
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u32 random2(void);
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#endif
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@ -13948,7 +13948,7 @@ u32 var0000e4ac = 0x00000000;
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// e4b0
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bool (*command_pointers[])(void) = {
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/*0x0000*/ ai0000,
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/*0x0001*/ ai0001,
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/*0x0001*/ aiGoToFirst,
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/*0x0002*/ aiLabel,
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/*0x0003*/ ai0003,
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/*0x0004*/ ai0004,
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